Player Matchup

Baron Samedi
Baron Samedi
BoomerRemover69
Baron Samedi
Level 143
God Stats
10W - 9L
1,578 SR
Queue Stats
356W - 328L
1,609 Elo+
Party 1
Chaac
Chaac
TheMrBigB
Chaac
Level 27
God Stats
1W - 0L
1,422 SR
Queue Stats
12W - 12L
1,469 Elo+
Solo
Fenrir
Fenrir
Vonatage
Fenrir
Level 137
God Stats
16W - 13L
1,621 SR
Queue Stats
292W - 287L
1,592 Elo+
Party 1
Team Averages
Level 102
1,540 SR
1,556 Elo+

VS

Team Averages
Level 73
1,526 SR
1,577 Elo+
Skadi
Skadi
Chankman
Skadi
Level 29
God Stats
0W - 3L
1,505 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Psythro
Kuzenbo
Level 125
God Stats
0W - 2L
1,413 SR
Queue Stats
253W - 149L
1,712 Elo+
Party 2
Olorun
Olorun
XDramaKidX
Olorun
Level 66
God Stats
4W - 2L
1,661 SR
Queue Stats
111W - 107L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BoomerRemover69
Baron Samedi
13
2 / 1 / 16
8,830
736
13,299
8,575
4,503
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
TheMrBigB
Chaac
13
4 / 1 / 15
9,773
814
11,049
15,145
20,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Vonatage
Fenrir
15
14 / 0 / 4
10,449
871
7,498
10,793
6,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chankman
Skadi
9
0 / 9 / 0
6,649
554
3,716
10,461
3,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kuzenbo
Psythro
Kuzenbo
12
2 / 3 / 0
8,695
725
7,064
17,309
19,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
XDramaKidX
Olorun
10
0 / 8 / 2
7,361
613
4,331
10,229
3,880
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
4
20
Kills
2
2
Deaths
20
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BoomerRemover69
Baron Samedi
2
1
16
10
L
Skadi
Chankman
Skadi
0
9
0
0
L
Kuzenbo
Psythro
Kuzenbo
2
3
0
0.67
W
Chaac
TheMrBigB
Chaac
4
1
15
11.5
W
Fenrir
Vonatage
Fenrir
14
0
4
16
L
Olorun
XDramaKidX
Olorun
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,846
Damage
15,111
34,513
Taken
37,999
31,038
Mitigated
25,968
14,332
Healing
7,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BoomerRemover69
Baron Samedi
13,299
1,420
1,366
3,835
8,575
4,503
1,386
3,040
5,535
36,023
0
L
Skadi
Chankman
Skadi
3,716
1,477
0
737
10,461
3,083
0
3,727
6,381
0
14,260
L
Kuzenbo
Psythro
Kuzenbo
7,064
3,424
0
4,492
17,309
19,005
0
6,686
9,968
19,169
0
W
Chaac
TheMrBigB
Chaac
11,049
1,538
169
6,430
15,145
20,236
588
5,537
9,608
0
34,165
W
Fenrir
Vonatage
Fenrir
7,498
1,322
0
2,532
10,793
6,299
889
3,245
7,548
0
27,950
L
Olorun
XDramaKidX
Olorun
4,331
1,718
869
1,279
10,229
3,880
0
2,342
7,663
20,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,052
Gold Earned
22,705
158
Minions Killed
91
9
Camps Cleared
2
723,914
Distance Traveled
606,197
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,830
736
73
6
3
226,838
0
L
Skadi
6,649
554
30
3
1
183,883
1
L
Kuzenbo
8,695
725
31
3
0
222,871
2
W
Chaac
9,773
814
43
4
1
249,201
4
W
Fenrir
10,449
871
42
4
5
247,875
2
L
Olorun
7,361
613
30
3
1
199,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role