Player Matchup

Cthulhu
Cthulhu
Popadvanced76
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
SeCReTtHeMaNe
Hachiman
Level 19
God Stats
8W - 10L
1,275 SR
Queue Stats
20W - 28L
1,266 Elo+
Party 1
Sun Wukong
Sun Wukong
Slimdeadx
Sun Wukong
Level 16
God Stats
4W - 0L
1,818 SR
Queue Stats
32W - 35L
1,335 Elo+
Solo
Thanatos
Thanatos
TkingQLF
Thanatos
Level 17
God Stats
8W - 9L
1,270 SR
Queue Stats
23W - 22L
1,361 Elo+
Party 1
Izanami
Izanami
xCoqueliiicot-
Izanami
Level 11
God Stats
6W - 3L
1,268 SR
Queue Stats
11W - 17L
1,217 Elo+
Party 1
Team Averages
Level 13
1,426 SR
1,336 Elo+

VS

Team Averages
Level 19
1,600 SR
1,326 Elo+
Nemesis
Nemesis
Achilleuswar
Nemesis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,320 Elo+
Solo
Neith
Neith
EKD_20
Neith
Level 6
God Stats
1W - 1L
1,810 SR
Queue Stats
3W - 6L
1,315 Elo+
Party 2
Cerberus
Cerberus
Jhoticakitkat
Cerberus
Level 48
God Stats
6W - 8L
1,478 SR
Queue Stats
106W - 127L
1,328 Elo+
Party 2
Bellona
Bellona
LookAtUGo
Bellona
Level 8
God Stats
2W - 4L
1,713 SR
Queue Stats
13W - 19L
1,299 Elo+
Party 3
Zhong Kui
Zhong Kui
Oggabah
Zhong Kui
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 26L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
4
0 / 3 / 2
6,373
303
721
2,622
1,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
SeCReTtHeMaNe
Hachiman
16
8 / 6 / 6
10,335
492
11,356
11,697
3,320
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Slimdeadx
Sun Wukong
16
6 / 1 / 9
10,411
496
14,046
14,169
9,594
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
TkingQLF
Thanatos
20
13 / 2 / 9
13,087
623
17,102
14,094
7,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 6 / 6
9,653
460
9,274
12,949
4,028
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Achilleuswar
Nemesis
18
5 / 5 / 1
10,997
524
9,605
15,915
5,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
EKD_20
Neith
9
2 / 7 / 1
7,809
372
2,535
8,958
2,342
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Jhoticakitkat
Cerberus
9
1 / 6 / 1
7,651
364
1,696
17,220
13,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bellona
LookAtUGo
Bellona
14
4 / 5 / 4
9,662
460
11,651
16,551
17,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Oggabah
Zhong Kui
14
3 / 7 / 2
10,256
488
9,130
17,465
14,006
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
30
Kills
15
18
Deaths
30
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Achilleuswar
Nemesis
5
5
1
1.1
L
Neith
EKD_20
Neith
2
7
1
0.36
L
Cerberus
Jhoticakitkat
Cerberus
1
6
1
0.25
L
Bellona
LookAtUGo
Bellona
4
5
4
1.2
L
Zhong Kui
Oggabah
Zhong Kui
3
7
2
0.57
W
Cthulhu
0
3
2
0.33
W
Hachiman
SeCReTtHeMaNe
Hachiman
8
6
6
1.83
W
Sun Wukong
Slimdeadx
Sun Wukong
6
1
9
10.5
W
Thanatos
TkingQLF
Thanatos
13
2
9
8.75
W
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,499
Damage
34,617
55,531
Taken
76,109
25,902
Mitigated
52,763
20,263
Healing
15,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Achilleuswar
Nemesis
9,605
3,524
0
3,958
15,915
5,838
1,980
192
15,695
0
78,188
L
Neith
EKD_20
Neith
2,535
998
0
1,992
8,958
2,342
183
0
8,958
0
15,127
L
Cerberus
Jhoticakitkat
Cerberus
1,696
446
417
5,289
17,220
13,258
240
133
17,059
15,957
0
L
Bellona
LookAtUGo
Bellona
11,651
2,912
0
1,236
16,551
17,319
506
0
16,551
13,969
40,547
L
Zhong Kui
Oggabah
Zhong Kui
9,130
1,293
0
2,216
17,465
14,006
1,852
284
17,125
41,731
0
W
Cthulhu
721
182
0
106
2,622
1,111
115
179
2,443
2,311
0
W
Hachiman
SeCReTtHeMaNe
Hachiman
11,356
6,775
0
930
11,697
3,320
1,654
2,153
9,544
0
41,008
W
Sun Wukong
Slimdeadx
Sun Wukong
14,046
2,794
0
5,550
14,169
9,594
1,021
2,663
11,506
0
50,534
W
Thanatos
TkingQLF
Thanatos
17,102
6,217
0
13,677
14,094
7,849
2,040
4,820
9,274
0
104,585
W
9,274
7,365
0
0
12,949
4,028
412
3,576
9,373
0
59,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,859
Gold Earned
46,375
423
Minions Killed
364
0
Camps Cleared
0
1,722,127
Distance Traveled
1,759,411
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,997
524
145
7
0
367,446
1
L
Neith
7,809
372
24
1
0
300,242
0
L
Cerberus
7,651
364
32
2
0
328,540
0
L
Bellona
9,662
460
79
4
0
411,256
1
L
Zhong Kui
10,256
488
84
4
0
351,927
0
W
Cthulhu
6,373
303
4
0
0
84,347
1
W
Hachiman
10,335
492
69
3
0
399,550
1
W
Sun Wukong
10,411
496
83
4
0
413,386
6
W
Thanatos
13,087
623
171
8
0
445,017
4
W
Izanami
9,653
460
96
5
0
379,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role