Player Matchup

Terra
Terra
Choco1ateyd0nut
Terra
Level 75
God Stats
0W - 2L
1,308 SR
Queue Stats
23W - 39L
1,338 Elo+
Party 2
Hades
Hades
SpirZz_Nexus_
Hades
Level 31
God Stats
20W - 22L
1,513 SR
Queue Stats
25W - 37L
1,383 Elo+
Party 3
Heimdallr
Heimdallr
hotwingpro76
Heimdallr
Level 59
God Stats
13W - 17L
1,414 SR
Queue Stats
21W - 37L
1,330 Elo+
Party 2
Mercury
Mercury
jayson--ch
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 104L
1,406 Elo+
Party 3
Gilgamesh
Gilgamesh
mulatlord69
Gilgamesh
Level 109
God Stats
3W - 5L
1,287 SR
Queue Stats
128W - 148L
1,400 Elo+
Solo
Team Averages
Level 68
1,404 SR
1,371 Elo+

VS

Team Averages
Level 72
1,424 SR
1,377 Elo+
Ares
Ares
Entonao
Ares
Level 67
God Stats
10W - 5L
1,534 SR
Queue Stats
226W - 310L
1,383 Elo+
Party 1
Gilgamesh
Gilgamesh
ItsVega222
Gilgamesh
Level 69
God Stats
14W - 14L
1,435 SR
Queue Stats
361W - 421L
1,416 Elo+
Party 1
Nox
Nox
Nova_of_Night
Nox
Level 99
God Stats
5W - 6L
1,357 SR
Queue Stats
138W - 149L
1,441 Elo+
Solo
Olorun
Olorun
alexcrack3203
Olorun
Level 86
God Stats
20W - 25L
1,453 SR
Queue Stats
329W - 404L
1,404 Elo+
Party 1
Skadi
Skadi
palermus_03
Skadi
Level 38
God Stats
11W - 20L
1,339 SR
Queue Stats
93W - 150L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 8
8,945
447
7,113
19,229
20,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 6 / 3
8,488
424
8,890
16,831
8,298
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
hotwingpro76
Heimdallr
14
7 / 7 / 4
9,009
450
16,202
15,287
6,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
jayson--ch
Mercury
17
2 / 3 / 1
9,781
489
7,229
16,231
6,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
mulatlord69
Gilgamesh
16
4 / 4 / 0
9,874
494
10,784
17,133
15,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Entonao
Ares
13
2 / 3 / 7
8,630
432
11,147
15,739
15,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
ItsVega222
Gilgamesh
19
17 / 0 / 5
12,021
601
23,391
17,232
7,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 3 / 5
10,258
513
9,738
9,655
8,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 2 / 8
10,702
535
8,589
16,718
11,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 4
8,377
419
5,363
10,670
2,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
15
Kills
23
23
Deaths
15
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
3
8
2
W
Ares
Entonao
Ares
2
3
7
1.83
W
Gilgamesh
ItsVega222
Gilgamesh
17
0
5
19.5
W
2
3
5
1.5
L
0
6
3
0.25
W
1
2
8
2.5
L
Heimdallr
hotwingpro76
Heimdallr
7
7
4
1.29
L
Mercury
jayson--ch
Mercury
2
3
1
0.83
L
Gilgamesh
mulatlord69
Gilgamesh
4
4
0
1
W
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,218
Damage
58,228
84,711
Taken
70,014
57,357
Mitigated
45,908
26,656
Healing
22,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,113
1,605
3,414
5,859
19,229
20,978
48
6,926
12,303
26,146
0
W
Ares
Entonao
Ares
11,147
294
456
1,793
15,739
15,316
0
3,350
12,384
36,724
0
W
Gilgamesh
ItsVega222
Gilgamesh
23,391
7,166
0
7,375
17,232
7,972
0
3,795
13,437
0
85,990
W
9,738
1,393
0
2,240
9,655
8,230
603
1,075
8,580
61,277
0
L
8,890
237
320
5,316
16,831
8,298
0
7,483
9,348
55,433
0
W
8,589
3,938
195
8,526
16,718
11,577
59
8,299
8,366
81,275
0
L
Heimdallr
hotwingpro76
Heimdallr
16,202
8,504
0
2,097
15,287
6,480
931
4,733
10,554
0
56,900
L
Mercury
jayson--ch
Mercury
7,229
3,206
0
6,905
16,231
6,379
0
4,927
11,304
0
70,341
L
Gilgamesh
mulatlord69
Gilgamesh
10,784
1,913
0
2,745
17,133
15,222
0
5,405
11,728
10,202
54,669
W
5,363
3,281
0
1,717
10,670
2,813
2,498
1,835
8,835
0
46,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,097
Gold Earned
49,988
455
Minions Killed
486
0
Camps Cleared
0
1,872,602
Distance Traveled
1,935,892
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,945
447
49
2
0
361,737
0
W
Ares
8,630
432
33
2
0
377,179
0
W
Gilgamesh
12,021
601
103
5
0
444,182
0
W
Nox
10,258
513
121
6
0
314,145
3
L
Hades
8,488
424
91
5
0
362,760
0
W
Olorun
10,702
535
151
8
0
368,059
2
L
Heimdallr
9,009
450
76
4
0
335,209
0
L
Mercury
9,781
489
134
7
0
423,273
0
L
Gilgamesh
9,874
494
105
5
0
389,623
1
W
Skadi
8,377
419
78
4
0
432,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role