Player Matchup

Kukulkan
Kukulkan
BERTMERN
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,494 Elo+
Solo
Hachiman
Hachiman
C4LR3Y
Hachiman
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 29L
1,337 Elo+
Party 2
Cthulhu
Cthulhu
HaliGoodluck
Cthulhu
Level 20
God Stats
17W - 17L
1,438 SR
Queue Stats
37W - 41L
1,401 Elo+
Solo
Neith
Neith
kianotortoise
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,728 Elo+
Solo
Bellona
Bellona
zTwizLe
Bellona
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 35L
1,348 Elo+
Party 2
Team Averages
Level 16
1,488 SR
1,461 Elo+

VS

Team Averages
Level 25
1,479 SR
1,556 Elo+
Vamana
Vamana
LuciferAndCain
Vamana
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 20L
1,292 Elo+
Solo
Kukulkan
Kukulkan
Marksyyy
Kukulkan
Level 18
God Stats
19W - 22L
1,456 SR
Queue Stats
31W - 36L
1,458 Elo+
Solo
Fafnir
Fafnir
Vânguard
Fafnir
Level 5
God Stats
1W - 1L
1,317 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 1
Set
Set
Zahël
Set
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,827 Elo+
Party 1
Yemoja
Yemoja
pyskyhuecoc
Yemoja
Level 22
God Stats
4W - 5L
1,621 SR
Queue Stats
67W - 65L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BERTMERN
Kukulkan
20
4 / 4 / 21
14,844
1,060
33,210
15,762
7,162
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
C4LR3Y
Hachiman
20
5 / 7 / 17
13,677
977
26,228
19,331
8,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
HaliGoodluck
Cthulhu
20
9 / 2 / 23
15,251
1,089
30,782
30,421
34,829
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 4 / 15
14,415
1,030
21,638
12,345
4,863
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
zTwizLe
Bellona
20
9 / 5 / 19
15,731
1,124
24,184
26,600
32,478
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 12
14,187
1,013
18,705
40,024
27,314
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Marksyyy
Kukulkan
20
9 / 3 / 10
15,466
1,105
34,535
13,928
6,117
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Vânguard
Fafnir
20
1 / 9 / 11
13,031
931
14,598
32,940
31,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Set
Zahël
Set
20
6 / 8 / 13
14,908
1,065
20,184
26,482
11,676
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
20
1 / 7 / 17
13,201
943
12,648
30,618
23,367
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
85
36
Kills
22
22
Deaths
36
95
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BERTMERN
Kukulkan
4
4
21
3.63
W
Hachiman
C4LR3Y
Hachiman
5
7
17
1.93
W
Cthulhu
HaliGoodluck
Cthulhu
9
2
23
10.25
L
5
9
12
1.22
L
Kukulkan
Marksyyy
Kukulkan
9
3
10
4.67
L
Fafnir
Vânguard
Fafnir
1
9
11
0.72
L
Set
Zahël
Set
6
8
13
1.56
W
9
4
15
4.13
L
Yemoja
1
7
17
1.36
W
Bellona
zTwizLe
Bellona
9
5
19
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,042
Damage
100,670
104,459
Taken
143,992
87,466
Mitigated
100,162
21,955
Healing
22,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BERTMERN
Kukulkan
33,210
3,158
0
750
15,762
7,162
0
10,238
5,524
92,176
0
W
Hachiman
C4LR3Y
Hachiman
26,228
18,438
0
2,968
19,331
8,134
0
12,323
7,008
0
38,609
W
Cthulhu
HaliGoodluck
Cthulhu
30,782
1,928
2,110
9,963
30,421
34,829
0
19,312
11,109
47,703
0
L
18,705
8,620
562
7,356
40,024
27,314
0
12,252
27,369
931
33,203
L
Kukulkan
Marksyyy
Kukulkan
34,535
1,861
0
842
13,928
6,117
0
8,216
5,489
71,545
0
L
Fafnir
Vânguard
Fafnir
14,598
4,642
0
4,444
32,940
31,688
0
16,602
15,702
40,275
0
L
Set
Zahël
Set
20,184
7,857
0
2,186
26,482
11,676
0
13,241
12,633
0
41,573
W
21,638
9,645
445
877
12,345
4,863
0
6,295
6,050
0
28,722
L
Yemoja
12,648
3,263
5,515
2,075
30,618
23,367
0
13,008
16,754
26,149
0
W
Bellona
zTwizLe
Bellona
24,184
6,595
2,292
2,550
26,600
32,478
0
14,210
12,390
3,171
32,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,918
Gold Earned
70,793
273
Minions Killed
257
6
Camps Cleared
3
1,356,266
Distance Traveled
1,464,762
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,844
1,060
158
11
3
268,261
0
W
Hachiman
13,677
977
30
2
0
217,792
0
W
Cthulhu
15,251
1,089
35
3
2
323,304
1
L
Vamana
14,187
1,013
38
3
0
321,089
0
L
Kukulkan
15,466
1,105
100
7
1
322,354
0
L
Fafnir
13,031
931
52
4
0
258,899
0
L
Set
14,908
1,065
43
3
2
288,745
0
W
Neith
14,415
1,030
20
1
0
248,614
1
L
Yemoja
13,201
943
24
2
0
273,675
0
W
Bellona
15,731
1,124
30
2
1
298,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role