Player Matchup

Kukulkan
Kukulkan
FaReSsOu
Kukulkan
Level 85
God Stats
32W - 35L
1,463 SR
Queue Stats
98W - 104L
1,472 Elo+
Solo
Hun Batz
Hun Batz
McSolo_2K
Hun Batz
Level 74
God Stats
9W - 7L
1,499 SR
Queue Stats
348W - 384L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
RCaralps
Tsukuyomi
Level 68
God Stats
0W - 2L
1,325 SR
Queue Stats
64W - 65L
1,371 Elo+
Solo
Hou Yi
Hou Yi
amazing-phasing
Hou Yi
Level 108
God Stats
12W - 22L
1,380 SR
Queue Stats
528W - 552L
1,450 Elo+
Solo
Ares
Ares
last_kinq_Q8
Ares
Level 109
God Stats
18W - 16L
1,546 SR
Queue Stats
667W - 653L
1,435 Elo+
Solo
Team Averages
Level 89
1,443 SR
1,426 Elo+

VS

Team Averages
Level 79
1,490 SR
1,437 Elo+
Jing Wei
Jing Wei
E_S_Alonso
Jing Wei
Level 69
God Stats
4W - 2L
1,537 SR
Queue Stats
128W - 146L
1,454 Elo+
Solo
Cthulhu
Cthulhu
SilverarrCZ
Cthulhu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,535 Elo+
Solo
Bastet
Bastet
boimoney420
Bastet
Level 66
God Stats
1W - 3L
1,291 SR
Queue Stats
104W - 96L
1,356 Elo+
Solo
Zhong Kui
Zhong Kui
mycoryisplatinum
Zhong Kui
Level 67
God Stats
4W - 1L
1,646 SR
Queue Stats
68W - 59L
1,389 Elo+
Solo
Poseidon
Poseidon
reza_torfi
Poseidon
Level 128
God Stats
22W - 23L
1,475 SR
Queue Stats
458W - 538L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FaReSsOu
Kukulkan
19
4 / 6 / 9
13,099
524
14,608
10,573
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
McSolo_2K
Hun Batz
18
4 / 8 / 10
11,999
480
10,832
20,473
8,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
RCaralps
Tsukuyomi
19
3 / 7 / 2
12,285
491
11,420
23,829
19,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

19
9 / 10 / 5
13,204
528
17,786
20,674
6,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 7 / 8
11,639
466
12,676
25,967
28,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
E_S_Alonso
Jing Wei
20
7 / 4 / 13
12,980
519
13,130
19,253
6,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
SilverarrCZ
Cthulhu
18
3 / 5 / 18
12,165
487
11,212
26,635
27,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
20
14 / 4 / 12
15,090
604
22,341
23,391
9,408
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
20
7 / 4 / 5
14,397
576
12,260
15,734
17,643
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
reza_torfi
Poseidon
19
7 / 7 / 13
13,531
541
16,508
18,221
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
99
23
Kills
38
38
Deaths
24
34
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
E_S_Alonso
Jing Wei
7
4
13
3.38
L
Kukulkan
FaReSsOu
Kukulkan
4
6
9
1.42
L
Hun Batz
McSolo_2K
Hun Batz
4
8
10
1.13
L
Tsukuyomi
RCaralps
Tsukuyomi
3
7
2
0.57
W
Cthulhu
SilverarrCZ
Cthulhu
3
5
18
2.4
L
9
10
5
1.15
W
Bastet
14
4
12
5
L
3
7
8
1
W
Zhong Kui
7
4
5
2.38
W
Poseidon
reza_torfi
Poseidon
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,322
Damage
75,451
101,516
Taken
103,234
66,169
Mitigated
66,673
23,159
Healing
29,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
E_S_Alonso
Jing Wei
13,130
9,665
1,035
5,600
19,253
6,730
0
7,086
12,033
0
92,478
L
Kukulkan
FaReSsOu
Kukulkan
14,608
754
439
507
10,573
3,251
1,170
3,980
6,545
65,057
0
L
Hun Batz
McSolo_2K
Hun Batz
10,832
2,382
0
4,956
20,473
8,538
1,696
6,364
13,903
178
89,692
L
Tsukuyomi
RCaralps
Tsukuyomi
11,420
1,929
0
8,505
23,829
19,116
232
10,778
12,917
11,003
67,986
W
Cthulhu
SilverarrCZ
Cthulhu
11,212
1,309
530
4,733
26,635
27,046
96
8,562
17,771
34,265
0
L
17,786
8,342
0
3,292
20,674
6,879
3,511
8,067
12,228
0
75,277
W
Bastet
22,341
6,184
0
8,085
23,391
9,408
605
5,961
17,324
0
123,919
L
12,676
297
176
5,284
25,967
28,385
88
9,671
15,551
32,856
0
W
Zhong Kui
12,260
1,489
0
5,591
15,734
17,643
896
4,646
10,990
99,466
0
W
Poseidon
reza_torfi
Poseidon
16,508
1,480
0
4,367
18,221
5,846
353
6,070
11,861
88,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,226
Gold Earned
68,163
549
Minions Killed
591
0
Camps Cleared
0
2,200,352
Distance Traveled
2,373,526
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,980
519
108
4
0
478,192
2
L
Kukulkan
13,099
524
131
5
0
415,258
13
L
Hun Batz
11,999
480
126
5
0
461,111
4
L
Tsukuyomi
12,285
491
134
5
0
499,057
3
W
Cthulhu
12,165
487
41
2
0
472,278
7
L
Hou Yi
13,204
528
118
5
0
405,062
4
W
Bastet
15,090
604
133
5
0
525,509
2
L
Ares
11,639
466
40
2
0
419,864
0
W
Zhong Kui
14,397
576
191
8
0
439,282
9
W
Poseidon
13,531
541
118
5
0
458,265
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role