Player Matchup

Skadi
Skadi
Geb Jungle1781
Skadi
Level 23
God Stats
4W - 0L
1,824 SR
Queue Stats
79W - 70L
1,552 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ILUVYOURBM
Cu Chulainn
Level 49
God Stats
2W - 1L
1,649 SR
Queue Stats
60W - 31L
1,667 Elo+
Party 1
Nox
Nox
MedeuceOnUrFace
Nox
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 42L
1,769 Elo+
Party 1
Sun Wukong
Sun Wukong
SunWuStrong
Sun Wukong
Level 7
God Stats
4W - 3L
1,742 SR
Queue Stats
45W - 33L
1,756 Elo+
Party 1
Heimdallr
Heimdallr
giggidy99
Heimdallr
Level 67
God Stats
10W - 15L
1,424 SR
Queue Stats
118W - 136L
1,516 Elo+
Party 1
Team Averages
Level 31
1,628 SR
1,652 Elo+

VS

Team Averages
Level 23
1,564 SR
1,448 Elo+
Anhur
Anhur
Blacknight42030
Anhur
Level 17
God Stats
2W - 1L
1,818 SR
Queue Stats
33W - 23L
1,603 Elo+
Solo
Set
Set
Chief-vTurbo
Set
Level 28
God Stats
0W - 1L
1,464 SR
Queue Stats
21W - 27L
1,391 Elo+
Solo
Hercules
Hercules
Elcucuy746
Hercules
Level 22
God Stats
14W - 8L
1,581 SR
Queue Stats
53W - 72L
1,352 Elo+
Solo
Ra
Ra
Falxkilla
Ra
Level 23
God Stats
6W - 2L
1,690 SR
Queue Stats
62W - 51L
1,486 Elo+
Solo
Fenrir
Fenrir
ZarcoKiller6
Fenrir
Level 27
God Stats
2W - 2L
1,267 SR
Queue Stats
46W - 51L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 8
5,936
594
6,205
5,761
3,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
ILUVYOURBM
Cu Chulainn
11
0 / 0 / 2
6,351
635
7,973
4,273
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

10
7 / 0 / 6
6,655
666
4,298
6,215
4,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
SunWuStrong
Sun Wukong
9
5 / 2 / 6
6,276
628
6,254
6,994
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
giggidy99
Heimdallr
10
3 / 2 / 4
6,082
608
6,377
5,510
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,208
521
4,337
8,106
1,945
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 5 / 1
4,489
449
1,536
7,221
4,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Elcucuy746
Hercules
9
0 / 1 / 0
4,417
442
642
12,213
4,722
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 5 / 3
5,013
501
5,708
7,664
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
9
2 / 5 / 0
5,289
529
3,248
8,543
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
18
Kills
4
5
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
0
5
1
0.1
L
Hercules
Elcucuy746
Hercules
0
1
0
0
L
1
5
3
0.5
W
3
1
8
7
W
Cu Chulainn
ILUVYOURBM
Cu Chulainn
0
0
2
1
W
7
0
6
10
W
Sun Wukong
SunWuStrong
Sun Wukong
5
2
6
4
L
Fenrir
2
5
0
0.4
W
Heimdallr
giggidy99
Heimdallr
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,107
Damage
15,471
28,753
Taken
43,747
14,920
Mitigated
15,167
11,085
Healing
14,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,337
1,849
0
1,911
8,106
1,945
0
1,522
6,182
0
22,247
L
1,536
720
607
941
7,221
4,120
0
759
6,316
0
5,432
L
Hercules
Elcucuy746
Hercules
642
407
191
6,256
12,213
4,722
0
723
11,490
0
13,464
L
5,708
521
495
1,324
7,664
1,958
0
735
6,896
22,753
0
W
6,205
2,627
0
2,264
5,761
3,260
707
1,497
4,114
0
23,736
W
Cu Chulainn
ILUVYOURBM
Cu Chulainn
7,973
1,770
0
1,867
4,273
2,723
0
0
4,273
3,826
37,388
W
4,298
804
0
2,672
6,215
4,515
207
645
5,448
19,266
0
W
Sun Wukong
SunWuStrong
Sun Wukong
6,254
1,746
0
2,900
6,994
2,644
0
1,030
5,832
0
30,120
L
Fenrir
3,248
983
0
2,482
8,543
2,422
0
1,282
7,153
0
23,335
W
Heimdallr
giggidy99
Heimdallr
6,377
2,309
0
1,382
5,510
1,778
754
1,926
3,378
0
30,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,300
Gold Earned
24,416
255
Minions Killed
193
0
Camps Cleared
0
986,306
Distance Traveled
1,029,260
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,208
521
46
5
0
187,212
2
L
Set
4,489
449
10
1
0
205,600
1
L
Hercules
4,417
442
36
4
0
210,505
0
L
Ra
5,013
501
42
4
0
241,354
4
W
Skadi
5,936
594
47
5
0
185,592
4
W
Cu Chulainn
6,351
635
77
8
0
198,339
2
W
Nox
6,655
666
28
3
0
194,996
1
W
Sun Wukong
6,276
628
51
5
0
226,004
0
L
Fenrir
5,289
529
59
6
0
184,589
0
W
Heimdallr
6,082
608
52
5
0
181,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role