Player Matchup

Mercury
Mercury
ByMaGnuuss
Mercury
Level 109
God Stats
3W - 0L
1,867 SR
Queue Stats
240W - 73L
1,830 Elo+
Party 3
Hercules
Hercules
KakiiSevilla
Hercules
Level 157
God Stats
15W - 4L
2,057 SR
Queue Stats
508W - 147L
1,819 Elo+
Party 3
Poseidon
Poseidon
ZODQ9
Poseidon
Level 79
God Stats
11W - 9L
1,525 SR
Queue Stats
189W - 212L
1,447 Elo+
Solo
Skadi
Skadi
rafa_rabbit22
Skadi
Level 108
God Stats
6W - 1L
1,888 SR
Queue Stats
236W - 62L
1,808 Elo+
Party 3
Kuzenbo
Kuzenbo
rafa_rabbit23
Kuzenbo
Level 18
God Stats
6W - 0L
1,887 SR
Queue Stats
47W - 8L
1,823 Elo+
Party 3
Team Averages
Level 94
1,845 SR
1,745 Elo+

VS

Team Averages
Level 60
1,495 SR
1,449 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Cheapsuitz
Skadi
Level 36
God Stats
4W - 5L
1,509 SR
Queue Stats
10W - 12L
1,369 Elo+
Party 2
Ganesha
Ganesha
MrSovietPriest
Ganesha
Level 96
God Stats
0W - 1L
1,434 SR
Queue Stats
314W - 346L
1,465 Elo+
Party 2
Thanatos
Thanatos
WaxyDig94
Thanatos
Level 86
God Stats
5W - 7L
1,461 SR
Queue Stats
129W - 134L
1,472 Elo+
Party 2
Hercules
Hercules
ivancito_69_
Hercules
Level 64
God Stats
6W - 4L
1,566 SR
Queue Stats
219W - 296L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ByMaGnuuss
Mercury
12
5 / 0 / 3
6,613
661
3,881
5,716
1,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
KakiiSevilla
Hercules
11
5 / 0 / 3
6,771
677
3,840
4,469
4,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
ZODQ9
Poseidon
11
3 / 0 / 4
6,484
648
3,290
3,764
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
5 / 0 / 4
5,892
589
8,383
2,862
842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
10
1 / 0 / 8
5,890
589
4,646
7,328
6,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
0 / 6 / 0
4,550
455
1,513
6,373
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
 
Ao Kuang
7
0 / 6 / 0
4,550
455
1,513
6,373
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
7
0 / 2 / 0
4,135
414
2,692
5,523
1,324
7
0 / 4 / 0
4,608
461
1,809
9,982
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
WaxyDig94
Thanatos
6
0 / 3 / 0
4,253
425
1,764
5,319
1,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
ivancito_69_
Hercules
7
0 / 4 / 0
4,274
427
1,671
6,986
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
19
Kills
0
0
Deaths
25
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
6
0
0
L
Ao Kuang
 
Ao Kuang
0
6
0
0
W
Mercury
ByMaGnuuss
Mercury
5
0
3
6.5
L
Skadi
0
2
0
0
W
Hercules
KakiiSevilla
Hercules
5
0
3
6.5
L
0
4
0
0
L
Thanatos
WaxyDig94
Thanatos
0
3
0
0
W
Poseidon
ZODQ9
Poseidon
3
0
4
5
L
Hercules
ivancito_69_
Hercules
0
4
0
0
W
5
0
4
7
W
Kuzenbo
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,040
Damage
10,962
24,139
Taken
40,556
14,019
Mitigated
13,258
11,627
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,513
317
0
703
6,373
1,693
0
2,176
4,013
17,286
0
L
Ao Kuang
 
Ao Kuang
1,513
317
0
703
6,373
1,693
0
2,176
4,013
17,286
0
W
Mercury
ByMaGnuuss
Mercury
3,881
1,895
0
3,693
5,716
1,780
0
606
5,110
0
35,569
L
Skadi
2,692
1,207
495
893
5,523
1,324
0
1,346
4,177
0
19,887
W
Hercules
KakiiSevilla
Hercules
3,840
1,191
0
2,054
4,469
4,459
0
104
4,365
0
34,330
L
1,809
163
132
2,554
9,982
4,716
0
2,529
7,413
15,556
0
L
Thanatos
WaxyDig94
Thanatos
1,764
189
0
3,195
5,319
1,326
0
554
4,649
0
11,543
W
Poseidon
ZODQ9
Poseidon
3,290
472
283
2,699
3,764
934
204
907
2,857
39,337
0
L
Hercules
ivancito_69_
Hercules
1,671
822
0
1,296
6,986
2,506
0
1,115
5,605
0
14,118
W
8,383
4,817
0
750
2,862
842
709
240
2,622
0
35,797
W
Kuzenbo
4,646
1,924
0
2,148
7,328
6,004
89
1,465
5,863
12,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,650
Gold Earned
26,370
307
Minions Killed
221
0
Camps Cleared
0
965,003
Distance Traveled
1,089,317
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,550
455
43
4
0
183,959
0
L
Ao Kuang
4,550
455
43
4
0
183,959
0
W
Mercury
6,613
661
84
8
0
226,855
1
L
Skadi
4,135
414
49
5
0
165,157
1
W
Hercules
6,771
677
78
8
0
192,196
3
L
Ganesha
4,608
461
11
1
0
183,888
1
L
Thanatos
4,253
425
36
4
0
193,727
2
W
Poseidon
6,484
648
72
7
0
179,465
3
L
Hercules
4,274
427
39
4
0
178,627
0
W
Skadi
5,892
589
62
6
0
167,903
1
W
Kuzenbo
5,890
589
11
1
0
198,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role