Player Matchup

Geb
Geb
CORENTIN07
Geb
Level 65
God Stats
3W - 5L
1,345 SR
Queue Stats
17W - 59L
1,209 Elo+
Party 1
Jing Wei
Jing Wei
LeCapit4in3
Jing Wei
Level 66
God Stats
2W - 5L
1,411 SR
Queue Stats
15W - 48L
1,194 Elo+
Party 1
Ah Puch
Ah Puch
Okami Towns
Ah Puch
Level 80
God Stats
6W - 2L
1,915 SR
Queue Stats
83W - 126L
1,288 Elo+
Party 1
Team Averages
Level 70
1,557 SR
1,231 Elo+

VS

Team Averages
Level 62
1,496 SR
1,460 Elo+
Horus
Horus
 
Horus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DPVize
Izanami
Level 89
God Stats
2W - 3L
1,486 SR
Queue Stats
67W - 78L
1,434 Elo+
Solo
Hercules
Hercules
Oxyoz
Hercules
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 34L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
9,288
546
4,484
13,582
12,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
LeCapit4in3
Jing Wei
12
0 / 4 / 0
9,097
535
5,826
12,972
2,702
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Okami Towns
Ah Puch
15
0 / 3 / 0
9,759
574
20,935
7,465
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 0 / 7
10,949
644
6,658
16,192
15,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
 
Horus
14
3 / 0 / 7
10,949
644
6,658
16,192
15,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
DPVize
Izanami
16
5 / 0 / 4
11,667
686
17,469
12,013
5,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Oxyoz
Hercules
13
2 / 0 / 5
10,168
598
3,662
16,859
16,936
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
13
10
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
7
6.5
W
Horus
 
Horus
3
0
7
6.5
L
0
3
0
0
W
Izanami
DPVize
Izanami
5
0
4
7
L
Jing Wei
LeCapit4in3
Jing Wei
0
4
0
0
L
Ah Puch
Okami Towns
Ah Puch
0
3
0
0
W
Hercules
Oxyoz
Hercules
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,245
Damage
34,447
34,019
Taken
61,256
17,141
Mitigated
52,973
5,340
Healing
30,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,658
2,853
2,622
7,387
16,192
15,441
504
7,853
7,757
0
21,148
W
Horus
 
Horus
6,658
2,853
2,622
7,387
16,192
15,441
504
7,853
7,757
0
21,148
L
4,484
580
311
1,039
13,582
12,605
0
0
13,582
11,836
0
W
Izanami
DPVize
Izanami
17,469
12,245
0
4,307
12,013
5,155
2,245
6,218
5,345
0
81,958
L
Jing Wei
LeCapit4in3
Jing Wei
5,826
3,817
0
1,779
12,972
2,702
35
307
12,665
0
35,656
L
Ah Puch
Okami Towns
Ah Puch
20,935
601
26
2,185
7,465
1,834
0
315
7,150
56,484
0
W
Hercules
Oxyoz
Hercules
3,662
752
0
6,260
16,859
16,936
165
10,811
5,493
0
9,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,144
Gold Earned
43,733
166
Minions Killed
255
5
Camps Cleared
10
926,535
Distance Traveled
1,248,260
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,949
644
35
2
3
315,740
4
W
Horus
10,949
644
35
2
3
315,740
4
L
Geb
9,288
546
11
1
1
295,508
0
W
Izanami
11,667
686
173
10
4
323,197
3
L
Jing Wei
9,097
535
62
4
2
326,052
3
L
Ah Puch
9,759
574
93
5
2
304,975
5
W
Hercules
10,168
598
12
1
0
293,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role