Player Matchup

Geb
Geb
Atherwyrm
Geb
Level 132
God Stats
6W - 5L
1,614 SR
Queue Stats
259W - 197L
1,594 Elo+
Party 1
Scylla
Scylla
JustBud
Scylla
Level 127
God Stats
10W - 13L
1,459 SR
Queue Stats
169W - 140L
1,637 Elo+
Party 1
Heimdallr
Heimdallr
Kasheal
Heimdallr
Level 127
God Stats
14W - 10L
1,583 SR
Queue Stats
196W - 150L
1,607 Elo+
Party 1
Team Averages
Level 129
1,552 SR
1,613 Elo+

VS

Team Averages
Level 5
1,500 SR
1,320 Elo+
Fafnir
Fafnir
ChildeOfWar
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,319 Elo+
Solo
Zhong Kui
Zhong Kui
IchleckdeinFuss
Zhong Kui
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,320 Elo+
Party 2
Hercules
Hercules
Teddiex
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 17
9,411
672
8,487
9,520
9,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
JustBud
Scylla
14
12 / 2 / 7
10,889
778
15,100
8,142
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Kasheal
Heimdallr
15
11 / 2 / 10
11,164
797
24,977
9,575
4,435
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
0 / 7 / 4
7,834
560
4,507
15,679
13,217
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
IchleckdeinFuss
Zhong Kui
13
5 / 10 / 0
10,516
751
9,091
16,387
7,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Teddiex
Hercules
11
0 / 6 / 5
8,083
577
4,060
21,855
10,522
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
23
Kills
5
5
Deaths
23
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
17
8.5
L
Fafnir
0
7
4
0.29
L
Zhong Kui
IchleckdeinFuss
Zhong Kui
5
10
0
0.5
W
Scylla
JustBud
Scylla
12
2
7
7.75
W
Heimdallr
Kasheal
Heimdallr
11
2
10
8
L
Hercules
Teddiex
Hercules
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,564
Damage
17,658
27,237
Taken
53,921
17,059
Mitigated
30,882
8,626
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,487
1,359
342
3,775
9,520
9,258
0
5,512
4,008
30,303
0
L
Fafnir
4,507
566
0
1,436
15,679
13,217
0
7,297
7,545
11,935
0
L
Zhong Kui
IchleckdeinFuss
Zhong Kui
9,091
622
0
2,952
16,387
7,143
0
7,612
8,369
20,461
0
W
Scylla
JustBud
Scylla
15,100
1,535
70
2,449
8,142
3,366
798
4,211
3,931
33,515
0
W
Heimdallr
Kasheal
Heimdallr
24,977
14,579
0
1,990
9,575
4,435
1,163
4,724
4,851
167
49,771
L
Hercules
Teddiex
Hercules
4,060
1,358
127
6,971
21,855
10,522
0
7,224
14,018
0
12,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,464
Gold Earned
26,433
155
Minions Killed
53
9
Camps Cleared
2
747,877
Distance Traveled
768,714
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,411
672
41
3
4
283,212
3
L
Fafnir
7,834
560
8
1
1
221,291
1
L
Zhong Kui
10,516
751
31
2
1
228,609
4
W
Scylla
10,889
778
58
4
4
228,217
3
W
Heimdallr
11,164
797
56
4
1
236,448
3
L
Hercules
8,083
577
14
1
0
318,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role