Player Matchup

Amaterasu
Amaterasu
Ariiisha
Amaterasu
Level 47
God Stats
19W - 15L
1,548 SR
Queue Stats
126W - 181L
1,487 Elo+
Party 3
Arachne
Arachne
BellaTrixUK
Arachne
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 13L
1,713 Elo+
Solo
Skadi
Skadi
Gurke92
Skadi
Level 17
God Stats
4W - 0L
1,717 SR
Queue Stats
31W - 26L
1,449 Elo+
Solo
Bacchus
Bacchus
Melong123
Bacchus
Level 16
God Stats
16W - 20L
1,443 SR
Queue Stats
74W - 79L
1,504 Elo+
Party 3
Anubis
Anubis
PREpusyo
Anubis
Level 13
God Stats
19W - 11L
1,944 SR
Queue Stats
43W - 40L
1,573 Elo+
Party 3
Team Averages
Level 22
1,630 SR
1,545 Elo+

VS

Team Averages
Level 29
1,482 SR
1,491 Elo+
Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
DrzewoOwocowe
Set
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,438 Elo+
Party 2
Ra
Ra
YODA1000PL
Ra
Level 28
God Stats
0W - 1L
1,293 SR
Queue Stats
2W - 2L
1,428 Elo+
Party 2
Fenrir
Fenrir
plzgankmemore
Fenrir
Level 27
God Stats
5W - 3L
1,569 SR
Queue Stats
126W - 79L
1,654 Elo+
Solo
Yemoja
Yemoja
vurpie
Yemoja
Level 5
God Stats
2W - 2L
1,533 SR
Queue Stats
2W - 2L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ariiisha
Amaterasu
14
2 / 6 / 5
8,797
586
5,316
9,392
7,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
BellaTrixUK
Arachne
16
12 / 2 / 3
10,032
669
10,790
14,948
7,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
Gurke92
Skadi
13
9 / 3 / 3
8,894
593
12,395
8,968
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Melong123
Bacchus
13
4 / 2 / 7
8,697
580
6,668
10,368
12,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
PREpusyo
Anubis
17
8 / 4 / 5
10,195
680
10,881
8,822
4,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 8 / 2
6,610
441
4,974
9,799
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
 
Medusa
10
1 / 8 / 2
6,610
441
4,974
9,799
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 7 / 2
7,307
487
4,440
14,042
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 9 / 3
7,270
485
6,535
10,986
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
10 / 6 / 1
10,043
670
11,069
16,691
8,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
vurpie
Yemoja
10
0 / 5 / 4
6,700
447
3,387
10,282
8,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
35
Kills
18
17
Deaths
43
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
8
2
0.25
L
Medusa
 
Medusa
1
8
2
0.25
W
Amaterasu
Ariiisha
Amaterasu
2
6
5
0.75
W
Arachne
BellaTrixUK
Arachne
12
2
3
6.75
L
4
7
2
0.71
W
Skadi
Gurke92
Skadi
9
3
3
3.5
W
Bacchus
Melong123
Bacchus
4
2
7
3.75
W
Anubis
PREpusyo
Anubis
8
4
5
2.63
L
2
9
3
0.39
L
10
6
1
1.75
L
Yemoja
vurpie
Yemoja
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,050
Damage
35,379
52,498
Taken
71,599
34,350
Mitigated
30,423
17,693
Healing
13,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,974
1,753
0
307
9,799
2,658
0
2,315
7,484
0
36,552
L
Medusa
 
Medusa
4,974
1,753
0
307
9,799
2,658
0
2,315
7,484
0
36,552
W
Amaterasu
Ariiisha
Amaterasu
5,316
1,808
0
1,748
9,392
7,296
1,557
1,823
7,309
2,794
33,891
W
Arachne
BellaTrixUK
Arachne
10,790
6,097
0
8,206
14,948
7,050
0
1,288
13,385
0
74,847
L
4,440
2,496
0
3,484
14,042
4,730
0
3,909
10,133
0
26,242
W
Skadi
Gurke92
Skadi
12,395
6,529
0
2,981
8,968
2,908
607
2,512
6,404
0
47,515
W
Bacchus
Melong123
Bacchus
6,668
728
0
780
10,368
12,915
127
2,247
7,996
30,195
0
W
Anubis
PREpusyo
Anubis
10,881
300
0
3,978
8,822
4,181
1,461
1,609
6,926
67,432
0
L
6,535
380
486
1,770
10,986
3,464
452
4,451
6,535
36,714
0
L
11,069
4,410
0
6,406
16,691
8,146
176
3,869
12,822
0
50,500
L
Yemoja
vurpie
Yemoja
3,387
1,040
196
832
10,282
8,767
0
3,239
7,043
9,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,615
Gold Earned
44,540
412
Minions Killed
344
0
Camps Cleared
0
1,424,701
Distance Traveled
1,659,114
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,610
441
58
4
0
256,677
1
L
Medusa
6,610
441
58
4
0
256,677
1
W
Amaterasu
8,797
586
79
5
0
319,025
4
W
Arachne
10,032
669
101
7
0
304,097
5
L
Set
7,307
487
45
3
0
270,850
0
W
Skadi
8,894
593
76
5
0
254,551
1
W
Bacchus
8,697
580
45
3
0
275,715
0
W
Anubis
10,195
680
111
7
0
271,313
4
L
Ra
7,270
485
86
6
0
274,368
1
L
Fenrir
10,043
670
88
6
0
306,959
4
L
Yemoja
6,700
447
9
1
0
293,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role