Player Matchup

Yemoja
Yemoja
BIGGFOOOT
Yemoja
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 76L
1,403 Elo+
Solo
Danzaburou
Danzaburou
Elayann
Danzaburou
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 79L
1,415 Elo+
Solo
Scylla
Scylla
Iballisticreeper
Scylla
Level 28
God Stats
1W - 0L
1,867 SR
Queue Stats
1W - 1L
1,284 Elo+
Party 3
Merlin
Merlin
PapaHoneyBadger
Merlin
Level 106
God Stats
4W - 4L
1,418 SR
Queue Stats
126W - 107L
1,466 Elo+
Party 3
Rama
Rama
noodr
Rama
Level 125
God Stats
2W - 1L
1,498 SR
Queue Stats
147W - 136L
1,479 Elo+
Party 3
Team Averages
Level 88
1,557 SR
1,409 Elo+

VS

Team Averages
Level 93
1,431 SR
1,449 Elo+
Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Captn Boggs
Ares
Level 109
God Stats
2W - 2L
1,143 SR
Queue Stats
116W - 124L
1,367 Elo+
Party 2
Hera
Hera
HerculesGB12
Hera
Level 121
God Stats
1W - 1L
1,504 SR
Queue Stats
98W - 109L
1,442 Elo+
Party 1
Yemoja
Yemoja
RodriMerino28
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Charybdis
Charybdis
x Hot Ham x
Charybdis
Level 44
God Stats
4W - 4L
1,442 SR
Queue Stats
134W - 149L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BIGGFOOOT
Yemoja
13
0 / 1 / 17
8,198
820
2,270
6,582
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Elayann
Danzaburou
15
7 / 2 / 13
9,449
945
9,464
9,497
4,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 10
8,324
832
3,492
6,948
3,085
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 1 / 10
8,619
862
8,874
6,393
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
noodr
Rama
16
8 / 1 / 13
9,279
928
17,082
7,620
3,307
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
2 / 4 / 2
7,461
746
6,613
8,947
3,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
 
Skadi
13
2 / 4 / 2
7,461
746
6,613
8,947
3,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 4
6,883
688
4,989
10,542
10,385
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 4 / 5
7,323
732
5,951
7,360
2,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 2
6,886
689
2,917
8,445
4,772
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
x Hot Ham x
Charybdis
13
1 / 6 / 2
7,152
715
6,783
9,767
3,838
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
22
Kills
6
6
Deaths
26
63
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
4
2
0.75
L
Skadi
 
Skadi
2
4
2
0.75
W
Yemoja
BIGGFOOOT
Yemoja
0
1
17
8.5
L
0
5
4
0.4
W
Danzaburou
Elayann
Danzaburou
7
2
13
6.75
L
0
4
5
0.63
W
2
1
10
7
W
5
1
10
10
L
1
3
2
0.67
W
Rama
noodr
Rama
8
1
13
14.5
L
Charybdis
x Hot Ham x
Charybdis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,182
Damage
33,866
37,040
Taken
54,008
19,308
Mitigated
28,138
18,249
Healing
15,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,613
1,343
2,571
1,818
8,947
3,204
1,116
3,297
5,650
0
16,656
L
Skadi
 
Skadi
6,613
1,343
2,571
1,818
8,947
3,204
1,116
3,297
5,650
0
16,656
W
Yemoja
BIGGFOOOT
Yemoja
2,270
333
5,414
2,186
6,582
5,472
124
2,567
4,015
4,036
0
L
4,989
38
0
683
10,542
10,385
109
3,182
7,360
6,396
0
W
Danzaburou
Elayann
Danzaburou
9,464
1,771
248
3,034
9,497
4,433
933
3,674
5,823
0
22,858
L
5,951
1,780
1,226
925
7,360
2,735
49
2,226
5,134
22,525
0
W
3,492
99
0
1,607
6,948
3,085
187
2,703
4,245
9,485
0
W
8,874
321
858
1,586
6,393
3,011
547
2,478
3,915
23,388
0
L
2,917
626
2,426
403
8,445
4,772
0
2,020
6,425
7,517
0
W
Rama
noodr
Rama
17,082
12,333
1,307
2,009
7,620
3,307
1,855
2,435
5,185
0
29,017
L
Charybdis
x Hot Ham x
Charybdis
6,783
2,084
414
567
9,767
3,838
42
3,911
5,856
0
14,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,869
Gold Earned
43,166
100
Minions Killed
123
0
Camps Cleared
0
938,658
Distance Traveled
1,003,463
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,461
746
24
2
0
158,675
3
L
Skadi
7,461
746
24
2
0
158,675
3
W
Yemoja
8,198
820
5
1
0
170,493
0
L
Ares
6,883
688
2
0
0
168,502
0
W
Danzaburou
9,449
945
15
2
0
196,689
1
L
Hera
7,323
732
41
4
0
182,986
4
W
Scylla
8,324
832
21
2
0
208,108
0
W
Merlin
8,619
862
32
3
0
175,362
1
L
Yemoja
6,886
689
14
1
0
154,528
0
W
Rama
9,279
928
27
3
0
188,006
2
L
Charybdis
7,152
715
18
2
0
180,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role