Player Matchup

Cthulhu
Cthulhu
Crnival
Cthulhu
Level 4
God Stats
1W - 1L
1,183 SR
Queue Stats
1W - 3L
1,105 Elo+
Party 1
Nemesis
Nemesis
RinRinSenpai
Nemesis
Level 6
God Stats
1W - 1L
1,282 SR
Queue Stats
1W - 4L
1,037 Elo+
Party 1
Artemis
Artemis
stormloser
Artemis
Level 6
God Stats
1W - 0L
1,756 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 5
1,407 SR
1,214 Elo+

VS

Team Averages
Level 23
1,423 SR
1,292 Elo+
Hades
Hades
DracoHawk
Hades
Level 22
God Stats
15W - 20L
1,470 SR
Queue Stats
18W - 24L
1,332 Elo+
Party 2
Achilles
Achilles
Nidarios
Achilles
Level 27
God Stats
5W - 5L
1,452 SR
Queue Stats
68W - 124L
1,320 Elo+
Solo
Cerberus
Cerberus
ProdSwanson
Cerberus
Level 21
God Stats
17W - 25L
1,348 SR
Queue Stats
27W - 51L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crnival
Cthulhu
15
1 / 4 / 15
12,944
681
13,989
23,211
28,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
RinRinSenpai
Nemesis
17
12 / 9 / 6
14,461
761
29,175
24,287
13,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
stormloser
Artemis
15
5 / 6 / 8
13,135
691
27,698
11,693
5,759
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DracoHawk
Hades
17
7 / 8 / 5
13,074
688
19,215
26,006
16,956
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Nidarios
Achilles
16
6 / 5 / 10
13,068
688
13,502
33,221
49,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
ProdSwanson
Cerberus
14
6 / 5 / 7
11,913
627
10,109
25,769
26,103
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
41
18
Kills
19
19
Deaths
18
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Crnival
Cthulhu
1
4
15
2.13
L
Hades
DracoHawk
Hades
7
8
5
1.19
L
Achilles
Nidarios
Achilles
6
5
10
2.2
L
Cerberus
ProdSwanson
Cerberus
6
5
7
1.9
W
Nemesis
RinRinSenpai
Nemesis
12
9
6
1.67
W
Artemis
stormloser
Artemis
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,862
Damage
42,826
59,191
Taken
84,996
47,525
Mitigated
92,887
9,240
Healing
23,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Crnival
Cthulhu
13,989
1,529
744
1,836
23,211
28,630
17
13,022
9,474
33,884
0
L
Hades
DracoHawk
Hades
19,215
1,985
2,568
7,245
26,006
16,956
1,324
6,102
19,904
62,381
0
L
Achilles
Nidarios
Achilles
13,502
2,695
479
6,936
33,221
49,828
309
5,136
28,085
2,925
27,536
L
Cerberus
ProdSwanson
Cerberus
10,109
842
830
5,155
25,769
26,103
93
3,995
21,774
30,782
0
W
Nemesis
RinRinSenpai
Nemesis
29,175
18,528
0
6,660
24,287
13,136
821
11,332
12,199
297
54,070
W
Artemis
stormloser
Artemis
27,698
20,507
0
0
11,693
5,759
2,418
6,267
5,179
0
49,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,540
Gold Earned
38,055
170
Minions Killed
150
4
Camps Cleared
3
858,877
Distance Traveled
905,831
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,944
681
49
3
1
322,612
4
L
Hades
13,074
688
94
5
2
252,056
0
L
Achilles
13,068
688
21
1
1
327,781
1
L
Cerberus
11,913
627
35
2
0
325,994
1
W
Nemesis
14,461
761
54
3
2
324,876
0
W
Artemis
13,135
691
67
4
1
211,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role