Player Matchup

Rama
Rama
DonkeyUppercut
Rama
Level 69
God Stats
4W - 0L
1,631 SR
Queue Stats
190W - 217L
1,532 Elo+
Party 2
Sun Wukong
Sun Wukong
Huskyeer
Sun Wukong
Level 22
God Stats
2W - 1L
1,473 SR
Queue Stats
55W - 70L
1,432 Elo+
Party 2
Olorun
Olorun
fourbearsTTV
Olorun
Level 16
God Stats
1W - 0L
1,737 SR
Queue Stats
2W - 4L
1,121 Elo+
Solo
Team Averages
Level 36
1,614 SR
1,362 Elo+

VS

Team Averages
Level 36
1,451 SR
1,509 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jedheadley
Tsukuyomi
Level 14
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
bohorquez24
Neith
Level 90
God Stats
57W - 69L
1,507 SR
Queue Stats
983W - 1,044L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 9
9,025
820
11,005
10,159
3,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Huskyeer
Sun Wukong
12
4 / 1 / 12
8,496
772
6,638
8,465
5,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
12
8 / 2 / 10
8,804
800
4,476
7,074
2,477
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 3 / 2
6,521
593
7,214
5,584
1,314
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
 
Nu Wa
10
0 / 3 / 2
6,521
593
7,214
5,584
1,314
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Jedheadley
Tsukuyomi
7
0 / 11 / 2
6,108
555
911
8,965
2,304
Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 6 / 1
7,147
650
6,399
10,509
3,025
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
20
Kills
1
3
Deaths
23
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
2
0.33
L
Nu Wa
 
Nu Wa
0
3
2
0.33
W
8
0
9
12.5
W
Sun Wukong
Huskyeer
Sun Wukong
4
1
12
10
L
Tsukuyomi
Jedheadley
Tsukuyomi
0
11
2
0.09
L
1
6
1
0.25
W
Olorun
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,119
Damage
21,738
25,698
Taken
30,642
11,083
Mitigated
7,957
7,762
Healing
2,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,214
1,578
0
456
5,584
1,314
0
428
5,080
22,428
0
L
Nu Wa
 
Nu Wa
7,214
1,578
0
456
5,584
1,314
0
428
5,080
22,428
0
W
11,005
8,658
0
4,077
10,159
3,352
672
2,854
7,305
0
50,353
W
Sun Wukong
Huskyeer
Sun Wukong
6,638
529
0
2,027
8,465
5,254
155
2,307
5,692
0
24,303
L
Tsukuyomi
Jedheadley
Tsukuyomi
911
447
0
30
8,965
2,304
0
2,048
6,683
0
4,608
L
6,399
2,300
0
1,335
10,509
3,025
0
2,069
8,163
0
29,568
W
Olorun
4,476
1,672
662
996
7,074
2,477
1,698
2,977
4,097
23,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,325
Gold Earned
26,297
157
Minions Killed
115
8
Camps Cleared
1
628,023
Distance Traveled
555,444
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,521
593
29
3
0
142,638
0
L
Nu Wa
6,521
593
29
3
0
142,638
0
W
Rama
9,025
820
64
6
5
202,820
3
W
Sun Wukong
8,496
772
46
4
2
229,047
2
L
Tsukuyomi
6,108
555
9
1
0
98,431
0
L
Neith
7,147
650
48
4
1
171,737
3
W
Olorun
8,804
800
47
4
1
196,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role