Player Matchup

Sol
Sol
Gold II
NoobCab
Sol
Gold II
Level 35
God Stats
4W - 1L
1,788 SR
Queue Stats
15W - 10L
1,761 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 35
1,788 SR
1,761 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,504 SR
1,597 MMR
Chronos
Chronos
Gold II
damiannicolas
Chronos
Gold II
Level 126
God Stats
3W - 4L
1,504 SR
Queue Stats
167W - 183L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
3 / 0 / 0
5,917
1,183
6,670
3,218
1,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
AnubisAh Muzen CabAnhurBakasuraSkadi

VS

Bans
He BoOlorunIzanamiFreyaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
8
0 / 3 / 0
4,308
862
1,232
7,807
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
3
0
0
3
L
Chronos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,670
Damage
1,232
3,218
Taken
7,807
1,213
Mitigated
2,678
2,612
Healing
1,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
6,670
3,364
0
2,612
3,218
1,213
1,185
1,357
1,861
27,906
3,613
L
Chronos
1,232
417
0
1,335
7,807
2,678
0
6,003
1,804
17,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,917
Gold Earned
4,308
64
Minions Killed
35
4
Camps Cleared
1
98,532
Distance Traveled
108,891
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,917
1,183
64
13
4
98,532
1
L
Chronos
4,308
862
35
7
1
108,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role