Player Matchup

Kukulkan
Kukulkan
HammaD-Rudy
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Mulan
Mulan
Ikolosom
Mulan
Level 20
God Stats
7W - 1L
1,707 SR
Queue Stats
69W - 64L
1,383 Elo+
Solo
Susano
Susano
Woolfclear
Susano
Level 21
God Stats
5W - 8L
1,313 SR
Queue Stats
10W - 19L
1,259 Elo+
Solo
Ymir
Ymir
WugglinGoblin
Ymir
Level 22
God Stats
3W - 2L
1,535 SR
Queue Stats
54W - 48L
1,432 Elo+
Solo
Zeus
Zeus
savagec4ssngabe
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 75L
1,288 Elo+
Solo
Team Averages
Level 19
1,511 SR
1,372 Elo+

VS

Team Averages
Level 30
1,439 SR
1,379 Elo+
Bellona
Bellona
Bendywille
Bellona
Level 23
God Stats
15W - 28L
1,407 SR
Queue Stats
28W - 58L
1,276 Elo+
Party 1
Fenrir
Fenrir
Lanaxer
Fenrir
Level 28
God Stats
5W - 9L
1,307 SR
Queue Stats
53W - 61L
1,407 Elo+
Solo
Zeus
Zeus
Tekmoz
Zeus
Level 83
God Stats
0W - 2L
1,725 SR
Queue Stats
427W - 389L
1,466 Elo+
Party 2
Hachiman
Hachiman
Teorme
Hachiman
Level 4
God Stats
5W - 4L
1,254 SR
Queue Stats
34W - 29L
1,514 Elo+
Party 2
Thor
Thor
jessart
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HammaD-Rudy
Kukulkan
14
3 / 13 / 7
10,232
394
10,616
17,423
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Ikolosom
Mulan
19
9 / 2 / 6
13,010
500
26,559
23,326
24,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
Woolfclear
Susano
19
2 / 4 / 6
11,939
459
7,844
11,629
11,681
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 5 / 10
11,761
452
11,382
30,263
31,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
12 / 9 / 5
14,762
568
38,980
29,893
10,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bendywille
Bellona
16
3 / 7 / 10
10,622
409
6,941
30,725
32,274
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Lanaxer
Fenrir
19
10 / 9 / 11
13,029
501
21,630
31,516
20,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
Tekmoz
Zeus
17
5 / 7 / 10
11,881
457
18,073
17,911
6,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Teorme
Hachiman
20
12 / 3 / 7
13,483
519
33,865
19,639
8,291
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
jessart
Thor
18
2 / 5 / 8
11,483
442
8,063
18,013
7,981
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
78
31
Kills
32
33
Deaths
31
34
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bendywille
Bellona
3
7
10
1.14
W
Kukulkan
HammaD-Rudy
Kukulkan
3
13
7
0.5
W
Mulan
Ikolosom
Mulan
9
2
6
6
L
Fenrir
Lanaxer
Fenrir
10
9
11
1.72
L
Zeus
Tekmoz
Zeus
5
7
10
1.43
L
Hachiman
Teorme
Hachiman
12
3
7
5.17
W
Susano
Woolfclear
Susano
2
4
6
1.25
W
5
5
10
2
L
Thor
jessart
Thor
2
5
8
1.2
W
12
9
5
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,381
Damage
88,572
112,534
Taken
117,804
83,887
Mitigated
75,751
23,695
Healing
25,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bendywille
Bellona
6,941
1,626
0
1,143
30,725
32,274
53
18,923
11,105
0
27,745
W
Kukulkan
HammaD-Rudy
Kukulkan
10,616
1,938
0
170
17,423
5,300
1,320
2,170
15,081
40,070
0
W
Mulan
Ikolosom
Mulan
26,559
3,216
0
7,727
23,326
24,494
293
3,330
19,828
8,929
80,927
L
Fenrir
Lanaxer
Fenrir
21,630
9,783
611
11,759
31,516
20,328
580
14,913
16,254
0
67,785
L
Zeus
Tekmoz
Zeus
18,073
2,086
166
3,270
17,911
6,877
0
10,584
7,079
65,644
0
L
Hachiman
Teorme
Hachiman
33,865
18,279
0
6,740
19,639
8,291
1,867
12,114
7,229
0
104,213
W
Susano
Woolfclear
Susano
7,844
1,721
0
0
11,629
11,681
1,260
2,682
8,739
0
56,768
W
11,382
2,153
0
2,284
30,263
31,696
236
3,621
26,299
31,351
0
L
Thor
jessart
Thor
8,063
1,733
0
1,592
18,013
7,981
2,732
7,548
10,144
50
60,713
W
38,980
7,683
501
13,013
29,893
10,716
1,086
5,015
24,476
135,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,704
Gold Earned
60,498
529
Minions Killed
481
0
Camps Cleared
0
2,298,072
Distance Traveled
2,129,535
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,622
409
31
1
0
451,306
0
W
Kukulkan
10,232
394
78
3
0
412,681
2
W
Mulan
13,010
500
124
5
0
487,475
3
L
Fenrir
13,029
501
91
4
0
467,124
3
L
Zeus
11,881
457
109
4
0
370,934
2
L
Hachiman
13,483
519
148
6
0
414,515
0
W
Susano
11,939
459
94
4
0
552,099
3
W
Ymir
11,761
452
39
2
0
459,504
1
L
Thor
11,483
442
102
4
0
425,656
1
W
Zeus
14,762
568
194
7
0
386,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role