Player Matchup

Hachiman
Hachiman
Arma-Canine
Hachiman
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,364 Elo+
Solo
Nemesis
Nemesis
Ikallshotz
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,677 Elo+
Party 2
Agni
Agni
Kane1234
Agni
Level 25
God Stats
2W - 5L
1,279 SR
Queue Stats
55W - 53L
1,495 Elo+
Solo
Hera
Hera
Ramsa966
Hera
Level 15
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 2L
1,292 Elo+
Solo
Neith
Neith
nogoodkenyon_
Neith
Level 54
God Stats
0W - 1L
1,674 SR
Queue Stats
1W - 2L
1,677 Elo+
Party 2
Team Averages
Level 20
1,457 SR
1,501 Elo+

VS

Team Averages
Level 43
1,428 SR
1,431 Elo+
Achilles
Achilles
AceKing3890
Achilles
Level 6
God Stats
8W - 12L
1,500 SR
Queue Stats
68W - 86L
1,570 Elo+
Party 1
Bastet
Bastet
God_FWar32
Bastet
Level 28
God Stats
5W - 7L
1,223 SR
Queue Stats
5W - 15L
1,134 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheCuddlyUnicorn
Morgan Le Fay
Level 18
God Stats
3W - 1L
1,654 SR
Queue Stats
3W - 1L
1,608 Elo+
Solo
Discordia
Discordia
Warlords424442
Discordia
Level 18
God Stats
5W - 5L
1,270 SR
Queue Stats
142W - 134L
1,433 Elo+
Solo
Cthulhu
Cthulhu
XION617
Cthulhu
Level 145
God Stats
12W - 8L
1,492 SR
Queue Stats
40W - 49L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arma-Canine
Hachiman
20
5 / 9 / 14
14,227
1,016
16,391
26,801
9,545
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Nemesis
Ikallshotz
Nemesis
19
12 / 4 / 9
14,976
1,070
26,049
18,160
6,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
18
4 / 2 / 4
12,086
863
6,555
5,063
1,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
20
2 / 7 / 20
13,819
987
27,108
19,322
6,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 10 / 13
14,506
1,036
25,950
23,470
10,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AceKing3890
Achilles
20
4 / 8 / 12
13,076
934
6,844
25,168
25,274
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
God_FWar32
Bastet
20
5 / 10 / 18
14,803
1,057
18,708
25,967
11,629
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
TheCuddlyUnicorn
Morgan Le Fay
20
7 / 5 / 10
14,390
1,028
16,631
15,234
7,342
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
Warlords424442
Discordia
20
6 / 5 / 14
14,074
1,005
16,221
15,868
5,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
XION617
Cthulhu
20
10 / 3 / 18
15,900
1,136
29,295
28,914
32,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
104
31
Kills
32
32
Deaths
31
60
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Achilles
AceKing3890
Achilles
4
8
12
1.25
L
Hachiman
Arma-Canine
Hachiman
5
9
14
1.33
W
Bastet
God_FWar32
Bastet
5
10
18
1.4
L
Nemesis
Ikallshotz
Nemesis
12
4
9
4.13
L
Agni
4
2
4
3
L
Hera
2
7
20
1.71
W
Morgan Le Fay
TheCuddlyUnicorn
Morgan Le Fay
7
5
10
2.4
W
Discordia
Warlords424442
Discordia
6
5
14
2.6
W
Cthulhu
XION617
Cthulhu
10
3
18
6.33
L
8
10
13
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,053
Damage
87,699
92,816
Taken
111,151
34,487
Mitigated
82,528
8,140
Healing
7,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AceKing3890
Achilles
6,844
1,806
278
1,236
25,168
25,274
0
9,895
15,273
0
18,870
L
Hachiman
Arma-Canine
Hachiman
16,391
9,141
0
1,399
26,801
9,545
0
19,646
7,155
0
43,578
W
Bastet
God_FWar32
Bastet
18,708
3,631
0
2,429
25,967
11,629
0
8,122
17,845
0
43,495
L
Nemesis
Ikallshotz
Nemesis
26,049
12,100
0
2,083
18,160
6,466
0
12,893
5,267
0
36,725
L
Agni
6,555
796
0
35
5,063
1,507
0
1,786
3,277
14,424
0
L
Hera
27,108
7,911
377
1,496
19,322
6,932
0
13,307
6,015
50,906
0
W
Morgan Le Fay
TheCuddlyUnicorn
Morgan Le Fay
16,631
5,355
0
851
15,234
7,342
0
4,059
11,175
51,423
0
W
Discordia
Warlords424442
Discordia
16,221
2,263
0
110
15,868
5,952
0
2,267
13,601
36,759
0
W
Cthulhu
XION617
Cthulhu
29,295
2,618
1,735
1,209
28,914
32,331
0
9,320
19,594
61,676
0
L
25,950
10,437
0
2,750
23,470
10,037
0
14,515
8,955
0
43,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,614
Gold Earned
72,243
213
Minions Killed
246
3
Camps Cleared
8
1,066,789
Distance Traveled
1,304,827
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,076
934
13
1
0
218,157
0
L
Hachiman
14,227
1,016
62
4
1
240,407
0
W
Bastet
14,803
1,057
60
4
6
291,967
1
L
Nemesis
14,976
1,070
27
2
0
237,635
0
L
Agni
12,086
863
19
1
2
128,917
0
L
Hera
13,819
987
63
5
0
253,067
0
W
Morgan Le Fay
14,390
1,028
72
5
1
218,748
1
W
Discordia
14,074
1,005
42
3
0
272,256
0
W
Cthulhu
15,900
1,136
59
4
1
303,699
0
L
Neith
14,506
1,036
42
3
0
206,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role