Player Matchup

Sun Wukong
Sun Wukong
Gang_Orc
Sun Wukong
Level 39
God Stats
1W - 1L
1,322 SR
Queue Stats
129W - 162L
1,458 Elo+
Solo
Merlin
Merlin
Innosuke
Merlin
Level 23
God Stats
2W - 1L
1,785 SR
Queue Stats
52W - 36L
1,605 Elo+
Party 2
Ares
Ares
LShaddow
Ares
Level 35
God Stats
1W - 1L
1,718 SR
Queue Stats
37W - 26L
1,599 Elo+
Party 2
Arachne
Arachne
greeninja552
Arachne
Level 28
God Stats
14W - 6L
1,678 SR
Queue Stats
57W - 37L
1,607 Elo+
Party 2
Izanami
Izanami
rdfgzd
Izanami
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,504 Elo+
Party 2
Team Averages
Level 38
1,601 SR
1,555 Elo+

VS

Team Averages
Level 78
1,611 SR
1,513 Elo+
Danzaburou
Danzaburou
ANGELWF 1703
Danzaburou
Level 103
God Stats
5W - 8L
1,497 SR
Queue Stats
718W - 757L
1,472 Elo+
Party 1
Mercury
Mercury
Gendrome
Mercury
Level 150
God Stats
11W - 14L
1,478 SR
Queue Stats
218W - 236L
1,514 Elo+
Solo
Aphrodite
Aphrodite
MadHouse13
Aphrodite
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
28W - 20L
1,585 Elo+
Party 1
Bellona
Bellona
MarcksonOliveira
Bellona
Level 41
God Stats
26W - 22L
1,628 SR
Queue Stats
80W - 84L
1,427 Elo+
Solo
Merlin
Merlin
mdkkk
Merlin
Level 84
God Stats
5W - 1L
1,954 SR
Queue Stats
63W - 51L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gang_Orc
Sun Wukong
7
0 / 6 / 0
4,264
426
2,395
7,129
3,262
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Innosuke
Merlin
9
0 / 4 / 0
4,948
495
1,574
5,108
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
7
0 / 4 / 2
4,521
452
2,087
7,121
3,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
greeninja552
Arachne
9
2 / 4 / 2
5,612
561
4,654
7,857
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
rdfgzd
Izanami
8
4 / 7 / 0
5,340
534
5,573
7,429
1,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ANGELWF 1703
Danzaburou
10
7 / 3 / 4
6,673
667
7,387
7,233
2,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Gendrome
Mercury
12
7 / 1 / 5
7,177
718
5,066
6,046
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
MadHouse13
Aphrodite
9
2 / 1 / 9
5,803
580
2,777
7,562
2,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 0 / 0
7,026
703
4,896
6,831
6,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
mdkkk
Merlin
12
3 / 1 / 6
6,901
690
5,484
4,285
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
6
Kills
25
25
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ANGELWF 1703
Danzaburou
7
3
4
3
L
Sun Wukong
Gang_Orc
Sun Wukong
0
6
0
0
W
Mercury
Gendrome
Mercury
7
1
5
9.5
L
Merlin
Innosuke
Merlin
0
4
0
0
L
Ares
0
4
2
0.25
W
Aphrodite
MadHouse13
Aphrodite
2
1
9
6.5
W
6
0
0
6
L
Arachne
greeninja552
Arachne
2
4
2
0.75
W
Merlin
mdkkk
Merlin
3
1
6
6
L
Izanami
rdfgzd
Izanami
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,283
Damage
25,610
34,644
Taken
31,957
12,016
Mitigated
14,554
6,184
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ANGELWF 1703
Danzaburou
7,387
3,297
0
1,497
7,233
2,334
74
1,174
6,059
0
34,098
L
Sun Wukong
Gang_Orc
Sun Wukong
2,395
169
0
475
7,129
3,262
0
988
6,133
0
15,479
W
Mercury
Gendrome
Mercury
5,066
3,271
0
2,609
6,046
1,744
0
472
5,574
0
32,467
L
Merlin
Innosuke
Merlin
1,574
395
0
960
5,108
1,525
0
2,541
2,297
27,660
0
L
Ares
2,087
192
0
1,456
7,121
3,041
0
1,215
5,896
6,451
0
W
Aphrodite
MadHouse13
Aphrodite
2,777
765
1,740
4,681
7,562
2,983
0
742
6,820
17,817
0
W
4,896
704
0
2,255
6,831
6,046
192
0
6,831
7,991
31,416
L
Arachne
greeninja552
Arachne
4,654
3,075
0
2,324
7,857
2,236
0
2,062
5,657
0
24,594
W
Merlin
mdkkk
Merlin
5,484
495
0
986
4,285
1,447
655
1,273
3,012
40,396
0
L
Izanami
rdfgzd
Izanami
5,573
4,078
0
969
7,429
1,952
0
1,697
5,700
0
17,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,685
Gold Earned
33,580
178
Minions Killed
337
0
Camps Cleared
0
936,907
Distance Traveled
973,540
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,673
667
67
7
0
175,763
3
L
Sun Wukong
4,264
426
34
3
0
178,932
4
W
Mercury
7,177
718
69
7
0
233,516
1
L
Merlin
4,948
495
52
5
0
173,694
0
L
Ares
4,521
452
9
1
0
182,354
1
W
Aphrodite
5,803
580
24
2
0
183,193
1
W
Bellona
7,026
703
80
8
0
196,996
0
L
Arachne
5,612
561
51
5
0
235,403
5
W
Merlin
6,901
690
97
10
0
184,072
5
L
Izanami
5,340
534
32
3
0
166,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role