Player Matchup

Athena
Athena
B_Viking112
Athena
Level 26
God Stats
2W - 2L
1,438 SR
Queue Stats
20W - 16L
1,422 Elo+
Solo
Jormungandr
Jormungandr
HonchO325
Jormungandr
Level 5
God Stats
2W - 10L
908 SR
Queue Stats
7W - 12L
1,103 Elo+
Solo
Sun Wukong
Sun Wukong
LionHardtt89
Sun Wukong
Level 7
God Stats
2W - 2L
1,347 SR
Queue Stats
12W - 7L
1,449 Elo+
Solo
Jing Wei
Jing Wei
RyanGouveia
Jing Wei
Level 29
God Stats
3W - 3L
1,501 SR
Queue Stats
36W - 44L
1,209 Elo+
Solo
Susano
Susano
nikolai7518
Susano
Level 18
God Stats
3W - 1L
1,799 SR
Queue Stats
8W - 8L
1,264 Elo+
Solo
Team Averages
Level 17
1,399 SR
1,290 Elo+

VS

Team Averages
Level 16
1,414 SR
1,214 Elo+
Khepri
Khepri
Gomitas_Diablos
Khepri
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,389 Elo+
Solo
Geb
Geb
RyderJames721
Geb
Level 5
God Stats
2W - 15L
1,106 SR
Queue Stats
3W - 15L
998 Elo+
Solo
Hera
Hera
bootlegleglog
Hera
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,272 Elo+
Solo
Da Ji
Da Ji
r3djok3r1914
Da Ji
Level 16
God Stats
5W - 5L
1,578 SR
Queue Stats
76W - 91L
1,314 Elo+
Solo
Nox
Nox
zackyy0
Nox
Level 25
God Stats
1W - 3L
1,387 SR
Queue Stats
2W - 6L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
3 / 2 / 26
18,356
1,020
19,825
30,268
57,581
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
HonchO325
Jormungandr
19
0 / 0 / 0
11,000
611
0
0
0
Sun Wukong
LionHardtt89
Sun Wukong
20
8 / 4 / 16
17,411
967
31,812
31,946
37,298
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
RyanGouveia
Jing Wei
20
8 / 6 / 12
16,986
944
24,396
18,414
9,886
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
20
15 / 9 / 15
19,018
1,057
48,122
29,490
14,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

42

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 16
18,018
1,001
17,827
48,029
75,068
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
0 / 10 / 6
15,211
845
6,811
30,522
20,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
0 / 0 / 2
13,327
740
3,629
2,384
874
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 14 / 4
18,607
1,034
37,909
30,926
22,991
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
20
9 / 6 / 6
18,232
1,013
34,279
22,414
13,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
55
34
Kills
21
21
Deaths
34
69
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Athena
3
2
26
8
L
0
4
16
2
W
Jormungandr
HonchO325
Jormungandr
0
0
0
0
W
Sun Wukong
LionHardtt89
Sun Wukong
8
4
16
4
W
Jing Wei
RyanGouveia
Jing Wei
8
6
12
2.33
L
0
10
6
0.3
L
0
0
2
1
W
Susano
15
9
15
2.5
L
12
14
4
1
L
Nox
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,155
Damage
100,455
110,118
Taken
134,275
119,094
Mitigated
132,181
10,474
Healing
12,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
19,825
4,318
0
1,436
30,268
57,581
0
13,946
16,322
42,931
0
L
17,827
1,732
3,965
4,309
48,029
75,068
0
5,229
42,800
45,316
0
W
Jormungandr
HonchO325
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
LionHardtt89
Sun Wukong
31,812
11,031
113
4,080
31,946
37,298
0
21,618
10,328
0
56,467
W
Jing Wei
RyanGouveia
Jing Wei
24,396
17,431
0
3,169
18,414
9,886
0
9,659
8,755
0
67,707
L
6,811
1,742
0
1,008
30,522
20,221
0
4,623
25,899
15,714
0
L
3,629
1,598
0
0
2,384
874
0
249
2,135
16,162
0
W
Susano
48,122
12,959
0
1,676
29,490
14,329
0
17,361
12,129
0
84,508
L
37,909
13,889
0
2,067
30,926
22,991
0
7,488
23,438
38
69,296
L
Nox
34,279
2,956
0
1,372
22,414
13,027
0
2,236
20,178
88,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,771
Gold Earned
83,395
299
Minions Killed
296
10
Camps Cleared
4
1,338,661
Distance Traveled
1,392,395
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
18,356
1,020
57
3
1
337,928
0
L
Khepri
18,018
1,001
50
3
1
329,542
0
W
Jormungandr
11,000
611
0
0
0
0
0
W
Sun Wukong
17,411
967
54
3
1
336,879
3
W
Jing Wei
16,986
944
100
6
6
322,847
0
L
Geb
15,211
845
10
1
0
297,793
0
L
Hera
13,327
740
27
2
0
95,504
0
W
Susano
19,018
1,057
88
5
2
341,007
0
L
Da Ji
18,607
1,034
76
4
1
334,765
0
L
Nox
18,232
1,013
133
7
2
334,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role