Player Matchup

Susano
Susano
Gillyboy_V2
Susano
Level 25
God Stats
7W - 2L
1,880 SR
Queue Stats
15W - 5L
1,860 Elo+
Solo
Da Ji
Da Ji
Mad Bazz5978
Da Ji
Level 27
God Stats
2W - 0L
1,737 SR
Queue Stats
14W - 11L
1,518 Elo+
Solo
Olorun
Olorun
UwU_resub_UwU
Olorun
Level 13
God Stats
2W - 1L
1,602 SR
Queue Stats
28W - 11L
1,491 Elo+
Solo
Yemoja
Yemoja
homiezz
Yemoja
Level 5
God Stats
2W - 2L
1,113 SR
Queue Stats
2W - 3L
1,289 Elo+
Solo
Neith
Neith
inspectah3
Neith
Level 6
God Stats
3W - 4L
1,294 SR
Queue Stats
3W - 4L
1,308 Elo+
Solo
Team Averages
Level 15
1,525 SR
1,493 Elo+

VS

Team Averages
Level 21
1,522 SR
1,498 Elo+
Hercules
Hercules
DEADCOOL1
Hercules
Level 17
God Stats
3W - 2L
1,418 SR
Queue Stats
8W - 10L
1,377 Elo+
Solo
Cupid
Cupid
Deriyx
Cupid
Level 29
God Stats
13W - 10L
1,698 SR
Queue Stats
410W - 150L
1,727 Elo+
Party 1
Zeus
Zeus
Gohananas
Zeus
Level 8
God Stats
1W - 2L
1,473 SR
Queue Stats
3W - 13L
1,187 Elo+
Solo
Raijin
Raijin
NIKFXR
Raijin
Level 28
God Stats
4W - 4L
1,641 SR
Queue Stats
363W - 120L
1,889 Elo+
Party 1
Neith
Neith
fixthetrix121
Neith
Level 21
God Stats
10W - 9L
1,381 SR
Queue Stats
11W - 11L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
25 / 2 / 9
15,163
1,378
37,103
16,093
5,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

19
5 / 3 / 19
11,854
1,078
15,626
14,093
8,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
8 / 2 / 24
12,717
1,156
20,853
15,961
6,334
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
homiezz
Yemoja
20
1 / 0 / 25
13,198
1,200
9,000
11,705
14,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
18
6 / 3 / 13
11,861
1,078
16,028
10,979
4,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DEADCOOL1
Hercules
17
1 / 10 / 4
10,016
911
6,222
25,409
22,003
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Deriyx
Cupid
17
4 / 6 / 5
11,623
1,057
12,412
18,350
6,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
17
2 / 12 / 6
10,916
992
20,113
21,506
8,006
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
NIKFXR
Raijin
17
2 / 14 / 6
11,014
1,001
17,482
25,349
8,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 3 / 4
9,852
896
8,158
11,446
3,608
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
35
45
Kills
10
10
Deaths
45
90
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
DEADCOOL1
Hercules
1
10
4
0.3
L
Cupid
Deriyx
Cupid
4
6
5
1.08
W
Susano
25
2
9
14.75
L
Zeus
2
12
6
0.42
W
5
3
19
4.83
L
Raijin
NIKFXR
Raijin
2
14
6
0.36
W
8
2
24
10
L
1
3
4
1
W
Yemoja
homiezz
Yemoja
1
0
25
13.5
W
Neith
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,610
Damage
64,387
68,831
Taken
102,060
39,516
Mitigated
48,440
24,756
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DEADCOOL1
Hercules
6,222
1,830
0
4,902
25,409
22,003
0
9,787
15,622
0
20,035
L
Cupid
Deriyx
Cupid
12,412
6,764
135
2,512
18,350
6,816
0
7,085
11,265
0
41,373
W
Susano
37,103
8,501
0
4,395
16,093
5,878
0
8,742
7,111
0
60,773
L
Zeus
20,113
1,866
0
903
21,506
8,006
0
4,228
17,278
32,989
0
W
15,626
5,745
0
3,091
14,093
8,286
0
7,262
6,503
0
24,853
L
Raijin
NIKFXR
Raijin
17,482
1,241
0
714
25,349
8,007
0
5,479
19,870
39,287
0
W
20,853
11,353
2,991
8,473
15,961
6,334
0
9,143
6,604
43,422
0
L
8,158
3,948
0
1,280
11,446
3,608
0
3,274
8,172
0
22,317
W
Yemoja
homiezz
Yemoja
9,000
1,029
2,802
2,037
11,705
14,821
0
6,052
5,474
26,714
0
W
Neith
16,028
7,973
0
967
10,979
4,197
0
5,331
5,544
0
33,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,793
Gold Earned
53,421
196
Minions Killed
195
13
Camps Cleared
5
993,263
Distance Traveled
918,864
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,016
911
31
3
1
181,917
0
L
Cupid
11,623
1,057
75
7
1
197,539
0
W
Susano
15,163
1,378
55
5
6
227,157
2
L
Zeus
10,916
992
27
2
0
171,203
0
W
Da Ji
11,854
1,078
21
2
1
207,314
1
L
Raijin
11,014
1,001
42
4
2
195,149
0
W
Olorun
12,717
1,156
46
4
4
201,824
2
L
Neith
9,852
896
20
2
1
173,056
2
W
Yemoja
13,198
1,200
31
3
0
189,219
0
W
Neith
11,861
1,078
43
4
2
167,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role