Player Matchup

Nemesis
Nemesis
ArhezyYT
Nemesis
Level 45
God Stats
2W - 11L
1,456 SR
Queue Stats
95W - 137L
1,316 Elo+
Solo
Hachiman
Hachiman
lozt stratz
Hachiman
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,171 Elo+
Party 1
Bellona
Bellona
tru stratz
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,122 Elo+
Party 1
Team Averages
Level 33
1,485 SR
1,203 Elo+

VS

Team Averages
Level 23
1,716 SR
1,210 Elo+
Pele
Pele
Johnny2Frosty
Pele
Level 29
God Stats
7W - 4L
1,743 SR
Queue Stats
87W - 68L
1,480 Elo+
Solo
Nox
Nox
ZelSoven
Nox
Level 16
God Stats
1W - 0L
1,848 SR
Queue Stats
1W - 5L
1,035 Elo+
Solo
Chaac
Chaac
jimmie0015
Chaac
Level 25
God Stats
7W - 4L
1,557 SR
Queue Stats
22W - 42L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArhezyYT
Nemesis
12
4 / 8 / 4
10,366
610
8,821
15,034
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
lozt stratz
Hachiman
13
1 / 6 / 4
9,349
550
8,014
13,328
3,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
tru stratz
Bellona
13
4 / 7 / 4
10,001
588
9,312
17,885
17,674
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 3
13,086
770
16,298
16,705
13,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
1 / 4 / 12
11,103
653
8,370
7,922
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
15
7 / 3 / 8
11,741
691
11,084
11,243
8,315
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
9
Kills
21
21
Deaths
9
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ArhezyYT
Nemesis
4
8
4
0.75
W
13
2
3
7.25
W
1
4
12
1.75
W
Chaac
7
3
8
3.67
L
Hachiman
lozt stratz
Hachiman
1
6
4
0.5
L
Bellona
tru stratz
Bellona
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,147
Damage
35,752
46,247
Taken
35,870
26,577
Mitigated
24,429
5,967
Healing
13,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ArhezyYT
Nemesis
8,821
4,120
0
802
15,034
5,435
0
1,963
13,071
0
28,484
W
16,298
4,514
0
7,054
16,705
13,070
1,093
946
15,629
0
77,028
W
8,370
698
9
877
7,922
3,044
1,307
58
7,634
29,093
0
W
Chaac
11,084
3,594
394
4,852
11,243
8,315
657
494
10,407
0
29,125
L
Hachiman
lozt stratz
Hachiman
8,014
3,015
363
3,058
13,328
3,468
0
2,193
11,135
0
30,704
L
Bellona
tru stratz
Bellona
9,312
3,483
225
1,519
17,885
17,674
0
4,277
13,608
0
19,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,716
Gold Earned
35,930
121
Minions Killed
196
4
Camps Cleared
11
748,990
Distance Traveled
859,197
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,366
610
51
3
4
257,843
1
W
Pele
13,086
770
105
6
6
246,788
1
W
Nox
11,103
653
58
3
2
302,371
0
W
Chaac
11,741
691
33
2
3
310,038
1
L
Hachiman
9,349
550
43
3
0
218,602
0
L
Bellona
10,001
588
27
2
0
272,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role