Player Matchup

Scylla
Scylla
BTT_Virulas
Scylla
Level 14
God Stats
12W - 13L
1,838 SR
Queue Stats
79W - 143L
1,328 Elo+
Party 1
Merlin
Merlin
Gino_e_b
Merlin
Level 15
God Stats
0W - 1L
1,225 SR
Queue Stats
13W - 15L
1,366 Elo+
Solo
Artemis
Artemis
PRX_Shashu
Artemis
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 177L
1,312 Elo+
Party 1
Amaterasu
Amaterasu
PRX_fugg
Amaterasu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 231L
1,318 Elo+
Party 1
Loki
Loki
Tdr-Alexdaviz
Loki
Level 16
God Stats
4W - 6L
1,624 SR
Queue Stats
51W - 59L
1,391 Elo+
Party 1
Team Averages
Level 19
1,538 SR
1,343 Elo+

VS

Team Averages
Level 25
1,463 SR
1,402 Elo+
Achilles
Achilles
SMITEBAN
Achilles
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 31L
1,340 Elo+
Solo
Freya
Freya
WoahSkimble
Freya
Level 8
God Stats
11W - 6L
1,665 SR
Queue Stats
36W - 43L
1,441 Elo+
Party 2
Sun Wukong
Sun Wukong
fenderbenderx
Sun Wukong
Level 28
God Stats
34W - 44L
1,457 SR
Queue Stats
66W - 84L
1,375 Elo+
Solo
Ymir
Ymir
petsrock78
Ymir
Level 10
God Stats
7W - 9L
1,164 SR
Queue Stats
55W - 65L
1,392 Elo+
Party 2
Izanami
Izanami
psychoboy_18
Izanami
Level 65
God Stats
11W - 9L
1,530 SR
Queue Stats
119W - 127L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
4
0 / 2 / 0
3,270
467
530
1,888
408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Gino_e_b
Merlin
6
0 / 3 / 0
3,853
550
762
2,996
678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
PRX_Shashu
Artemis
4
0 / 4 / 0
3,351
479
1,982
3,839
719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
PRX_fugg
Amaterasu
4
0 / 6 / 0
3,269
467
1,642
6,587
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
1,338
191
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SMITEBAN
Achilles
8
1 / 0 / 3
4,733
676
1,758
4,420
1,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
4 / 0 / 1
5,192
742
2,349
2,680
741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
fenderbenderx
Sun Wukong
8
3 / 0 / 0
4,704
672
2,247
3,421
1,261
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
2 / 0 / 6
4,775
682
1,724
4,784
2,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
psychoboy_18
Izanami
7
5 / 0 / 2
4,836
691
2,917
3,257
788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
15
15
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
2
0
0
L
Merlin
Gino_e_b
Merlin
0
3
0
0
L
Artemis
PRX_Shashu
Artemis
0
4
0
0
L
Amaterasu
PRX_fugg
Amaterasu
0
6
0
0
W
Achilles
SMITEBAN
Achilles
1
0
3
2.5
L
0
0
0
0
W
4
0
1
4.5
W
Sun Wukong
fenderbenderx
Sun Wukong
3
0
0
3
W
2
0
6
5
W
Izanami
psychoboy_18
Izanami
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,916
Damage
10,995
15,310
Taken
18,562
4,733
Mitigated
6,337
1,097
Healing
7,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
530
113
0
0
1,888
408
0
807
1,081
3,729
0
L
Merlin
Gino_e_b
Merlin
762
347
0
231
2,996
678
411
0
2,996
13,021
0
L
Artemis
PRX_Shashu
Artemis
1,982
1,263
0
0
3,839
719
0
777
3,062
0
9,016
L
Amaterasu
PRX_fugg
Amaterasu
1,642
942
0
866
6,587
2,928
0
2,489
4,098
0
8,236
W
Achilles
SMITEBAN
Achilles
1,758
166
0
2,904
4,420
1,289
0
41
4,379
0
21,690
L
0
0
0
0
0
0
0
0
0
0
0
W
2,349
1,404
0
1,339
2,680
741
603
344
2,228
15,399
0
W
Sun Wukong
fenderbenderx
Sun Wukong
2,247
549
0
573
3,421
1,261
782
692
2,659
0
16,327
W
1,724
323
0
1,413
4,784
2,258
393
0
4,784
6,936
0
W
Izanami
psychoboy_18
Izanami
2,917
2,529
0
850
3,257
788
1,258
37
3,220
0
24,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,081
Gold Earned
24,240
67
Minions Killed
197
0
Camps Cleared
0
460,577
Distance Traveled
680,260
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,270
467
5
1
0
86,003
0
L
Merlin
3,853
550
25
4
0
120,107
0
L
Artemis
3,351
479
17
2
0
125,535
0
L
Amaterasu
3,269
467
20
3
0
128,932
0
W
Achilles
4,733
676
55
8
0
154,673
0
L
Loki
1,338
191
0
0
0
0
0
W
Freya
5,192
742
37
5
0
124,158
2
W
Sun Wukong
4,704
672
31
4
0
129,529
0
W
Ymir
4,775
682
16
2
0
149,865
1
W
Izanami
4,836
691
58
8
0
122,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role