Player Matchup

Xbalanque
Xbalanque
Andres1a3
Xbalanque
Level 106
God Stats
2W - 2L
1,585 SR
Queue Stats
55W - 47L
1,579 Elo+
Solo
Zeus
Zeus
IcyRobbie
Zeus
Level 62
God Stats
7W - 1L
1,672 SR
Queue Stats
220W - 179L
1,597 Elo+
Party 2
Cerberus
Cerberus
Reaper939
Cerberus
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 53L
1,510 Elo+
Party 3
Bastet
Bastet
Travicus92
Bastet
Level 118
God Stats
3W - 8L
1,379 SR
Queue Stats
280W - 282L
1,480 Elo+
Party 3
Ullr
Ullr
chrustufa
Ullr
Level 50
God Stats
3W - 1L
1,617 SR
Queue Stats
197W - 145L
1,609 Elo+
Party 2
Team Averages
Level 81
1,550 SR
1,555 Elo+

VS

Team Averages
Level 127
1,515 SR
1,566 Elo+
Thoth
Thoth
BillClintonDrip
Thoth
Level 109
God Stats
8W - 7L
1,635 SR
Queue Stats
294W - 268L
1,598 Elo+
Party 1
Athena
Athena
Lucidx25
Athena
Level 116
God Stats
8W - 2L
1,429 SR
Queue Stats
407W - 407L
1,572 Elo+
Party 1
Fafnir
Fafnir
Splashz8
Fafnir
Level 109
God Stats
6W - 4L
1,453 SR
Queue Stats
239W - 226L
1,565 Elo+
Party 1
Rama
Rama
brsom
Rama
Level 140
God Stats
41W - 49L
1,536 SR
Queue Stats
1,968W - 1,968L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
moonstoner0027
Danzaburou
Level 159
God Stats
16W - 14L
1,522 SR
Queue Stats
1,139W - 1,149L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Andres1a3
Xbalanque
15
1 / 5 / 13
9,450
675
13,610
15,790
7,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
20
11 / 3 / 8
12,316
880
26,883
9,479
5,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Reaper939
Cerberus
16
0 / 6 / 19
9,614
687
6,099
21,854
24,083
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
Travicus92
Bastet
16
4 / 6 / 8
9,807
701
12,551
14,366
7,006
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
18
7 / 5 / 12
11,106
793
12,408
13,794
8,133
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 10
12,096
864
11,812
10,573
3,977
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Lucidx25
Athena
17
4 / 5 / 14
11,629
831
7,625
21,944
24,351
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
Splashz8
Fafnir
17
4 / 5 / 15
10,836
774
7,108
17,453
26,024
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
brsom
Rama
19
5 / 5 / 14
11,136
795
17,537
16,043
7,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
moonstoner0027
Danzaburou
18
3 / 5 / 14
10,827
773
14,262
15,417
6,285
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
91
23
Kills
24
25
Deaths
24
60
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Andres1a3
Xbalanque
1
5
13
1.5
W
8
4
10
3.25
L
Zeus
11
3
8
5
W
Athena
Lucidx25
Athena
4
5
14
2.2
L
Cerberus
Reaper939
Cerberus
0
6
19
1.58
W
Fafnir
Splashz8
Fafnir
4
5
15
2.3
L
Bastet
Travicus92
Bastet
4
6
8
1.33
W
Rama
brsom
Rama
5
5
14
2.4
L
Ullr
7
5
12
2.6
W
Danzaburou
moonstoner0027
Danzaburou
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,551
Damage
58,344
75,283
Taken
81,430
51,517
Mitigated
67,697
22,918
Healing
21,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Andres1a3
Xbalanque
13,610
6,719
1,784
4,810
15,790
7,160
3,051
5,822
9,968
0
27,876
W
11,812
509
970
1,263
10,573
3,977
1,183
4,753
5,728
27,224
0
L
Zeus
26,883
2,088
1,736
1,897
9,479
5,135
785
3,777
5,702
57,261
0
W
Athena
Lucidx25
Athena
7,625
1,510
2,520
2,918
21,944
24,351
320
9,341
12,501
12,630
0
L
Cerberus
Reaper939
Cerberus
6,099
447
2,184
3,829
21,854
24,083
475
5,307
16,547
10,784
0
W
Fafnir
Splashz8
Fafnir
7,108
1,917
3,587
3,589
17,453
26,024
80
5,823
11,500
11,727
0
L
Bastet
Travicus92
Bastet
12,551
1,925
778
2,093
14,366
7,006
1,237
5,447
8,919
0
20,687
W
Rama
brsom
Rama
17,537
9,694
1,019
2,376
16,043
7,060
2,294
6,834
9,105
0
35,326
L
Ullr
12,408
6,156
1,532
2,275
13,794
8,133
395
6,192
7,602
0
18,227
W
Danzaburou
moonstoner0027
Danzaburou
14,262
3,617
1,740
1,751
15,417
6,285
1,474
5,731
9,614
0
43,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,293
Gold Earned
56,524
148
Minions Killed
161
0
Camps Cleared
0
1,176,850
Distance Traveled
1,248,162
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,450
675
32
2
0
218,330
0
W
Thoth
12,096
864
45
3
0
283,242
2
L
Zeus
12,316
880
80
6
0
241,824
0
W
Athena
11,629
831
15
1
0
251,854
2
L
Cerberus
9,614
687
10
1
0
231,007
0
W
Fafnir
10,836
774
4
0
0
252,273
1
L
Bastet
9,807
701
10
1
0
260,119
0
W
Rama
11,136
795
45
3
0
236,185
1
L
Ullr
11,106
793
16
1
0
225,570
0
W
Danzaburou
10,827
773
52
4
0
224,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role