Player Matchup

Khepri
Khepri
Albatrossle
Khepri
Level 76
God Stats
10W - 16L
1,619 SR
Queue Stats
28W - 36L
1,458 Elo+
Party 1
Discordia
Discordia
AnErectDinosaur
Discordia
Level 47
God Stats
8W - 12L
1,573 SR
Queue Stats
40W - 57L
1,441 Elo+
Party 1
Xbalanque
Xbalanque
JuicyJuice1965
Xbalanque
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,428 Elo+
Party 1
Tyr
Tyr
RaV3nl
Tyr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,227 Elo+
Solo
Da Ji
Da Ji
WarriorRiu
Da Ji
Level 107
God Stats
10W - 11L
1,566 SR
Queue Stats
112W - 128L
1,443 Elo+
Party 1
Team Averages
Level 52
1,552 SR
1,399 Elo+

VS

Team Averages
Level 37
1,568 SR
1,437 Elo+
Achilles
Achilles
Etab1
Achilles
Level 68
God Stats
1W - 1L
1,517 SR
Queue Stats
32W - 30L
1,518 Elo+
Party 2
Poseidon
Poseidon
PorkinsStandinBy
Poseidon
Level 27
God Stats
0W - 2L
1,724 SR
Queue Stats
2W - 3L
1,410 Elo+
Party 2
Athena
Athena
Veygo
Athena
Level 27
God Stats
0W - 2L
1,476 SR
Queue Stats
3W - 6L
1,381 Elo+
Party 2
Cu Chulainn
Cu Chulainn
dAnT34rr
Cu Chulainn
Level 31
God Stats
2W - 1L
1,727 SR
Queue Stats
20W - 17L
1,517 Elo+
Solo
Danzaburou
Danzaburou
rainingdog887
Danzaburou
Level 34
God Stats
3W - 9L
1,393 SR
Queue Stats
11W - 19L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
0 / 2 / 22
11,708
689
5,297
15,217
20,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
AnErectDinosaur
Discordia
20
7 / 1 / 14
14,114
830
22,925
9,524
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
JuicyJuice1965
Xbalanque
18
3 / 4 / 9
11,673
687
15,896
13,578
6,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tyr
RaV3nl
Tyr
19
5 / 3 / 21
12,872
757
13,893
21,374
27,586
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
20
22 / 8 / 14
17,318
1,019
39,370
20,760
15,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Etab1
Achilles
20
12 / 8 / 3
15,665
921
26,064
31,693
28,856
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
1 / 7 / 8
10,521
619
11,684
17,387
5,501
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Veygo
Athena
16
2 / 7 / 7
11,428
672
6,570
26,143
25,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
dAnT34rr
Cu Chulainn
18
2 / 4 / 3
11,230
661
9,781
19,685
14,546
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
rainingdog887
Danzaburou
16
1 / 11 / 10
11,011
648
10,242
16,892
5,924
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
49
37
Kills
18
18
Deaths
37
80
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
2
22
5.5
W
Discordia
AnErectDinosaur
Discordia
7
1
14
14
L
Achilles
Etab1
Achilles
12
8
3
1.69
W
Xbalanque
JuicyJuice1965
Xbalanque
3
4
9
1.88
L
1
7
8
0.71
W
Tyr
RaV3nl
Tyr
5
3
21
5.17
L
Athena
Veygo
Athena
2
7
7
0.79
W
Da Ji
22
8
14
3.63
L
Cu Chulainn
dAnT34rr
Cu Chulainn
2
4
3
0.88
L
Danzaburou
rainingdog887
Danzaburou
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,381
Damage
64,341
80,453
Taken
111,800
75,249
Mitigated
80,667
13,351
Healing
12,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
5,297
782
939
2,249
15,217
20,840
579
4,479
10,387
24,248
0
W
Discordia
AnErectDinosaur
Discordia
22,925
744
0
2,201
9,524
4,389
375
1,261
8,191
72,245
0
L
Achilles
Etab1
Achilles
26,064
6,412
0
4,285
31,693
28,856
1
8,273
23,420
4,226
45,151
W
Xbalanque
JuicyJuice1965
Xbalanque
15,896
10,419
0
920
13,578
6,900
3,215
3,770
9,396
0
46,595
L
11,684
1,638
0
2,445
17,387
5,501
0
5,852
11,535
36,375
0
W
Tyr
RaV3nl
Tyr
13,893
1,597
0
6,151
21,374
27,586
245
7,616
13,220
0
32,759
L
Athena
Veygo
Athena
6,570
967
433
1,717
26,143
25,840
1
7,050
19,093
12,690
0
W
Da Ji
39,370
14,082
0
891
20,760
15,534
333
5,240
15,140
0
59,761
L
Cu Chulainn
dAnT34rr
Cu Chulainn
9,781
1,973
64
2,447
19,685
14,546
0
3,377
16,308
8,282
28,227
L
Danzaburou
rainingdog887
Danzaburou
10,242
3,138
0
954
16,892
5,924
0
3,935
12,957
0
28,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,685
Gold Earned
59,855
341
Minions Killed
249
7
Camps Cleared
6
1,682,453
Distance Traveled
1,487,425
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,708
689
31
2
0
325,465
0
W
Discordia
14,114
830
138
8
1
379,079
0
L
Achilles
15,665
921
60
4
2
309,641
0
W
Xbalanque
11,673
687
89
5
1
307,392
0
L
Poseidon
10,521
619
68
4
0
313,018
1
W
Tyr
12,872
757
44
3
5
380,897
0
L
Athena
11,428
672
15
1
2
310,905
0
W
Da Ji
17,318
1,019
39
2
0
289,620
7
L
Cu Chulainn
11,230
661
58
3
1
309,904
1
L
Danzaburou
11,011
648
48
3
1
243,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role