Player Matchup

Merlin
Merlin
CapedWeeaboo
Merlin
Level 112
God Stats
4W - 9L
1,258 SR
Queue Stats
518W - 557L
1,383 Elo+
Solo
Vulcan
Vulcan
KillaCyco
Vulcan
Level 122
God Stats
22W - 9L
1,549 SR
Queue Stats
520W - 558L
1,407 Elo+
Solo
Ra
Ra
LuCidDReAmS1160
Ra
Level 22
God Stats
1W - 1L
1,760 SR
Queue Stats
33W - 78L
1,329 Elo+
Solo
Rama
Rama
OryxRevenge26207
Rama
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,412 Elo+
Solo
Sol
Sol
TalkToYouuLater
Sol
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,295 Elo+
Solo
Team Averages
Level 82
1,513 SR
1,365 Elo+

VS

Team Averages
Level 125
1,446 SR
1,411 Elo+
Hera
Hera
CEE BONEZ2
Hera
Level 142
God Stats
3W - 1L
1,624 SR
Queue Stats
292W - 312L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
Darealhazz
Nu Wa
Level 65
God Stats
6W - 6L
1,459 SR
Queue Stats
152W - 200L
1,365 Elo+
Party 1
Cliodhna
Cliodhna
Jukai Forest
Cliodhna
Level 156
God Stats
2W - 0L
1,187 SR
Queue Stats
280W - 287L
1,499 Elo+
Solo
Skadi
Skadi
StraightDefault
Skadi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 198L
1,375 Elo+
Solo
Horus
Horus
TRA-_-ALLDAY9
Horus
Level 142
God Stats
4W - 3L
1,459 SR
Queue Stats
211W - 246L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 5 / 12
9,200
767
9,203
10,953
3,459
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
KillaCyco
Vulcan
16
5 / 6 / 6
9,710
809
12,556
11,340
3,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 2
6,951
579
1,072
3,381
1,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 5 / 7
8,767
731
5,744
12,383
3,795
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
7 / 7 / 6
10,508
876
10,977
12,197
3,560
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 11
11,078
923
13,837
10,675
4,356
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
17
3 / 2 / 16
10,088
841
10,484
6,943
2,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Jukai Forest
Cliodhna
18
10 / 5 / 15
11,266
939
14,362
11,501
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 3 / 13
8,837
736
7,588
9,938
3,550
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 3 / 10
8,636
720
2,304
12,230
13,366
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
90
15
Kills
25
25
Deaths
17
33
Assists
65
Player
Kills
Deaths
Assists
KDA
W
11
4
11
4.13
L
Merlin
1
5
12
1.4
W
Nu Wa
3
2
16
5.5
W
Cliodhna
Jukai Forest
Cliodhna
10
5
15
3.5
L
Vulcan
KillaCyco
Vulcan
5
6
6
1.33
L
1
2
2
1
L
1
5
7
0.9
W
1
3
13
2.5
W
0
3
10
1.67
L
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,552
Damage
48,575
50,254
Taken
51,287
15,823
Mitigated
28,990
14,324
Healing
19,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,837
2,659
2,274
1,984
10,675
4,356
1,288
7,149
3,526
34,901
0
L
Merlin
9,203
377
1,563
1,748
10,953
3,459
441
5,714
5,239
36,148
0
W
Nu Wa
10,484
4,458
1,035
1,846
6,943
2,664
1,181
4,629
2,314
36,274
0
W
Cliodhna
Jukai Forest
Cliodhna
14,362
719
1,856
1,406
11,501
5,054
1,111
6,754
4,747
0
27,562
L
Vulcan
KillaCyco
Vulcan
12,556
5,714
1,109
1,844
11,340
3,884
578
4,974
6,366
31,570
0
L
1,072
289
995
453
3,381
1,125
0
2,619
762
5,754
0
L
5,744
3,612
784
1,773
12,383
3,795
0
7,850
4,533
0
25,197
W
7,588
1,314
730
1,270
9,938
3,550
972
8,276
1,662
0
22,150
W
2,304
1,047
3,636
3,482
12,230
13,366
417
7,000
5,230
0
4,669
L
10,977
3,736
1,530
2,525
12,197
3,560
777
3,164
9,033
27,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,136
Gold Earned
49,905
182
Minions Killed
153
0
Camps Cleared
0
849,701
Distance Traveled
1,039,861
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,078
923
39
3
0
207,483
0
L
Merlin
9,200
767
37
3
0
192,948
0
W
Nu Wa
10,088
841
53
4
0
227,546
1
W
Cliodhna
11,266
939
19
2
0
204,430
0
L
Vulcan
9,710
809
46
4
0
216,700
0
L
Ra
6,951
579
13
1
0
75,499
0
L
Rama
8,767
731
41
3
0
199,505
2
W
Skadi
8,837
736
31
3
0
219,470
0
W
Horus
8,636
720
11
1
0
180,932
0
L
Sol
10,508
876
45
4
0
165,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role