Player Matchup

Anhur
Anhur
Roger that4172
Anhur
Level 12
God Stats
0W - 1L
1,343 SR
Queue Stats
5W - 13L
1,183 Elo+
Solo
Hercules
Hercules
Terminator05542
Hercules
Level 30
God Stats
0W - 1L
1,449 SR
Queue Stats
38W - 68L
1,335 Elo+
Solo
Tiamat
Tiamat
chromafang19
Tiamat
Level 28
God Stats
4W - 7L
1,413 SR
Queue Stats
87W - 93L
1,394 Elo+
Solo
Team Averages
Level 23
1,402 SR
1,304 Elo+

VS

Team Averages
Level 11
1,484 SR
1,409 Elo+
Kukulkan
Kukulkan
ChuckyLarms
Kukulkan
Level 13
God Stats
1W - 1L
1,577 SR
Queue Stats
45W - 38L
1,510 Elo+
Solo
Hercules
Hercules
TW Envy
Hercules
Level 15
God Stats
6W - 6L
1,374 SR
Queue Stats
7W - 8L
1,218 Elo+
Solo
Medusa
Medusa
givlupi303
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 11 / 7
9,262
617
5,600
14,030
4,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
15
3 / 2 / 11
10,359
691
12,182
33,222
23,205
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
15
9 / 4 / 4
11,157
744
19,505
12,769
8,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChuckyLarms
Kukulkan
16
8 / 5 / 9
11,887
792
17,291
12,465
4,865
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
TW Envy
Hercules
14
1 / 5 / 11
9,990
666
8,361
19,178
9,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
givlupi303
Medusa
16
8 / 5 / 9
12,153
810
22,312
17,573
6,588
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
14
Kills
17
17
Deaths
15
22
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ChuckyLarms
Kukulkan
8
5
9
2.5
L
2
11
7
0.5
W
Hercules
TW Envy
Hercules
1
5
11
1.3
L
Hercules
3
2
11
4.25
L
Tiamat
9
4
4
2.75
W
Medusa
givlupi303
Medusa
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,287
Damage
47,964
60,021
Taken
49,216
36,527
Mitigated
21,320
22,918
Healing
15,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ChuckyLarms
Kukulkan
17,291
1,540
727
4,153
12,465
4,865
273
5,541
6,662
46,982
0
L
5,600
2,596
0
329
14,030
4,488
124
5,522
8,508
0
12,960
W
Hercules
TW Envy
Hercules
8,361
3,389
0
4,707
19,178
9,867
0
6,715
12,005
0
18,578
L
Hercules
12,182
3,083
428
17,831
33,222
23,205
0
8,091
25,131
423
26,640
L
Tiamat
19,505
1,651
355
3,975
12,769
8,834
0
4,091
8,678
45,866
0
W
Medusa
givlupi303
Medusa
22,312
13,144
0
6,067
17,573
6,588
2,409
7,201
9,914
0
51,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,778
Gold Earned
34,030
130
Minions Killed
144
4
Camps Cleared
7
831,664
Distance Traveled
825,819
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,887
792
60
4
6
272,664
0
L
Anhur
9,262
617
10
1
0
248,532
0
W
Hercules
9,990
666
15
1
1
282,716
0
L
Hercules
10,359
691
45
3
0
300,456
0
L
Tiamat
11,157
744
75
5
4
282,676
1
W
Medusa
12,153
810
69
5
0
270,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role