Player Matchup

Ymir
Ymir
Chiefnugget
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,350 Elo+
Party 1
Nemesis
Nemesis
FlacidRamen
Nemesis
Level 138
God Stats
6W - 1L
1,580 SR
Queue Stats
188W - 147L
1,464 Elo+
Party 1
Chang'e
Chang'e
King_Ragnarson_
Chang'e
Level 26
God Stats
2W - 0L
1,734 SR
Queue Stats
98W - 76L
1,544 Elo+
Solo
Olorun
Olorun
PRINCExDADDY
Olorun
Level 20
God Stats
2W - 4L
1,333 SR
Queue Stats
41W - 69L
1,278 Elo+
Solo
Charybdis
Charybdis
kurlzzy
Charybdis
Level 28
God Stats
3W - 4L
1,451 SR
Queue Stats
121W - 128L
1,494 Elo+
Solo
Team Averages
Level 44
1,520 SR
1,426 Elo+

VS

Team Averages
Level 20
1,389 SR
1,464 Elo+
Cthulhu
Cthulhu
AK Reg Nava
Cthulhu
Level 29
God Stats
28W - 20L
1,561 SR
Queue Stats
126W - 128L
1,449 Elo+
Solo
Ra
Ra
Daud Danveer
Ra
Level 5
God Stats
0W - 3L
1,138 SR
Queue Stats
4W - 6L
1,401 Elo+
Solo
Loki
Loki
Enzojpella41
Loki
Level 29
God Stats
38W - 28L
1,592 SR
Queue Stats
125W - 106L
1,470 Elo+
Solo
Discordia
Discordia
Salamandastron3
Discordia
Level 27
God Stats
2W - 2L
1,154 SR
Queue Stats
20W - 11L
1,602 Elo+
Solo
Fenrir
Fenrir
dusticles86
Fenrir
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 23L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 11
9,493
1,055
1,834
5,000
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
FlacidRamen
Nemesis
17
16 / 1 / 11
11,113
1,235
29,037
20,973
9,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
10 / 2 / 10
11,482
1,276
13,703
8,144
3,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
16
1 / 0 / 18
9,543
1,060
4,179
3,116
1,499
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
kurlzzy
Charybdis
17
4 / 1 / 14
10,106
1,123
14,005
8,176
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

334

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AK Reg Nava
Cthulhu
14
2 / 2 / 1
9,214
1,024
13,412
11,373
13,655
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 9 / 1
7,893
877
1,276
9,214
2,857
14
1 / 8 / 1
9,060
1,007
10,179
15,345
5,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Salamandastron3
Discordia
15
1 / 7 / 2
8,980
998
8,742
15,703
7,168
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
14
0 / 5 / 0
7,693
855
4,125
16,206
8,010
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
9
31
Kills
4
4
Deaths
31
64
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AK Reg Nava
Cthulhu
2
2
1
1.25
W
0
0
11
5.5
L
0
9
1
0.06
L
1
8
1
0.19
W
Nemesis
FlacidRamen
Nemesis
16
1
11
21.5
W
10
2
10
7.5
W
Olorun
1
0
18
10
L
Discordia
Salamandastron3
Discordia
1
7
2
0.29
L
Fenrir
0
5
0
0
W
Charybdis
kurlzzy
Charybdis
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,758
Damage
37,734
45,409
Taken
67,841
22,148
Mitigated
37,181
24,636
Healing
1,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AK Reg Nava
Cthulhu
13,412
1,418
190
0
11,373
13,655
0
3,372
8,001
25,458
0
W
1,834
289
0
689
5,000
4,584
0
3,106
1,894
6,442
0
L
1,276
344
44
65
9,214
2,857
0
3,041
6,173
5,100
0
L
10,179
1,903
0
246
15,345
5,491
0
6,450
8,895
0
27,237
W
Nemesis
FlacidRamen
Nemesis
29,037
21,766
88
14,284
20,973
9,400
0
10,960
10,013
0
43,765
W
13,703
1,364
1,878
3,143
8,144
3,323
0
3,656
4,488
34,912
0
W
Olorun
4,179
1,959
1,289
1,329
3,116
1,499
0
2,012
1,104
15,286
0
L
Discordia
Salamandastron3
Discordia
8,742
1,572
0
926
15,703
7,168
0
2,754
12,949
25,430
0
L
Fenrir
4,125
1,420
0
340
16,206
8,010
0
4,099
12,107
0
10,192
W
Charybdis
kurlzzy
Charybdis
14,005
9,769
70
1,866
8,176
3,342
0
3,696
4,480
0
32,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,737
Gold Earned
42,840
165
Minions Killed
121
8
Camps Cleared
4
858,629
Distance Traveled
767,828
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,214
1,024
30
3
0
190,021
3
W
Ymir
9,493
1,055
2
0
1
179,198
0
L
Ra
7,893
877
6
1
0
111,683
0
L
Loki
9,060
1,007
42
5
2
173,779
1
W
Nemesis
11,113
1,235
35
4
1
185,899
0
W
Chang'e
11,482
1,276
53
6
4
168,931
4
W
Olorun
9,543
1,060
33
4
0
177,469
2
L
Discordia
8,980
998
37
4
1
135,332
1
L
Fenrir
7,693
855
6
1
1
157,013
0
W
Charybdis
10,106
1,123
42
5
2
147,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role