Player Matchup

Anhur
Anhur
FR30-i
Anhur
Level 24
God Stats
13W - 28L
1,360 SR
Queue Stats
23W - 49L
1,283 Elo+
Party 2
Chaac
Chaac
ItsAHexa
Chaac
Level 22
God Stats
12W - 12L
1,478 SR
Queue Stats
77W - 94L
1,286 Elo+
Solo
Kukulkan
Kukulkan
Swagol07
Kukulkan
Level 27
God Stats
3W - 4L
1,466 SR
Queue Stats
12W - 17L
1,315 Elo+
Solo
Cthulhu
Cthulhu
mody128
Cthulhu
Level 27
God Stats
3W - 4L
1,342 SR
Queue Stats
45W - 91L
1,287 Elo+
Party 2
Thor
Thor
ojopipa69
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,429 SR
1,334 Elo+

VS

Team Averages
Level 32
1,328 SR
1,333 Elo+
King Arthur
King Arthur
BaVaRaCha
King Arthur
Level 17
God Stats
1W - 0L
1,088 SR
Queue Stats
7W - 13L
1,239 Elo+
Solo
Chiron
Chiron
Beannyy
Chiron
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 22L
1,370 Elo+
Party 1
Persephone
Persephone
Wofih
Persephone
Level 28
God Stats
20W - 26L
1,371 SR
Queue Stats
96W - 129L
1,335 Elo+
Solo
Pele
Pele
p-Maroux-q
Pele
Level 21
God Stats
15W - 11L
1,476 SR
Queue Stats
44W - 43L
1,372 Elo+
Solo
Geb
Geb
vKraniax
Geb
Level 82
God Stats
3W - 4L
1,205 SR
Queue Stats
210W - 286L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FR30-i
Anhur
5
0 / 5 / 2
3,936
437
2,084
5,766
1,170
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chaac
ItsAHexa
Chaac
10
1 / 0 / 0
5,419
602
4,273
6,574
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Swagol07
Kukulkan
8
2 / 1 / 0
5,167
574
2,788
3,769
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
mody128
Cthulhu
6
0 / 2 / 2
4,119
458
1,698
5,675
3,055
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
6
0 / 4 / 1
4,126
458
632
6,093
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BaVaRaCha
King Arthur
9
0 / 1 / 0
5,304
589
2,889
6,605
3,777
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Beannyy
Chiron
8
8 / 1 / 2
5,894
655
8,180
5,661
1,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Persephone
Wofih
Persephone
9
1 / 1 / 1
5,429
603
1,877
4,346
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 0 / 1
4,971
552
2,410
5,292
1,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 1 / 6
5,113
568
2,619
4,168
2,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
11
12
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BaVaRaCha
King Arthur
0
1
0
0
W
Chiron
Beannyy
Chiron
8
1
2
9
L
Anhur
FR30-i
Anhur
0
5
2
0.2
L
Chaac
ItsAHexa
Chaac
1
0
0
1
L
Kukulkan
Swagol07
Kukulkan
2
1
0
2
W
Persephone
Wofih
Persephone
1
1
1
1.5
L
Cthulhu
mody128
Cthulhu
0
2
2
0.5
L
Thor
0
4
1
0.13
W
1
0
1
1.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,475
Damage
17,975
27,877
Taken
26,072
11,285
Mitigated
10,570
10,733
Healing
10,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BaVaRaCha
King Arthur
2,889
362
0
2,130
6,605
3,777
0
0
6,605
4,201
21,560
W
Chiron
Beannyy
Chiron
8,180
3,742
966
3,015
5,661
1,449
0
1,744
3,825
0
21,308
L
Anhur
FR30-i
Anhur
2,084
968
0
574
5,766
1,170
280
1,105
4,621
0
8,336
L
Chaac
ItsAHexa
Chaac
4,273
775
0
4,912
6,574
4,276
0
541
6,033
0
26,846
L
Kukulkan
Swagol07
Kukulkan
2,788
555
0
1,250
3,769
1,190
0
1,172
2,467
23,734
0
W
Persephone
Wofih
Persephone
1,877
127
0
1,548
4,346
1,221
63
1,087
3,192
25,391
0
L
Cthulhu
mody128
Cthulhu
1,698
153
543
2,147
5,675
3,055
161
1,404
4,227
8,362
0
L
Thor
632
382
0
1,307
6,093
1,594
0
575
5,492
0
11,507
W
2,410
615
0
2,572
5,292
1,834
0
318
4,950
0
29,646
W
2,619
483
0
612
4,168
2,289
0
1,136
3,014
8,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,767
Gold Earned
26,711
166
Minions Killed
201
0
Camps Cleared
0
867,599
Distance Traveled
935,431
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,304
589
62
7
0
180,340
0
W
Chiron
5,894
655
27
3
0
190,269
1
L
Anhur
3,936
437
14
2
0
147,868
0
L
Chaac
5,419
602
65
7
0
165,547
1
L
Kukulkan
5,167
574
53
6
0
199,602
2
W
Persephone
5,429
603
47
5
0
164,963
3
L
Cthulhu
4,119
458
9
1
0
195,846
0
L
Thor
4,126
458
25
3
0
158,736
0
W
Pele
4,971
552
59
7
0
209,884
2
W
Geb
5,113
568
6
1
0
189,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role