Player Matchup

Bastet
Bastet
AdmainGaming
Bastet
Level 22
God Stats
1W - 2L
1,210 SR
Queue Stats
26W - 41L
1,316 Elo+
Party 1
Sylvanus
Sylvanus
P0ck3tg0d
Sylvanus
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 41L
1,342 Elo+
Party 1
Scylla
Scylla
PtnZebi39
Scylla
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
960 Elo+
Solo
Chiron
Chiron
kinglytester
Chiron
Level 28
God Stats
3W - 2L
1,479 SR
Queue Stats
63W - 91L
1,314 Elo+
Solo
Odin
Odin
steg14
Odin
Level 18
God Stats
2W - 4L
1,230 SR
Queue Stats
24W - 31L
1,311 Elo+
Solo
Team Averages
Level 19
1,384 SR
1,249 Elo+

VS

Team Averages
Level 10
1,461 SR
1,260 Elo+
Khepri
Khepri
CarnoDragon
Khepri
Level 27
God Stats
0W - 2L
1,575 SR
Queue Stats
3W - 7L
1,297 Elo+
Solo
Nemesis
Nemesis
Disslimer
Nemesis
Level 5
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 5L
949 Elo+
Party 2
Sun Wukong
Sun Wukong
KUBASIN12
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
Shepardino
Janus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,193 Elo+
Party 2
Fenrir
Fenrir
mrcynex
Fenrir
Level 8
God Stats
11W - 11L
1,441 SR
Queue Stats
16W - 19L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
18 / 3 / 6
12,291
615
17,069
13,036
7,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
P0ck3tg0d
Sylvanus
14
2 / 2 / 16
10,311
516
4,356
18,456
21,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
PtnZebi39
Scylla
16
8 / 4 / 7
11,342
567
8,475
10,697
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
20
16 / 1 / 5
12,537
627
16,919
17,597
7,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
steg14
Odin
18
13 / 1 / 4
12,546
627
13,209
16,655
18,907
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
2 / 11 / 1
8,766
438
4,513
18,137
7,145
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Disslimer
Nemesis
14
3 / 14 / 2
9,168
458
5,405
18,627
5,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
KUBASIN12
Sun Wukong
8
0 / 10 / 1
6,672
334
3,138
11,304
5,292
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
13
1 / 15 / 3
8,436
422
4,468
14,428
3,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
mrcynex
Fenrir
13
3 / 9 / 1
8,811
441
4,754
18,278
6,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
17
57
Kills
9
11
Deaths
59
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
18
3
6
7
L
Khepri
2
11
1
0.23
L
Nemesis
Disslimer
Nemesis
3
14
2
0.29
L
Sun Wukong
KUBASIN12
Sun Wukong
0
10
1
0.05
W
Sylvanus
P0ck3tg0d
Sylvanus
2
2
16
5
W
Scylla
PtnZebi39
Scylla
8
4
7
2.88
L
Janus
1
15
3
0.17
W
Chiron
16
1
5
18.5
L
Fenrir
mrcynex
Fenrir
3
9
1
0.39
W
Odin
steg14
Odin
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,028
Damage
22,278
76,441
Taken
80,774
59,756
Mitigated
28,708
24,502
Healing
6,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
17,069
4,597
0
3,487
13,036
7,532
893
1,208
11,828
0
74,878
L
Khepri
4,513
1,292
0
407
18,137
7,145
834
2,392
15,617
37,056
0
L
Nemesis
Disslimer
Nemesis
5,405
1,781
0
1,763
18,627
5,795
0
2,800
15,604
0
34,099
L
Sun Wukong
KUBASIN12
Sun Wukong
3,138
937
0
485
11,304
5,292
0
2,101
8,906
0
19,407
W
Sylvanus
P0ck3tg0d
Sylvanus
4,356
2,149
2,286
5,637
18,456
21,774
1,973
2,197
16,259
30,459
0
W
Scylla
PtnZebi39
Scylla
8,475
313
0
1,019
10,697
4,060
1,978
2,298
8,399
58,399
0
L
Janus
4,468
276
0
721
14,428
3,605
0
4,714
9,224
27,485
0
W
Chiron
16,919
9,821
817
9,336
17,597
7,483
3,491
2,441
15,156
0
107,547
L
Fenrir
mrcynex
Fenrir
4,754
1,228
0
3,397
18,278
6,871
0
3,253
14,729
0
43,040
W
Odin
steg14
Odin
13,209
4,251
0
1,920
16,655
18,907
1,649
837
15,818
22,421
52,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,027
Gold Earned
41,853
541
Minions Killed
261
0
Camps Cleared
0
1,760,550
Distance Traveled
1,405,615
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,291
615
108
5
0
435,393
1
L
Khepri
8,766
438
56
3
0
296,990
6
L
Nemesis
9,168
458
57
3
0
310,717
0
L
Sun Wukong
6,672
334
29
1
0
209,105
0
W
Sylvanus
10,311
516
56
3
0
301,656
0
W
Scylla
11,342
567
108
5
0
345,952
3
L
Janus
8,436
422
41
2
0
251,486
0
W
Chiron
12,537
627
135
7
0
348,049
4
L
Fenrir
8,811
441
78
4
0
337,317
1
W
Odin
12,546
627
134
7
0
329,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role