Player Matchup

Merlin
Merlin
Backo99
Merlin
Level 80
God Stats
2W - 1L
1,436 SR
Queue Stats
22W - 34L
1,349 Elo+
Party 2
Odin
Odin
Savke11
Odin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,061 Elo+
Party 2
Susano
Susano
lesaxd
Susano
Level 70
God Stats
4W - 2L
1,721 SR
Queue Stats
24W - 38L
1,349 Elo+
Party 2
Team Averages
Level 57
1,552 SR
1,253 Elo+

VS

Team Averages
Level 75
1,268 SR
1,011 Elo+
Horus
Horus
TedRed96
Horus
Level 109
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 10L
1,065 Elo+
Party 1
Nemesis
Nemesis
Xseph1
Nemesis
Level 16
God Stats
0W - 2L
986 SR
Queue Stats
0W - 7L
959 Elo+
Party 1
Discordia
Discordia
campa11
Discordia
Level 101
God Stats
0W - 1L
1,550 SR
Queue Stats
1W - 13L
1,010 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Backo99
Merlin
15
8 / 3 / 12
10,997
733
13,467
11,448
4,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
Savke11
Odin
15
6 / 1 / 18
10,966
731
7,166
10,026
10,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
lesaxd
Susano
16
14 / 1 / 9
12,099
807
21,841
12,301
4,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
TedRed96
Horus
12
1 / 7 / 2
9,160
611
4,792
21,508
16,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Xseph1
Nemesis
9
0 / 12 / 2
8,182
545
3,921
14,717
4,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
campa11
Discordia
14
4 / 9 / 0
10,708
714
16,728
12,389
3,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
28
Kills
5
5
Deaths
28
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
Backo99
Merlin
8
3
12
4.67
W
Odin
Savke11
Odin
6
1
18
15
L
Horus
TedRed96
Horus
1
7
2
0.29
L
Nemesis
Xseph1
Nemesis
0
12
2
0.08
L
Discordia
campa11
Discordia
4
9
0
0.44
W
Susano
lesaxd
Susano
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,474
Damage
25,441
33,775
Taken
48,614
20,066
Mitigated
24,050
5,364
Healing
3,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Backo99
Merlin
13,467
854
0
1,665
11,448
4,398
284
7,201
4,247
45,587
0
W
Odin
Savke11
Odin
7,166
1,735
0
1,394
10,026
10,829
58
5,886
4,140
0
17,403
L
Horus
TedRed96
Horus
4,792
2,146
754
1,760
21,508
16,163
0
6,829
14,210
0
16,220
L
Nemesis
Xseph1
Nemesis
3,921
917
0
470
14,717
4,518
0
3,160
11,364
0
9,635
L
Discordia
campa11
Discordia
16,728
899
0
624
12,389
3,369
0
2,763
9,454
42,398
0
W
Susano
lesaxd
Susano
21,841
5,487
0
2,305
12,301
4,839
1,564
4,260
8,041
0
56,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,062
Gold Earned
28,050
170
Minions Killed
108
10
Camps Cleared
2
810,124
Distance Traveled
696,307
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,997
733
85
6
5
241,332
2
W
Odin
10,966
731
18
1
3
281,243
0
L
Horus
9,160
611
26
2
0
246,824
0
L
Nemesis
8,182
545
13
1
0
204,494
0
L
Discordia
10,708
714
69
5
2
244,989
2
W
Susano
12,099
807
67
4
2
287,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role