Player Matchup

Chiron
Chiron
ChetUbetcha95
Chiron
Level 68
God Stats
0W - 2L
1,704 SR
Queue Stats
89W - 79L
1,574 Elo+
Party 2
Vulcan
Vulcan
XImagineDemonsX
Vulcan
Level 85
God Stats
4W - 9L
1,462 SR
Queue Stats
21W - 37L
1,340 Elo+
Party 2
King Arthur
King Arthur
porce03
King Arthur
Level 68
God Stats
2W - 5L
1,427 SR
Queue Stats
60W - 70L
1,470 Elo+
Party 2
Team Averages
Level 74
1,531 SR
1,461 Elo+

VS

Team Averages
Level 100
1,665 SR
1,532 Elo+
Neith
Neith
Cashacat
Neith
Level 91
God Stats
100W - 80L
1,652 SR
Queue Stats
206W - 215L
1,530 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SedzaLamont
Kumbhakarna
Level 88
God Stats
94W - 81L
1,658 SR
Queue Stats
247W - 280L
1,528 Elo+
Party 1
Sol
Sol
twofow
Sol
Level 121
God Stats
18W - 11L
1,684 SR
Queue Stats
326W - 375L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
7,191
654
6,750
12,728
3,878
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 1
6,353
578
5,520
7,267
2,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
porce03
King Arthur
10
1 / 8 / 1
6,903
628
5,197
15,309
7,528
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cashacat
Neith
13
5 / 3 / 12
8,776
798
8,649
5,175
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
SedzaLamont
Kumbhakarna
12
1 / 0 / 15
8,605
782
5,667
14,455
13,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
twofow
Sol
14
15 / 0 / 5
9,932
903
17,226
9,135
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
21
21
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
Cashacat
Neith
5
3
12
3.67
L
2
7
1
0.36
W
Kumbhakarna
SedzaLamont
Kumbhakarna
1
0
15
8.5
L
0
6
1
0.08
L
King Arthur
porce03
King Arthur
1
8
1
0.19
W
Sol
twofow
Sol
15
0
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,467
Damage
31,542
35,304
Taken
28,765
13,581
Mitigated
19,276
6,159
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cashacat
Neith
8,649
2,922
0
1,204
5,175
2,318
1,224
1,671
3,504
0
30,491
L
6,750
2,401
337
2,213
12,728
3,878
0
7,812
4,626
0
19,239
W
Kumbhakarna
SedzaLamont
Kumbhakarna
5,667
839
324
5,609
14,455
13,746
133
2,567
11,888
17,357
0
L
5,520
2,411
406
577
7,267
2,175
0
5,216
1,865
20,059
0
L
King Arthur
porce03
King Arthur
5,197
101
159
2,467
15,309
7,528
0
9,463
5,468
0
16,851
W
Sol
twofow
Sol
17,226
5,208
154
5,882
9,135
3,212
1,177
1,793
7,342
40,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,447
Gold Earned
27,313
75
Minions Killed
127
1
Camps Cleared
9
531,169
Distance Traveled
664,926
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,776
798
54
5
4
191,406
2
L
Chiron
7,191
654
17
2
1
172,865
2
W
Kumbhakarna
8,605
782
14
1
0
243,176
5
L
Vulcan
6,353
578
36
3
0
169,250
1
L
King Arthur
6,903
628
22
2
0
189,054
3
W
Sol
9,932
903
59
5
5
230,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role