Player Matchup

Set
Set
AeolusTen
Set
Level 18
God Stats
1W - 1L
1,702 SR
Queue Stats
28W - 13L
1,708 Elo+
Solo
Artio
Artio
Daemonfrog
Artio
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
157W - 160L
1,536 Elo+
Solo
Mulan
Mulan
Miguel10273
Mulan
Level 24
God Stats
9W - 11L
1,491 SR
Queue Stats
50W - 51L
1,523 Elo+
Party 1
Agni
Agni
efernan36
Agni
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,559 Elo+
Party 1
Fenrir
Fenrir
sebasg2310
Fenrir
Level 8
God Stats
2W - 1L
1,775 SR
Queue Stats
30W - 38L
1,606 Elo+
Solo
Team Averages
Level 18
1,594 SR
1,587 Elo+

VS

Team Averages
Level 21
1,584 SR
1,518 Elo+
Achilles
Achilles
Electroknight271
Achilles
Level 27
God Stats
3W - 1L
1,806 SR
Queue Stats
95W - 64L
1,507 Elo+
Solo
Thanatos
Thanatos
Toastyfingers45
Thanatos
Level 25
God Stats
9W - 14L
1,474 SR
Queue Stats
56W - 59L
1,475 Elo+
Solo
Anubis
Anubis
YACUOF
Anubis
Level 12
God Stats
21W - 13L
1,640 SR
Queue Stats
22W - 18L
1,559 Elo+
Solo
Medusa
Medusa
herculoidlunch
Medusa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 166L
1,567 Elo+
Solo
Ares
Ares
jalenvi
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 2
12,969
618
13,150
17,605
7,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artio
16
3 / 4 / 15
10,797
514
9,479
25,119
26,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
7 / 1 / 6
11,947
569
18,326
20,717
21,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
17
7 / 3 / 12
11,291
538
15,067
14,658
5,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
sebasg2310
Fenrir
19
19 / 5 / 8
13,224
630
18,896
22,798
10,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 0
9,914
472
8,341
19,008
22,015
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
13
2 / 7 / 4
9,132
435
7,729
18,274
5,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
YACUOF
Anubis
14
3 / 13 / 2
9,517
453
17,070
17,055
7,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
4 / 5 / 3
10,226
487
13,226
18,580
13,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
jalenvi
Ares
14
4 / 10 / 4
9,752
464
17,165
24,810
21,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
28
39
Kills
15
17
Deaths
39
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
4
2
1
W
Artio
3
4
15
2.63
L
2
4
0
0.5
W
7
1
6
10
L
Thanatos
2
7
4
0.57
L
Anubis
YACUOF
Anubis
3
13
2
0.31
W
Agni
7
3
12
4.33
L
4
5
3
1.1
L
Ares
jalenvi
Ares
4
10
4
0.6
W
Fenrir
sebasg2310
Fenrir
19
5
8
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,918
Damage
63,531
100,897
Taken
97,727
70,694
Mitigated
70,451
36,497
Healing
23,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,150
5,512
0
5,445
17,605
7,212
2,619
1,637
15,968
0
136,984
W
Artio
9,479
2,364
2,451
8,301
25,119
26,662
214
13,617
11,502
27,497
0
L
8,341
2,046
0
1,887
19,008
22,015
90
3,868
14,131
0
58,012
W
18,326
1,620
0
10,689
20,717
21,360
583
3,298
17,063
14,931
64,854
L
Thanatos
7,729
1,637
0
9,836
18,274
5,994
226
4,497
13,346
0
45,570
L
Anubis
YACUOF
Anubis
17,070
514
0
3,410
17,055
7,388
47
5,957
10,358
51,470
0
W
Agni
15,067
784
727
3,632
14,658
5,242
1,040
9,050
5,608
69,061
0
L
13,226
5,636
0
4,139
18,580
13,113
0
1,728
16,782
0
67,732
L
Ares
jalenvi
Ares
17,165
1,549
0
3,730
24,810
21,941
0
11,001
13,367
46,692
0
W
Fenrir
sebasg2310
Fenrir
18,896
4,928
0
5,252
22,798
10,218
1,186
6,739
16,059
0
85,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,228
Gold Earned
48,541
611
Minions Killed
468
0
Camps Cleared
0
2,041,953
Distance Traveled
1,634,985
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,969
618
205
10
0
428,177
1
W
Artio
10,797
514
27
1
0
405,522
3
L
Achilles
9,914
472
135
6
0
358,771
6
W
Mulan
11,947
569
148
7
0
407,663
5
L
Thanatos
9,132
435
87
4
0
378,385
2
L
Anubis
9,517
453
79
4
0
267,374
1
W
Agni
11,291
538
127
6
0
395,134
1
L
Medusa
10,226
487
107
5
0
311,842
1
L
Ares
9,752
464
60
3
0
318,613
2
W
Fenrir
13,224
630
104
5
0
405,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role