Player Matchup

Nike
Nike
EclipseOriginal
Nike
Level 45
God Stats
0W - 3L
1,306 SR
Queue Stats
127W - 158L
1,403 Elo+
Party 2
Tiamat
Tiamat
Irtanb
Tiamat
Level 118
God Stats
2W - 6L
1,215 SR
Queue Stats
80W - 84L
1,461 Elo+
Solo
Izanami
Izanami
MagicalUnicorn
Izanami
Level 126
God Stats
3W - 4L
1,504 SR
Queue Stats
31W - 26L
1,559 Elo+
Party 2
Team Averages
Level 96
1,342 SR
1,474 Elo+

VS

Team Averages
Level 80
1,597 SR
1,533 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BalkanCephesi
Bacchus
Level 117
God Stats
4W - 1L
1,753 SR
Queue Stats
177W - 180L
1,495 Elo+
Solo
Bastet
Bastet
daboag10
Bastet
Level 39
God Stats
38W - 31L
1,636 SR
Queue Stats
132W - 92L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 3
6,452
587
4,976
11,229
6,509
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Irtanb
Tiamat
9
1 / 5 / 1
6,769
615
2,565
7,383
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 4 / 1
7,082
644
5,472
8,079
2,596
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
7 / 2 / 6
8,845
804
7,442
5,574
2,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
 
Baron Samedi
13
7 / 2 / 6
8,845
804
7,442
5,574
2,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
12
2 / 0 / 12
8,079
734
5,015
10,677
6,516
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
daboag10
Bastet
13
5 / 1 / 7
8,394
763
11,037
8,153
2,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
3
Kills
21
14
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
2
6
5
W
Baron Samedi
 
Baron Samedi
7
2
6
5
W
Bacchus
2
0
12
8
L
0
5
3
0.3
L
Tiamat
Irtanb
Tiamat
1
5
1
0.3
L
2
4
1
0.63
W
Bastet
daboag10
Bastet
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,013
Damage
30,936
26,691
Taken
29,978
12,205
Mitigated
13,694
1,845
Healing
15,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,442
654
1,661
1,843
5,574
2,311
663
922
4,515
32,633
0
W
Baron Samedi
 
Baron Samedi
7,442
654
1,661
1,843
5,574
2,311
663
922
4,515
32,633
0
W
Bacchus
5,015
406
376
5,408
10,677
6,516
238
596
9,985
17,233
0
L
4,976
719
0
70
11,229
6,509
0
5,578
5,651
0
11,550
L
Tiamat
Irtanb
Tiamat
2,565
122
0
863
7,383
3,100
125
3,828
3,555
12,074
0
L
5,472
3,602
0
912
8,079
2,596
101
3,359
4,720
0
20,195
W
Bastet
daboag10
Bastet
11,037
3,456
0
2,582
8,153
2,556
1,421
1,470
6,517
0
34,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,303
Gold Earned
34,163
92
Minions Killed
188
1
Camps Cleared
9
505,653
Distance Traveled
815,310
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,845
804
59
5
1
188,621
4
W
Baron Samedi
8,845
804
59
5
1
188,621
4
W
Bacchus
8,079
734
26
2
1
211,515
5
L
Nike
6,452
587
17
2
0
165,560
0
L
Tiamat
6,769
615
26
2
1
146,151
4
L
Izanami
7,082
644
49
4
0
193,942
4
W
Bastet
8,394
763
44
4
6
226,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role