Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
CM__YOINK
Thor
Level 15
God Stats
2W - 1L
1,449 SR
Queue Stats
5W - 6L
1,420 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Calciphied
Morgan Le Fay
Level 27
God Stats
0W - 2L
1,473 SR
Queue Stats
3W - 4L
1,418 Elo+
Party 1
Cerberus
Cerberus
babw
Cerberus
Level 28
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
salsakid3434
Bellona
Level 13
God Stats
2W - 2L
1,608 SR
Queue Stats
8W - 9L
1,425 Elo+
Party 1
Team Averages
Level 23
1,519 SR
1,461 Elo+

VS

Team Averages
Level 20
1,432 SR
1,535 Elo+
Yemoja
Yemoja
Landrinn
Yemoja
Level 15
God Stats
1W - 0L
1,324 SR
Queue Stats
6W - 1L
1,552 Elo+
Party 2
King Arthur
King Arthur
XephZer0
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,552 Elo+
Party 2
Olorun
Olorun
gobby238
Olorun
Level 7
God Stats
4W - 0L
1,435 SR
Queue Stats
4W - 0L
1,772 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
synthekitofgold
Ah Muzen Cab
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,439 Elo+
Party 2
Awilix
Awilix
voperman328
Awilix
Level 28
God Stats
4W - 3L
1,401 SR
Queue Stats
147W - 171L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
3 / 9 / 2
9,942
473
12,575
21,088
8,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
 
Danzaburou
15
3 / 9 / 2
9,942
473
12,575
21,088
8,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
14
3 / 11 / 4
10,002
476
7,059
18,243
7,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Calciphied
Morgan Le Fay
13
0 / 3 / 3
7,986
380
10,192
10,891
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
babw
Cerberus
12
1 / 15 / 1
7,843
373
3,222
23,033
6,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
salsakid3434
Bellona
16
7 / 10 / 4
11,059
527
21,351
22,858
23,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Landrinn
Yemoja
17
1 / 0 / 18
11,628
554
4,357
13,985
17,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
XephZer0
King Arthur
17
4 / 7 / 8
11,242
535
9,368
20,596
20,594
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
gobby238
Olorun
18
15 / 4 / 6
13,159
627
25,358
19,329
10,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
synthekitofgold
Ah Muzen Cab
18
14 / 2 / 5
11,880
566
25,431
16,443
8,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
18
13 / 3 / 2
12,307
586
9,832
16,295
6,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
86
17
Kills
47
57
Deaths
16
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
9
2
0.44
L
Danzaburou
 
Danzaburou
3
9
2
0.44
L
Thor
3
11
4
0.45
L
Morgan Le Fay
Calciphied
Morgan Le Fay
0
3
3
0.5
W
Yemoja
Landrinn
Yemoja
1
0
18
10
W
King Arthur
XephZer0
King Arthur
4
7
8
1.14
L
Cerberus
babw
Cerberus
1
15
1
0.1
W
Olorun
gobby238
Olorun
15
4
6
4.5
L
Bellona
salsakid3434
Bellona
7
10
4
0.9
W
Ah Muzen Cab
synthekitofgold
Ah Muzen Cab
14
2
5
8.25
W
Awilix
13
3
2
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,974
Damage
74,346
117,201
Taken
86,648
57,716
Mitigated
63,833
12,622
Healing
29,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
12,575
5,599
0
4,727
21,088
8,045
0
4,848
16,240
0
54,222
L
Danzaburou
 
Danzaburou
12,575
5,599
0
4,727
21,088
8,045
0
4,848
16,240
0
54,222
L
Thor
7,059
836
0
37
18,243
7,336
24
5,215
13,028
0
49,861
L
Morgan Le Fay
Calciphied
Morgan Le Fay
10,192
582
151
643
10,891
4,157
0
2,485
8,406
48,018
0
W
Yemoja
Landrinn
Yemoja
4,357
1,189
3,869
3,404
13,985
17,531
886
1,651
12,334
18,647
0
W
King Arthur
XephZer0
King Arthur
9,368
1,295
0
3,014
20,596
20,594
240
305
20,291
5,324
42,983
L
Cerberus
babw
Cerberus
3,222
117
0
1,333
23,033
6,643
408
11,254
11,779
27,743
0
W
Olorun
gobby238
Olorun
25,358
14,990
867
8,038
19,329
10,840
5,833
6,449
12,880
81,997
8,084
L
Bellona
salsakid3434
Bellona
21,351
7,776
0
1,004
22,858
23,490
600
4,845
18,013
0
64,896
W
Ah Muzen Cab
synthekitofgold
Ah Muzen Cab
25,431
11,192
0
7,526
16,443
8,273
6,831
3,490
12,953
0
106,405
W
Awilix
9,832
5,213
0
2,791
16,295
6,595
0
1,690
14,605
0
79,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,774
Gold Earned
60,216
500
Minions Killed
533
0
Camps Cleared
0
1,934,318
Distance Traveled
1,946,791
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,942
473
89
4
0
330,620
2
L
Danzaburou
9,942
473
89
4
0
330,620
2
L
Thor
10,002
476
79
4
0
346,336
0
L
Morgan Le Fay
7,986
380
70
3
0
265,672
0
W
Yemoja
11,628
554
25
1
0
373,245
0
W
King Arthur
11,242
535
89
4
0
408,640
1
L
Cerberus
7,843
373
66
3
0
289,278
2
W
Olorun
13,159
627
139
7
0
365,475
3
L
Bellona
11,059
527
107
5
0
371,792
0
W
Ah Muzen Cab
11,880
566
163
8
0
348,407
1
W
Awilix
12,307
586
117
6
0
451,024
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role