Player Matchup

Olorun
Olorun
CommanderSyfe
Olorun
Level 26
God Stats
4W - 3L
1,414 SR
Queue Stats
8W - 16L
1,530 Elo+
Party 2
Heimdallr
Heimdallr
Mantã
Heimdallr
Level 25
God Stats
11W - 10L
1,581 SR
Queue Stats
146W - 131L
1,641 Elo+
Solo
Ymir
Ymir
Mommymilkers11
Ymir
Level 3
God Stats
4W - 3L
1,682 SR
Queue Stats
5W - 4L
1,442 Elo+
Party 2
Bastet
Bastet
PapaSpok
Bastet
Level 18
God Stats
3W - 3L
1,705 SR
Queue Stats
9W - 17L
1,480 Elo+
Party 2
Erlang Shen
Erlang Shen
smurfhasaim
Erlang Shen
Level 29
God Stats
5W - 2L
1,628 SR
Queue Stats
78W - 66L
1,578 Elo+
Solo
Team Averages
Level 20
1,602 SR
1,534 Elo+

VS

Team Averages
Level 17
1,464 SR
1,549 Elo+
Izanami
Izanami
SkyPizel12
Izanami
Level 28
God Stats
11W - 9L
1,474 SR
Queue Stats
100W - 81L
1,615 Elo+
Solo
Awilix
Awilix
Theyloose
Awilix
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,600 Elo+
Solo
Bellona
Bellona
nicolama99
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,621 Elo+
Solo
Geb
Geb
profounding
Geb
Level 14
God Stats
9W - 11L
1,351 SR
Queue Stats
42W - 59L
1,411 Elo+
Party 1
Tiamat
Tiamat
thatoneguy1754
Tiamat
Level 7
God Stats
28W - 31L
1,495 SR
Queue Stats
44W - 61L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 6
8,353
522
6,323
9,615
3,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Mantã
Heimdallr
16
7 / 0 / 5
9,443
590
11,479
9,432
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 0 / 13
8,599
537
2,452
8,392
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
PapaSpok
Bastet
16
11 / 2 / 6
9,988
624
15,580
12,493
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
smurfhasaim
Erlang Shen
15
5 / 5 / 1
9,306
582
12,352
14,017
14,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SkyPizel12
Izanami
13
0 / 7 / 1
7,667
479
6,515
11,207
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Theyloose
Awilix
16
8 / 4 / 2
9,363
585
9,078
13,982
4,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
nicolama99
Bellona
12
2 / 6 / 2
7,755
485
9,114
13,550
11,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 1
6,495
406
5,393
13,699
10,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 6 / 0
6,842
428
6,087
11,124
5,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
28
Kills
12
12
Deaths
28
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
5
6
1
W
Heimdallr
Mantã
Heimdallr
7
0
5
9.5
W
3
0
13
9.5
W
Bastet
PapaSpok
Bastet
11
2
6
7
L
Izanami
SkyPizel12
Izanami
0
7
1
0.07
L
Awilix
Theyloose
Awilix
8
4
2
2.25
L
Bellona
nicolama99
Bellona
2
6
2
0.5
L
0
5
1
0.1
W
Erlang Shen
smurfhasaim
Erlang Shen
5
5
1
1.1
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,186
Damage
36,187
53,949
Taken
63,562
31,200
Mitigated
34,320
18,575
Healing
11,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,323
3,073
164
3,489
9,615
3,906
1,785
4,167
5,066
46,818
3,968
W
Heimdallr
Mantã
Heimdallr
11,479
5,800
0
4,842
9,432
3,168
1,417
1,372
7,974
0
74,480
W
2,452
922
0
993
8,392
5,468
30
2,321
5,981
16,538
0
W
Bastet
PapaSpok
Bastet
15,580
5,722
0
4,626
12,493
4,141
329
3,110
9,157
0
50,918
L
Izanami
SkyPizel12
Izanami
6,515
3,138
0
1,130
11,207
2,475
0
945
10,258
0
58,222
L
Awilix
Theyloose
Awilix
9,078
3,283
0
4,272
13,982
4,831
0
548
13,434
0
55,661
L
Bellona
nicolama99
Bellona
9,114
2,267
0
2,669
13,550
11,541
0
243
13,307
9,663
29,800
L
5,393
635
0
1,884
13,699
10,239
0
3,580
10,119
17,772
0
W
Erlang Shen
smurfhasaim
Erlang Shen
12,352
6,892
0
4,461
14,017
14,517
299
2,192
11,825
0
54,913
L
6,087
175
0
1,816
11,124
5,234
0
2,673
8,451
28,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,689
Gold Earned
38,122
427
Minions Killed
412
0
Camps Cleared
0
1,547,119
Distance Traveled
1,511,640
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,353
522
104
7
0
299,626
3
W
Heimdallr
9,443
590
126
8
0
290,782
5
W
Ymir
8,599
537
21
1
0
320,034
0
W
Bastet
9,988
624
77
5
0
355,456
4
L
Izanami
7,667
479
128
8
0
322,301
4
L
Awilix
9,363
585
107
7
0
337,646
3
L
Bellona
7,755
485
79
5
0
260,900
0
L
Geb
6,495
406
24
2
0
322,271
0
W
Erlang Shen
9,306
582
99
6
0
281,221
0
L
Tiamat
6,842
428
74
5
0
268,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role