Player Matchup

Ymir
Ymir
Blacknight42030
Ymir
Level 17
God Stats
2W - 0L
1,717 SR
Queue Stats
33W - 23L
1,592 Elo+
Solo
Susano
Susano
Fear7641
Susano
Level 28
God Stats
3W - 1L
1,726 SR
Queue Stats
96W - 86L
1,614 Elo+
Solo
Freya
Freya
KeyDart100
Freya
Level 29
God Stats
1W - 3L
1,211 SR
Queue Stats
89W - 78L
1,575 Elo+
Solo
Izanami
Izanami
ScottsTots_21
Izanami
Level 27
God Stats
5W - 1L
1,760 SR
Queue Stats
24W - 18L
1,481 Elo+
Solo
Achilles
Achilles
iSwxrvo
Achilles
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
111W - 107L
1,625 Elo+
Solo
Team Averages
Level 26
1,583 SR
1,577 Elo+

VS

Team Averages
Level 21
1,576 SR
1,547 Elo+
Rama
Rama
HELLHOUND040104
Rama
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,569 Elo+
Solo
Nu Wa
Nu Wa
Sparty174
Nu Wa
Level 29
God Stats
1W - 3L
1,695 SR
Queue Stats
101W - 106L
1,516 Elo+
Solo
Artemis
Artemis
Tryhxrd-_-king
Artemis
Level 12
God Stats
0W - 1L
1,318 SR
Queue Stats
6W - 10L
1,339 Elo+
Party 1
Bellona
Bellona
WinSethWynn5922
Bellona
Level 8
God Stats
2W - 1L
1,799 SR
Queue Stats
5W - 5L
1,819 Elo+
Solo
Ymir
Ymir
terrorfie34_YT
Ymir
Level 37
God Stats
6W - 3L
1,570 SR
Queue Stats
119W - 92L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
6,695
558
5,315
6,959
4,093
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
Fear7641
Susano
12
5 / 0 / 0
6,971
581
3,465
8,433
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
10
1 / 1 / 0
6,196
516
836
4,378
1,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
12
6 / 0 / 2
7,606
634
6,175
5,154
1,456
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
iSwxrvo
Achilles
11
0 / 0 / 2
6,132
511
3,065
8,869
6,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,189
432
2,120
6,371
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Sparty174
Nu Wa
11
1 / 2 / 1
6,197
516
5,699
4,503
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 5 / 0
4,486
374
1,107
5,321
1,074
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 0 / 0
5,821
485
6,067
7,287
5,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 6 / 0
5,285
440
2,045
9,055
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
15
Kills
1
2
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Susano
Fear7641
Susano
5
0
0
5
L
0
3
0
0
W
Freya
1
1
0
1
W
Izanami
6
0
2
7
L
Nu Wa
Sparty174
Nu Wa
1
2
1
0.75
L
0
5
0
0
L
0
0
0
0
W
Achilles
iSwxrvo
Achilles
0
0
2
1
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,856
Damage
17,038
33,793
Taken
32,537
16,124
Mitigated
12,778
15,142
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,315
820
0
1,315
6,959
4,093
140
3,154
3,805
28,499
0
W
Susano
Fear7641
Susano
3,465
803
0
4,586
8,433
2,757
276
1,128
7,305
0
43,160
L
2,120
1,824
0
1,589
6,371
1,468
0
1,745
4,626
0
24,083
W
Freya
836
521
0
2,004
4,378
1,540
0
916
3,462
26,336
0
W
Izanami
6,175
4,897
124
2,368
5,154
1,456
625
2,393
2,761
0
52,201
L
Nu Wa
Sparty174
Nu Wa
5,699
908
0
970
4,503
1,288
0
1,765
2,738
40,041
0
L
1,107
512
0
1,043
5,321
1,074
14
906
4,379
0
12,967
L
6,067
1,514
0
3,361
7,287
5,503
260
0
6,727
5,913
27,745
W
Achilles
iSwxrvo
Achilles
3,065
793
0
4,745
8,869
6,278
476
1,490
7,379
0
23,577
L
2,045
179
71
1,206
9,055
3,445
0
1,792
7,263
25,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,600
Gold Earned
26,978
400
Minions Killed
260
0
Camps Cleared
0
1,112,896
Distance Traveled
1,095,522
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,695
558
51
4
0
213,081
5
W
Susano
6,971
581
97
8
0
262,612
1
L
Rama
5,189
432
49
4
0
207,943
1
W
Freya
6,196
516
62
5
0
164,681
2
W
Izanami
7,606
634
120
10
0
224,135
3
L
Nu Wa
6,197
516
77
6
0
211,165
0
L
Artemis
4,486
374
29
2
0
205,330
0
L
Bellona
5,821
485
67
6
0
244,357
3
W
Achilles
6,132
511
70
6
0
248,387
2
L
Ymir
5,285
440
38
3
0
226,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role