Player Matchup

Cliodhna
Cliodhna
BATONGGNR
Cliodhna
Level 26
God Stats
1W - 0L
1,257 SR
Queue Stats
10W - 6L
1,592 Elo+
Solo
Thoth
Thoth
Lollimaster
Thoth
Level 103
God Stats
1W - 3L
1,315 SR
Queue Stats
39W - 54L
1,432 Elo+
Party 1
Cupid
Cupid
Tooomchen
Cupid
Level 142
God Stats
2W - 0L
1,507 SR
Queue Stats
94W - 115L
1,457 Elo+
Party 1
Team Averages
Level 90
1,360 SR
1,493 Elo+

VS

Team Averages
Level 51
1,494 SR
1,422 Elo+
Sun Wukong
Sun Wukong
SteelSries
Sun Wukong
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,454 Elo+
Party 2
Scylla
Scylla
Z32SE
Scylla
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,477 Elo+
Party 2
Anubis
Anubis
kefren97
Anubis
Level 61
God Stats
16W - 29L
1,483 SR
Queue Stats
39W - 70L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BATONGGNR
Cliodhna
13
8 / 4 / 9
9,607
801
12,669
7,869
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
8 / 1 / 10
9,613
801
8,170
4,395
1,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Tooomchen
Cupid
13
4 / 0 / 10
8,973
748
10,796
6,946
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SteelSries
Sun Wukong
12
3 / 7 / 2
7,861
655
7,491
14,359
12,130
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Z32SE
Scylla
10
1 / 6 / 3
7,000
583
4,559
9,216
2,711
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
kefren97
Anubis
10
1 / 7 / 3
7,196
600
2,429
10,561
3,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
20
Kills
5
5
Deaths
20
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BATONGGNR
Cliodhna
8
4
9
3.13
W
8
1
10
13
L
Sun Wukong
SteelSries
Sun Wukong
3
7
2
0.57
W
Cupid
Tooomchen
Cupid
4
0
10
9
L
Scylla
Z32SE
Scylla
1
6
3
0.42
L
Anubis
kefren97
Anubis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,635
Damage
14,479
19,210
Taken
34,136
6,564
Mitigated
18,815
7,523
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BATONGGNR
Cliodhna
12,669
1,109
405
4,033
7,869
2,686
815
3,746
4,123
0
33,674
W
8,170
485
0
254
4,395
1,608
713
1,709
2,686
26,640
391
L
Sun Wukong
SteelSries
Sun Wukong
7,491
1,453
0
1,943
14,359
12,130
0
2,596
11,763
0
20,660
W
Cupid
Tooomchen
Cupid
10,796
7,510
875
1,956
6,946
2,270
1,275
1,903
5,043
0
23,887
L
Scylla
Z32SE
Scylla
4,559
1,020
0
882
9,216
2,711
275
2,773
6,443
11,228
0
L
Anubis
kefren97
Anubis
2,429
216
411
1,719
10,561
3,974
0
3,002
7,559
17,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,193
Gold Earned
22,057
136
Minions Killed
83
8
Camps Cleared
2
606,879
Distance Traveled
535,428
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,607
801
40
3
6
209,202
0
W
Thoth
9,613
801
41
3
1
195,458
1
L
Sun Wukong
7,861
655
29
2
0
203,058
2
W
Cupid
8,973
748
55
5
1
202,219
0
L
Scylla
7,000
583
26
2
1
170,809
0
L
Anubis
7,196
600
28
2
1
161,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role