Player Matchup

Sol
Sol
RENAN250208
Sol
Level 29
God Stats
0W - 1L
1,679 SR
Queue Stats
76W - 108L
1,261 Elo+
Solo
Geb
Geb
RatoValdomito
Geb
Level 108
God Stats
35W - 24L
1,750 SR
Queue Stats
691W - 613L
1,591 Elo+
Solo
Nemesis
Nemesis
faronyer
Nemesis
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 23L
1,376 Elo+
Solo
Team Averages
Level 72
1,643 SR
1,409 Elo+

VS

Team Averages
Level 66
1,645 SR
1,434 Elo+
Bacchus
Bacchus
BolachovskiBr
Bacchus
Level 87
God Stats
6W - 2L
1,674 SR
Queue Stats
38W - 36L
1,336 Elo+
Solo
King Arthur
King Arthur
El_chulin-_-
King Arthur
Level 27
God Stats
5W - 11L
1,349 SR
Queue Stats
86W - 131L
1,421 Elo+
Solo
Merlin
Merlin
mdkkk
Merlin
Level 84
God Stats
2W - 0L
1,910 SR
Queue Stats
119W - 129L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
8,372
523
8,449
14,300
5,140
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 2 / 1
9,596
600
10,057
15,495
15,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
faronyer
Nemesis
12
1 / 3 / 1
8,490
531
7,678
15,408
10,730
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
4 / 0 / 10
10,133
633
10,918
12,300
17,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
El_chulin-_-
King Arthur
13
2 / 1 / 8
9,617
601
8,982
16,665
17,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
mdkkk
Merlin
15
8 / 1 / 5
11,177
699
18,944
10,679
4,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
14
14
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
4
0
10
9
W
King Arthur
El_chulin-_-
King Arthur
2
1
8
6
L
0
9
2
0.11
L
1
2
1
0.75
L
Nemesis
faronyer
Nemesis
1
3
1
0.5
W
Merlin
mdkkk
Merlin
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,184
Damage
38,844
45,203
Taken
39,644
31,641
Mitigated
39,946
11,314
Healing
11,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
10,918
464
1,964
5,002
12,300
17,773
0
5,553
6,747
22,682
0
W
King Arthur
El_chulin-_-
King Arthur
8,982
1,301
0
2,968
16,665
17,760
27
7,507
9,158
0
27,663
L
8,449
3,236
0
3,851
14,300
5,140
0
10,719
3,395
36,026
0
L
10,057
1,109
0
4,366
15,495
15,771
0
10,149
4,978
24,112
0
L
Nemesis
faronyer
Nemesis
7,678
3,592
0
3,097
15,408
10,730
0
9,409
5,685
0
22,520
W
Merlin
mdkkk
Merlin
18,944
1,891
216
1,659
10,679
4,413
1,879
6,211
4,468
61,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,458
Gold Earned
30,927
130
Minions Killed
158
4
Camps Cleared
7
784,027
Distance Traveled
891,335
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,133
633
21
1
2
330,446
4
W
King Arthur
9,617
601
39
2
2
310,914
5
L
Sol
8,372
523
72
5
4
220,352
0
L
Geb
9,596
600
22
1
0
262,219
5
L
Nemesis
8,490
531
36
2
0
301,456
3
W
Merlin
11,177
699
98
6
3
249,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role