Player Matchup

Neith
Neith
CrimsonX86
Neith
Level 28
God Stats
17W - 6L
1,662 SR
Queue Stats
26W - 15L
1,477 Elo+
Party 2
Discordia
Discordia
Orangegulf
Discordia
Level 25
God Stats
2W - 2L
1,216 SR
Queue Stats
29W - 20L
1,602 Elo+
Solo
Skadi
Skadi
TheMistletoe
Skadi
Level 12
God Stats
7W - 3L
1,600 SR
Queue Stats
11W - 8L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
Trillkill
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,218 Elo+
Party 2
Hachiman
Hachiman
teddyforwin
Hachiman
Level 28
God Stats
3W - 4L
1,786 SR
Queue Stats
88W - 73L
1,593 Elo+
Solo
Team Averages
Level 19
1,553 SR
1,468 Elo+

VS

Team Averages
Level 13
1,550 SR
1,477 Elo+
Nemesis
Nemesis
Dr33mFFS
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,371 Elo+
Solo
Bellona
Bellona
FRITA123456789
Bellona
Level 5
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,680 Elo+
Solo
Sun Wukong
Sun Wukong
Umibozu7
Sun Wukong
Level 13
God Stats
17W - 20L
1,517 SR
Queue Stats
19W - 23L
1,480 Elo+
Party 1
Fenrir
Fenrir
plzgankmemore
Fenrir
Level 27
God Stats
1W - 1L
1,767 SR
Queue Stats
30W - 30L
1,551 Elo+
Solo
Medusa
Medusa
treppenhaus
Medusa
Level 16
God Stats
15W - 28L
1,250 SR
Queue Stats
23W - 40L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
9 / 7 / 16
14,868
1,062
18,628
15,573
6,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Orangegulf
Discordia
20
4 / 4 / 27
15,051
1,075
23,916
13,518
5,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 10 / 24
16,017
1,144
30,533
21,129
9,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Trillkill
Sun Wukong
20
3 / 8 / 23
13,530
966
11,824
25,268
21,805
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
teddyforwin
Hachiman
20
12 / 6 / 17
15,696
1,121
25,840
23,244
9,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dr33mFFS
Nemesis
20
3 / 12 / 16
13,458
961
9,581
27,523
13,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 2 / 4
10,882
777
1,945
2,876
2,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Umibozu7
Sun Wukong
20
7 / 6 / 18
14,774
1,055
23,603
30,549
50,179
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

20
18 / 7 / 9
17,799
1,271
36,496
34,394
22,302
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
20
7 / 11 / 17
14,693
1,050
21,522
23,653
9,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
99
38
Kills
35
35
Deaths
38
107
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Neith
9
7
16
2.43
L
Nemesis
Dr33mFFS
Nemesis
3
12
16
0.92
L
0
2
4
1
W
Discordia
Orangegulf
Discordia
4
4
27
4.38
W
10
10
24
2.2
W
Sun Wukong
Trillkill
Sun Wukong
3
8
23
1.81
L
Sun Wukong
Umibozu7
Sun Wukong
7
6
18
2.67
L
18
7
9
3.21
W
Hachiman
teddyforwin
Hachiman
12
6
17
3.42
L
Medusa
7
11
17
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,741
Damage
93,147
98,732
Taken
118,995
53,796
Mitigated
97,135
16,083
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
18,628
12,552
0
1,903
15,573
6,917
0
669
14,612
0
40,210
L
Nemesis
Dr33mFFS
Nemesis
9,581
1,592
0
3,210
27,523
13,098
0
7,059
20,464
0
31,152
L
1,945
231
420
375
2,876
2,042
0
149
2,727
0
4,411
W
Discordia
Orangegulf
Discordia
23,916
516
0
580
13,518
5,955
0
517
12,864
72,989
0
W
30,533
16,112
0
3,516
21,129
9,154
0
860
19,887
0
52,003
W
Sun Wukong
Trillkill
Sun Wukong
11,824
3,112
0
1,722
25,268
21,805
0
1,531
22,251
0
32,697
L
Sun Wukong
Umibozu7
Sun Wukong
23,603
2,568
0
1,552
30,549
50,179
0
4,566
25,983
7,577
37,459
L
36,496
15,175
0
10,205
34,394
22,302
0
3,528
30,866
0
62,987
W
Hachiman
teddyforwin
Hachiman
25,840
21,042
0
8,362
23,244
9,965
0
1,144
21,307
0
48,243
L
Medusa
21,522
9,884
0
0
23,653
9,514
0
8,614
15,039
0
71,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,162
Gold Earned
71,606
276
Minions Killed
258
10
Camps Cleared
10
1,254,960
Distance Traveled
1,122,073
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,868
1,062
37
3
2
245,460
0
L
Nemesis
13,458
961
39
3
2
269,189
1
L
Bellona
10,882
777
8
1
0
40,404
0
W
Discordia
15,051
1,075
116
8
0
255,498
0
W
Skadi
16,017
1,144
40
3
2
239,039
0
W
Sun Wukong
13,530
966
41
3
1
264,730
0
L
Sun Wukong
14,774
1,055
45
3
0
273,613
0
L
Fenrir
17,799
1,271
52
4
8
300,809
1
W
Hachiman
15,696
1,121
42
3
5
250,233
0
L
Medusa
14,693
1,050
114
8
0
238,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role