Player Matchup

Tiamat
Tiamat
CamoTheWolf
Tiamat
Level 24
God Stats
9W - 21L
1,260 SR
Queue Stats
20W - 44L
1,189 Elo+
Party 1
Medusa
Medusa
Leon2be
Medusa
Level 23
God Stats
3W - 1L
1,809 SR
Queue Stats
23W - 39L
1,277 Elo+
Party 1
Sylvanus
Sylvanus
plokko
Sylvanus
Level 54
God Stats
7W - 4L
1,675 SR
Queue Stats
88W - 113L
1,363 Elo+
Party 1
Team Averages
Level 34
1,581 SR
1,276 Elo+

VS

Team Averages
Level 56
1,507 SR
1,542 Elo+
Nox
Nox
BorsukMonster
Nox
Level 12
God Stats
1W - 1L
1,320 SR
Queue Stats
7W - 13L
1,352 Elo+
Solo
Fenrir
Fenrir
Fain7
Fenrir
Level 29
God Stats
5W - 0L
1,909 SR
Queue Stats
343W - 101L
1,807 Elo+
Solo
Amaterasu
Amaterasu
SKIPOL
Amaterasu
Level 126
God Stats
1W - 0L
1,291 SR
Queue Stats
16W - 18L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
6 / 6 / 5
13,922
733
11,691
16,804
8,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Leon2be
Medusa
16
4 / 8 / 7
12,856
677
18,668
16,920
5,780
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
plokko
Sylvanus
12
2 / 8 / 6
10,784
568
7,998
19,039
12,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 15
12,905
679
12,685
11,212
4,205
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Fain7
Fenrir
17
13 / 4 / 9
14,319
754
27,149
29,576
24,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amaterasu
SKIPOL
Amaterasu
16
4 / 3 / 11
11,950
629
8,276
20,682
15,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
12
Kills
22
22
Deaths
12
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
5
5
15
2.5
L
Tiamat
6
6
5
1.42
W
Fenrir
Fain7
Fenrir
13
4
9
4.38
L
Medusa
Leon2be
Medusa
4
8
7
0.94
W
Amaterasu
SKIPOL
Amaterasu
4
3
11
3.17
L
Sylvanus
plokko
Sylvanus
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,357
Damage
48,110
52,763
Taken
61,470
26,634
Mitigated
44,761
9,057
Healing
13,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,685
2,428
0
1,656
11,212
4,205
1,052
4,099
7,113
58,190
0
L
Tiamat
11,691
2,837
0
2,077
16,804
8,345
466
3,625
13,179
49,572
0
W
Fenrir
Fain7
Fenrir
27,149
8,748
0
8,145
29,576
24,964
1,615
11,685
17,891
0
62,523
L
Medusa
Leon2be
Medusa
18,668
10,417
0
2,243
16,920
5,780
1,763
4,139
12,781
0
41,567
W
Amaterasu
SKIPOL
Amaterasu
8,276
1,334
0
3,729
20,682
15,592
814
4,649
16,033
0
41,341
L
Sylvanus
plokko
Sylvanus
7,998
1,503
1,858
2,879
19,039
12,509
0
5,048
13,991
23,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,562
Gold Earned
39,174
165
Minions Killed
230
4
Camps Cleared
14
851,205
Distance Traveled
1,021,051
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,905
679
104
5
2
316,434
0
L
Tiamat
13,922
733
92
5
0
297,547
5
W
Fenrir
14,319
754
59
3
8
330,029
0
L
Medusa
12,856
677
49
3
4
289,351
2
W
Amaterasu
11,950
629
67
4
4
374,588
4
L
Sylvanus
10,784
568
24
1
0
264,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role