Player Matchup

Charybdis
Charybdis
AJ3961
Charybdis
Level 30
God Stats
25W - 23L
1,490 SR
Queue Stats
165W - 202L
1,355 Elo+
Party 2
Kukulkan
Kukulkan
Crystalized_Zen
Kukulkan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,324 Elo+
Solo
Fenrir
Fenrir
Groovy Jai
Fenrir
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 22L
1,168 Elo+
Party 2
Team Averages
Level 22
1,497 SR
1,282 Elo+

VS

Team Averages
Level 53
1,476 SR
1,274 Elo+
Susano
Susano
Achilles_Tc
Susano
Level 8
God Stats
3W - 3L
1,490 SR
Queue Stats
5W - 7L
1,110 Elo+
Party 1
Achilles
Achilles
Dr_Deadly4011
Achilles
Level 73
God Stats
9W - 10L
1,386 SR
Queue Stats
68W - 69L
1,355 Elo+
Solo
Izanami
Izanami
LordDongusThe5th
Izanami
Level 77
God Stats
170W - 173L
1,554 SR
Queue Stats
264W - 338L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AJ3961
Charybdis
10
1 / 4 / 1
6,734
612
3,682
7,977
1,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
11
2 / 3 / 1
7,064
642
6,551
5,654
1,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Groovy Jai
Fenrir
9
0 / 9 / 2
6,218
565
3,309
11,523
4,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
4 / 1 / 8
8,096
736
5,700
7,135
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Dr_Deadly4011
Achilles
13
5 / 0 / 9
8,343
758
5,933
4,978
4,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 2 / 6
9,169
834
10,417
7,530
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
16
16
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AJ3961
Charybdis
1
4
1
0.38
W
Susano
4
1
8
8
L
Kukulkan
2
3
1
0.83
W
Achilles
Dr_Deadly4011
Achilles
5
0
9
9.5
L
Fenrir
Groovy Jai
Fenrir
0
9
2
0.11
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,542
Damage
22,050
25,154
Taken
19,643
7,536
Mitigated
9,858
2,233
Healing
3,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AJ3961
Charybdis
3,682
3,044
406
813
7,977
1,714
675
0
7,747
0
14,610
W
Susano
5,700
1,686
0
324
7,135
2,599
238
2,944
4,191
0
16,498
L
Kukulkan
6,551
0
256
573
5,654
1,411
0
752
4,650
30,893
0
W
Achilles
Dr_Deadly4011
Achilles
5,933
1,355
132
1,647
4,978
4,503
40
1,043
3,935
0
14,344
L
Fenrir
Groovy Jai
Fenrir
3,309
1,093
0
185
11,523
4,411
0
0
11,237
0
5,170
W
10,417
7,526
0
1,256
7,530
2,756
2,449
2,789
4,741
0
41,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,016
Gold Earned
25,608
94
Minions Killed
122
2
Camps Cleared
7
483,328
Distance Traveled
577,596
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,734
612
28
3
0
129,910
1
W
Susano
8,096
736
30
3
0
196,766
0
L
Kukulkan
7,064
642
61
6
2
175,594
0
W
Achilles
8,343
758
24
2
3
201,324
3
L
Fenrir
6,218
565
5
0
0
177,824
0
W
Izanami
9,169
834
68
6
4
179,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role