Player Matchup

Hel
Hel
Usernametaken55
Hel
Level 26
God Stats
1W - 3L
1,300 SR
Queue Stats
56W - 64L
1,333 Elo+
Solo
Chaac
Chaac
ZeroMuramasa117
Chaac
Level 28
God Stats
2W - 2L
1,708 SR
Queue Stats
58W - 73L
1,279 Elo+
Solo
Zeus
Zeus
elfamosokevin274
Zeus
Level 27
God Stats
3W - 1L
1,628 SR
Queue Stats
74W - 45L
1,582 Elo+
Solo
Izanami
Izanami
granni-tranni13
Izanami
Level 23
God Stats
16W - 11L
1,444 SR
Queue Stats
24W - 33L
1,318 Elo+
Party 1
Mercury
Mercury
xX_Tipzy_Tip_Xx
Mercury
Level 17
God Stats
10W - 7L
1,383 SR
Queue Stats
13W - 22L
1,226 Elo+
Party 1
Team Averages
Level 24
1,492 SR
1,348 Elo+

VS

Team Averages
Level 20
1,481 SR
1,300 Elo+
Loki
Loki
Baby boy6148
Loki
Level 18
God Stats
5W - 7L
1,521 SR
Queue Stats
40W - 60L
1,355 Elo+
Solo
Olorun
Olorun
CoreyLee92
Olorun
Level 28
God Stats
19W - 13L
1,618 SR
Queue Stats
84W - 98L
1,344 Elo+
Solo
Skadi
Skadi
DeckedCypress47
Skadi
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 52L
1,323 Elo+
Party 2
Gilgamesh
Gilgamesh
JUANFOX009
Gilgamesh
Level 4
God Stats
0W - 3L
1,266 SR
Queue Stats
0W - 4L
1,139 Elo+
Solo
Fafnir
Fafnir
arquitectovita2
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 66L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
5,941
540
3,917
5,114
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 1 / 2
6,420
584
3,862
8,081
3,447
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
12 / 1 / 3
8,180
744
9,930
6,933
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 1
6,090
554
1,683
4,317
1,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
4 / 0 / 2
5,915
538
3,307
4,421
1,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,834
621
4,412
6,858
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Olorun
CoreyLee92
Olorun
9
1 / 6 / 1
5,559
505
2,876
7,028
2,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 4 / 0
4,817
438
2,507
4,754
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
JUANFOX009
Gilgamesh
6
0 / 7 / 0
4,561
415
1,021
8,310
2,778
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 3 / 0
5,420
493
2,079
8,580
5,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
21
Kills
4
5
Deaths
22
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Olorun
CoreyLee92
Olorun
1
6
1
0.25
L
0
4
0
0
L
Gilgamesh
JUANFOX009
Gilgamesh
0
7
0
0
W
1
1
6
4
W
2
1
2
3
L
1
3
0
0.33
W
12
1
3
13.5
W
2
2
1
1.25
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,699
Damage
12,895
28,866
Taken
35,530
9,217
Mitigated
14,648
7,783
Healing
5,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,412
751
0
1,150
6,858
2,192
285
647
6,151
0
35,699
L
Olorun
CoreyLee92
Olorun
2,876
1,776
50
698
7,028
2,262
0
3,948
2,842
19,185
0
L
2,507
484
309
314
4,754
1,494
554
2,949
1,717
0
21,564
L
Gilgamesh
JUANFOX009
Gilgamesh
1,021
562
0
443
8,310
2,778
0
2,230
5,902
0
13,613
W
3,917
544
956
2,062
5,114
1,297
277
1,730
3,384
17,312
0
W
3,862
682
0
3,111
8,081
3,447
742
1,415
6,666
0
25,189
L
2,079
476
0
2,600
8,580
5,922
42
3,327
5,071
11,264
0
W
9,930
2,016
0
654
6,933
2,153
601
1,616
5,317
47,146
0
W
1,683
1,415
0
1,000
4,317
1,154
1,421
0
4,317
0
33,201
W
3,307
2,093
0
0
4,421
1,166
513
194
4,227
0
26,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,546
Gold Earned
27,191
301
Minions Killed
186
0
Camps Cleared
0
1,091,829
Distance Traveled
1,054,128
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,834
621
70
6
0
233,260
0
L
Olorun
5,559
505
25
2
0
178,754
3
L
Skadi
4,817
438
47
4
0
210,382
1
L
Gilgamesh
4,561
415
23
2
0
212,506
0
W
Hel
5,941
540
31
3
0
209,494
1
W
Chaac
6,420
584
55
5
0
199,995
0
L
Fafnir
5,420
493
21
2
0
219,226
2
W
Zeus
8,180
744
107
10
0
199,698
2
W
Izanami
6,090
554
61
6
0
212,384
0
W
Mercury
5,915
538
47
4
0
270,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role