Player Matchup

Odin
Odin
Comedygangster
Odin
Level 17
God Stats
3W - 1L
1,836 SR
Queue Stats
15W - 6L
1,563 Elo+
Party 1
Guan Yu
Guan Yu
FroschAwesome
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,463 Elo+
Party 1
Bacchus
Bacchus
Kabelberg
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
TSWxThEvilWitchx
Nu Wa
Level 23
God Stats
19W - 15L
1,543 SR
Queue Stats
72W - 82L
1,431 Elo+
Solo
Danzaburou
Danzaburou
Tempwurst
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,397 Elo+
Party 1
Team Averages
Level 13
1,576 SR
1,452 Elo+

VS

Team Averages
Level 23
1,550 SR
1,442 Elo+
Neith
Neith
AllegedlyRoyal
Neith
Level 29
God Stats
12W - 4L
1,812 SR
Queue Stats
73W - 76L
1,494 Elo+
Solo
Ra
Ra
Marlitoss17
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MoistLuv
Sylvanus
Level 29
God Stats
12W - 19L
1,302 SR
Queue Stats
159W - 200L
1,361 Elo+
Solo
Kukulkan
Kukulkan
cjgo96
Kukulkan
Level 17
God Stats
10W - 4L
1,588 SR
Queue Stats
48W - 43L
1,429 Elo+
Party 2
Thanatos
Thanatos
cjgo96
Thanatos
Level 28
God Stats
79W - 67L
1,547 SR
Queue Stats
152W - 157L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,783
889
9,463
12,045
9,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
16
1 / 13 / 1
9,828
893
6,951
24,474
27,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Kabelberg
Bacchus
15
0 / 11 / 2
9,886
899
8,602
28,384
41,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 4 / 2
9,165
833
11,634
7,374
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Tempwurst
Danzaburou
16
0 / 8 / 1
9,540
867
9,757
15,721
4,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

87

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 15
12,370
1,125
29,083
18,326
7,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 1 / 4
9,032
821
637
2,312
720
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
MoistLuv
Sylvanus
18
5 / 0 / 20
11,781
1,071
8,736
12,183
11,292
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
cjgo96
Kukulkan
20
7 / 0 / 27
12,425
1,130
19,876
8,246
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
cjgo96
Thanatos
19
13 / 2 / 18
12,610
1,146
22,994
11,687
5,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
124
3
Kills
40
40
Deaths
3
7
Assists
84
Player
Kills
Deaths
Assists
KDA
W
14
0
15
21.5
L
2
4
1
0.63
L
Guan Yu
1
13
1
0.12
L
Bacchus
Kabelberg
Bacchus
0
11
2
0.09
W
1
1
4
3
W
Sylvanus
MoistLuv
Sylvanus
5
0
20
15
L
0
4
2
0.25
L
Danzaburou
Tempwurst
Danzaburou
0
8
1
0.06
W
Kukulkan
cjgo96
Kukulkan
7
0
27
20.5
W
Thanatos
cjgo96
Thanatos
13
2
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,407
Damage
81,326
87,998
Taken
52,754
84,182
Mitigated
28,128
7,886
Healing
27,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,083
17,118
0
8,089
18,326
7,291
0
5,225
12,319
0
55,778
L
9,463
2,210
0
649
12,045
9,166
0
2,443
9,488
0
14,901
L
Guan Yu
6,951
851
1,428
2,667
24,474
27,318
0
9,875
14,296
0
18,563
L
Bacchus
Kabelberg
Bacchus
8,602
1,473
0
824
28,384
41,337
0
8,286
19,767
23,519
0
W
637
160
24
208
2,312
720
0
1,445
621
2,025
0
W
Sylvanus
MoistLuv
Sylvanus
8,736
2,768
4,332
3,610
12,183
11,292
0
4,880
6,300
15,758
0
L
11,634
1,974
0
766
7,374
1,829
0
3,675
3,557
27,708
0
L
Danzaburou
Tempwurst
Danzaburou
9,757
3,667
0
1,552
15,721
4,532
0
3,932
11,641
0
42,247
W
Kukulkan
cjgo96
Kukulkan
19,876
1,464
0
2,334
8,246
3,202
0
3,627
4,343
45,647
0
W
Thanatos
cjgo96
Thanatos
22,994
8,633
0
9,175
11,687
5,623
0
3,733
7,369
0
38,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,202
Gold Earned
58,218
171
Minions Killed
183
5
Camps Cleared
6
839,856
Distance Traveled
870,127
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,370
1,125
52
5
2
190,146
0
L
Odin
9,783
889
19
2
2
209,564
1
L
Guan Yu
9,828
893
24
2
0
195,662
0
L
Bacchus
9,886
899
38
3
0
169,697
0
W
Ra
9,032
821
3
0
1
24,048
0
W
Sylvanus
11,781
1,071
16
1
0
197,112
0
L
Nu Wa
9,165
833
30
3
2
114,998
2
L
Danzaburou
9,540
867
60
5
1
149,935
3
W
Kukulkan
12,425
1,130
72
7
1
230,064
0
W
Thanatos
12,610
1,146
40
4
2
228,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role