Player Matchup

Ymir
Ymir
Aj_158
Ymir
Level 8
God Stats
1W - 1L
1,396 SR
Queue Stats
6W - 4L
1,477 Elo+
Party 1
Neith
Neith
GerryAdams_Beard
Neith
Level 4
God Stats
0W - 1L
1,227 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Susano
Susano
IamAaronRC
Susano
Level 8
God Stats
0W - 2L
1,227 SR
Queue Stats
9W - 10L
1,460 Elo+
Party 1
Ra
Ra
kris1873
Ra
Level 3
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
two2coops
Chang'e
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,346 Elo+
Party 1
Team Averages
Level 17
1,368 SR
1,457 Elo+

VS

Team Averages
Level 17
1,552 SR
1,483 Elo+
Neith
Neith
Ali_Serteq
Neith
Level 17
God Stats
6W - 6L
1,444 SR
Queue Stats
22W - 27L
1,306 Elo+
Solo
Tsukuyomi
Tsukuyomi
Antonius2PAC
Tsukuyomi
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
111W - 119L
1,449 Elo+
Solo
Bellona
Bellona
BHZ_i
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,650 Elo+
Solo
Sol
Sol
Merxy29
Sol
Level 10
God Stats
3W - 0L
1,684 SR
Queue Stats
6W - 3L
1,479 Elo+
Solo
Izanami
Izanami
Skadi Solo Main
Izanami
Level 29
God Stats
9W - 4L
1,632 SR
Queue Stats
139W - 116L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aj_158
Ymir
11
2 / 8 / 6
7,700
513
5,922
17,949
14,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 12 / 1
7,015
468
7,417
12,112
3,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Susano
IamAaronRC
Susano
11
2 / 4 / 3
7,184
479
5,306
12,159
3,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 8 / 1
6,777
452
4,265
10,077
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
two2coops
Chang'e
13
4 / 4 / 1
8,292
553
6,655
9,533
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 2 / 1
7,949
530
2,733
8,270
2,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Antonius2PAC
Tsukuyomi
16
10 / 2 / 2
9,801
653
10,262
8,962
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
BHZ_i
Bellona
13
3 / 4 / 7
8,272
551
6,293
11,717
7,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
13
8 / 3 / 7
9,507
634
13,365
11,194
4,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
15 / 1 / 3
11,328
755
17,685
13,571
5,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
12
Kills
36
36
Deaths
12
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
Aj_158
Ymir
2
8
6
0.63
W
Neith
0
2
1
0.25
W
Tsukuyomi
Antonius2PAC
Tsukuyomi
10
2
2
5.5
W
Bellona
BHZ_i
Bellona
3
4
7
1.63
L
3
12
1
0.29
L
Susano
IamAaronRC
Susano
2
4
3
0.88
W
Sol
8
3
7
3.83
W
15
1
3
16.5
L
1
8
1
0.19
L
Chang'e
two2coops
Chang'e
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,565
Damage
50,338
61,830
Taken
53,714
27,681
Mitigated
23,119
8,466
Healing
20,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Aj_158
Ymir
5,922
1,061
0
1,188
17,949
14,557
0
5,419
12,345
13,586
0
W
Neith
2,733
494
0
2,301
8,270
2,848
838
4,694
3,280
0
37,380
W
Tsukuyomi
Antonius2PAC
Tsukuyomi
10,262
2,971
0
3,436
8,962
3,279
0
2,082
6,776
0
55,034
W
Bellona
BHZ_i
Bellona
6,293
1,983
0
2,911
11,717
7,332
368
3,075
8,511
0
29,358
L
7,417
3,813
0
383
12,112
3,862
0
2,867
9,061
0
23,959
L
Susano
IamAaronRC
Susano
5,306
978
0
2,664
12,159
3,522
0
1,884
10,155
0
35,581
W
Sol
13,365
3,837
0
5,867
11,194
4,159
2,402
3,062
8,038
45,516
5,834
W
17,685
13,047
0
6,440
13,571
5,501
2,526
3,080
10,267
0
105,024
L
4,265
397
185
471
10,077
2,967
27
1,936
8,141
30,997
0
L
Chang'e
two2coops
Chang'e
6,655
571
299
3,276
9,533
2,773
742
93
9,361
32,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,968
Gold Earned
46,857
243
Minions Killed
461
0
Camps Cleared
0
1,323,878
Distance Traveled
1,454,850
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,700
513
22
1
0
276,315
1
W
Neith
7,949
530
77
5
0
279,439
4
W
Tsukuyomi
9,801
653
96
6
0
335,985
5
W
Bellona
8,272
551
44
3
0
309,531
4
L
Neith
7,015
468
36
2
0
244,327
0
L
Susano
7,184
479
69
5
0
290,333
0
W
Sol
9,507
634
91
6
0
269,546
1
W
Izanami
11,328
755
153
10
0
260,349
5
L
Ra
6,777
452
53
4
0
291,292
0
L
Chang'e
8,292
553
63
4
0
221,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role