Player Matchup

Athena
Athena
AlliCaht
Athena
Level 48
God Stats
27W - 16L
1,655 SR
Queue Stats
188W - 214L
1,425 Elo+
Party 1
Bellona
Bellona
IM_STUCKID
Bellona
Level 50
God Stats
12W - 6L
1,577 SR
Queue Stats
363W - 370L
1,432 Elo+
Solo
Tiamat
Tiamat
SleepyTrashPanda
Tiamat
Level 49
God Stats
8W - 9L
1,444 SR
Queue Stats
77W - 87L
1,376 Elo+
Solo
Janus
Janus
cesarlex11
Janus
Level 113
God Stats
14W - 22L
1,300 SR
Queue Stats
164W - 197L
1,346 Elo+
Solo
Artemis
Artemis
mateoson
Artemis
Level 122
God Stats
2W - 1L
1,523 SR
Queue Stats
323W - 335L
1,451 Elo+
Party 1
Team Averages
Level 76
1,500 SR
1,406 Elo+

VS

Team Averages
Level 65
1,468 SR
1,367 Elo+
Nemesis
Nemesis
JERBS15
Nemesis
Level 46
God Stats
16W - 17L
1,603 SR
Queue Stats
171W - 186L
1,403 Elo+
Solo
Tiamat
Tiamat
KingDready_
Tiamat
Level 62
God Stats
2W - 2L
1,586 SR
Queue Stats
32W - 37L
1,408 Elo+
Party 2
Camazotz
Camazotz
Macreath94
Camazotz
Level 94
God Stats
1W - 2L
1,221 SR
Queue Stats
37W - 90L
1,225 Elo+
Solo
King Arthur
King Arthur
OmagaprimeX
King Arthur
Level 96
God Stats
18W - 15L
1,430 SR
Queue Stats
197W - 227L
1,387 Elo+
Solo
Xbalanque
Xbalanque
PepegaKillly
Xbalanque
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AlliCaht
Athena
16
0 / 4 / 16
11,252
450
4,149
26,477
28,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
IM_STUCKID
Bellona
20
5 / 7 / 10
12,978
519
11,385
25,169
15,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 7 / 6
12,527
501
13,290
21,612
15,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
20
14 / 4 / 5
14,205
568
24,743
19,692
7,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
mateoson
Artemis
18
8 / 8 / 12
12,103
484
23,522
18,374
7,153
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JERBS15
Nemesis
20
13 / 5 / 4
13,739
550
23,424
22,711
9,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
17
5 / 8 / 11
11,588
464
13,031
20,192
18,171
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Camazotz
Macreath94
Camazotz
17
4 / 4 / 7
11,277
451
9,346
21,286
7,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
OmagaprimeX
King Arthur
17
0 / 6 / 7
11,173
447
10,678
17,591
14,994
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
PepegaKillly
Xbalanque
17
7 / 9 / 5
11,017
441
19,443
22,720
7,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
63
32
Kills
29
30
Deaths
32
49
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Athena
AlliCaht
Athena
0
4
16
2
W
Bellona
IM_STUCKID
Bellona
5
7
10
1.43
L
Nemesis
JERBS15
Nemesis
13
5
4
3
L
Tiamat
5
8
11
1.31
L
Camazotz
Macreath94
Camazotz
4
4
7
1.88
L
King Arthur
OmagaprimeX
King Arthur
0
6
7
0.58
L
Xbalanque
PepegaKillly
Xbalanque
7
9
5
1.06
W
5
7
6
1.14
W
Janus
14
4
5
4.13
W
Artemis
mateoson
Artemis
8
8
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,089
Damage
75,922
111,324
Taken
104,500
74,314
Mitigated
57,583
28,500
Healing
23,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AlliCaht
Athena
4,149
770
0
4,316
26,477
28,850
915
3,952
22,525
21,961
0
W
Bellona
IM_STUCKID
Bellona
11,385
3,937
0
5,457
25,169
15,483
409
1,684
23,485
0
65,021
L
Nemesis
JERBS15
Nemesis
23,424
8,844
0
7,291
22,711
9,767
0
6,488
16,071
0
111,438
L
Tiamat
13,031
610
199
5,205
20,192
18,171
261
7,956
12,114
57,149
0
L
Camazotz
Macreath94
Camazotz
9,346
1,176
0
6,146
21,286
7,643
832
9,663
11,555
0
58,462
L
King Arthur
OmagaprimeX
King Arthur
10,678
1,473
0
0
17,591
14,994
764
8,141
8,876
0
74,358
L
Xbalanque
PepegaKillly
Xbalanque
19,443
7,665
0
4,825
22,720
7,008
114
8,954
13,702
0
74,177
W
13,290
599
217
5,990
21,612
15,143
1,149
1,557
20,055
76,349
0
W
Janus
24,743
1,252
1,031
5,462
19,692
7,685
1,643
2,510
17,182
107,997
0
W
Artemis
mateoson
Artemis
23,522
11,796
1,151
4,876
18,374
7,153
8,109
3,328
15,046
0
69,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,065
Gold Earned
58,794
510
Minions Killed
546
0
Camps Cleared
0
2,249,865
Distance Traveled
2,209,938
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,252
450
35
1
0
485,833
1
W
Bellona
12,978
519
102
4
0
466,595
1
L
Nemesis
13,739
550
138
6
0
497,299
1
L
Tiamat
11,588
464
87
3
0
418,424
2
L
Camazotz
11,277
451
91
4
0
435,311
0
L
King Arthur
11,173
447
130
5
0
442,305
0
L
Xbalanque
11,017
441
100
4
0
416,599
4
W
Tiamat
12,527
501
146
6
0
395,585
7
W
Janus
14,205
568
152
6
0
464,047
3
W
Artemis
12,103
484
75
3
0
437,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role