Player Matchup

Medusa
Medusa
Dorny57
Medusa
Level 64
God Stats
0W - 1L
1,712 SR
Queue Stats
113W - 128L
1,482 Elo+
Solo
Nu Wa
Nu Wa
FrostdBlu4Life
Nu Wa
Level 157
God Stats
515W - 511L
1,462 SR
Queue Stats
1,020W - 1,059L
1,426 Elo+
Solo
Ares
Ares
HD iRIGBY
Ares
Level 68
God Stats
23W - 12L
1,604 SR
Queue Stats
72W - 80L
1,422 Elo+
Solo
Bakasura
Bakasura
TexturedTick153
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 133L
1,483 Elo+
Solo
Geb
Geb
huntrip22
Geb
Level 82
God Stats
4W - 4L
1,669 SR
Queue Stats
155W - 147L
1,470 Elo+
Solo
Team Averages
Level 88
1,589 SR
1,456 Elo+

VS

Team Averages
Level 121
1,530 SR
1,485 Elo+
Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
H0llaAtY0urB0y
Geb
Level 64
God Stats
2W - 2L
1,752 SR
Queue Stats
440W - 422L
1,436 Elo+
Solo
Loki
Loki
JOJO BATTLE
Loki
Level 129
God Stats
127W - 134L
1,521 SR
Queue Stats
546W - 615L
1,505 Elo+
Solo
Sol
Sol
hazardous_11
Sol
Level 57
God Stats
33W - 29L
1,438 SR
Queue Stats
106W - 96L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dorny57
Medusa
16
1 / 4 / 7
9,527
1,059
7,445
11,102
4,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 6
9,274
1,030
7,600
7,553
2,997
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
14
1 / 2 / 1
8,082
898
2,974
5,483
2,639
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
15
3 / 9 / 6
9,327
1,036
7,622
17,563
7,111
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 1 / 5
10,531
1,170
10,232
17,629
16,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

208

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
4 / 3 / 6
9,722
1,080
11,069
7,599
2,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
 
Rama
15
4 / 3 / 6
9,722
1,080
11,069
7,599
2,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
 
Nu Wa
15
1 / 1 / 4
8,432
937
4,474
1,981
598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
 
Nu Wa
15
1 / 1 / 4
8,432
937
4,474
1,981
598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 1 / 9
9,726
1,081
14,675
13,475
11,544
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 2 / 9
10,945
1,216
9,050
5,917
2,314
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
6 / 3 / 8
10,400
1,156
14,901
11,791
3,430
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
70
10
Kills
24
19
Deaths
14
25
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
3
6
2.33
W
Rama
 
Rama
4
3
6
2.33
W
Nu Wa
 
Nu Wa
1
1
4
3
W
Nu Wa
 
Nu Wa
1
1
4
3
L
Medusa
Dorny57
Medusa
1
4
7
1.13
L
1
3
6
1.33
W
3
1
9
7.5
L
Ares
1
2
1
0.75
W
5
2
9
4.75
L
Bakasura
3
9
6
0.67
W
6
3
8
3.33
L
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,873
Damage
69,712
59,330
Taken
50,343
33,835
Mitigated
23,916
12,436
Healing
5,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
11,069
8,134
0
1,106
7,599
2,716
0
4,620
2,918
0
26,346
W
Rama
 
Rama
11,069
8,134
0
1,106
7,599
2,716
0
4,620
2,918
0
26,346
W
Nu Wa
 
Nu Wa
4,474
857
86
19
1,981
598
0
1,157
736
12,699
0
W
Nu Wa
 
Nu Wa
4,474
857
86
19
1,981
598
0
1,157
736
12,699
0
L
Medusa
Dorny57
Medusa
7,445
3,176
242
800
11,102
4,517
0
7,266
3,836
0
32,357
L
7,600
2,807
524
2,055
7,553
2,997
0
5,541
2,012
34,000
0
W
14,675
2,057
0
0
13,475
11,544
0
6,438
6,681
30,778
0
L
Ares
2,974
81
0
0
5,483
2,639
0
3,576
1,907
4,687
0
W
9,050
1,400
8
270
5,917
2,314
0
3,259
2,533
0
34,454
L
Bakasura
7,622
4,705
300
1,640
17,563
7,111
0
10,241
7,322
0
11,417
W
14,901
6,979
0
2,825
11,791
3,430
0
5,332
6,172
36,929
0
L
10,232
1,750
386
6,489
17,629
16,571
0
7,426
10,203
24,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,741
Gold Earned
67,379
165
Minions Killed
242
3
Camps Cleared
9
797,856
Distance Traveled
1,064,320
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,722
1,080
38
4
2
161,192
0
W
Rama
9,722
1,080
38
4
2
161,192
0
W
Nu Wa
8,432
937
14
2
1
79,516
0
W
Nu Wa
8,432
937
14
2
1
79,516
0
L
Medusa
9,527
1,059
68
8
0
175,839
1
L
Nu Wa
9,274
1,030
55
6
1
159,356
3
W
Geb
9,726
1,081
33
4
1
213,276
1
L
Ares
8,082
898
8
1
1
88,517
1
W
Loki
10,945
1,216
57
6
1
206,109
1
L
Bakasura
9,327
1,036
10
1
1
172,929
0
W
Sol
10,400
1,156
48
5
1
163,519
0
L
Geb
10,531
1,170
24
3
0
201,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role