Player Matchup

Osiris
Osiris
ElBigi
Osiris
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,466 Elo+
Party 1
Rama
Rama
KingOax
Rama
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 23L
1,475 Elo+
Party 1
Hercules
Hercules
Lackfenr
Hercules
Level 24
God Stats
4W - 5L
1,394 SR
Queue Stats
17W - 15L
1,451 Elo+
Party 1
Aphrodite
Aphrodite
MaraCL
Aphrodite
Level 17
God Stats
1W - 3L
1,337 SR
Queue Stats
12W - 7L
1,533 Elo+
Party 1
Nox
Nox
OVERTROD
Nox
Level 85
God Stats
3W - 3L
1,236 SR
Queue Stats
13W - 20L
1,349 Elo+
Party 1
Team Averages
Level 59
1,393 SR
1,455 Elo+

VS

Team Averages
Level 39
1,447 SR
1,342 Elo+
Danzaburou
Danzaburou
AmazonBoxBoi
Danzaburou
Level 48
God Stats
8W - 24L
1,197 SR
Queue Stats
184W - 263L
1,308 Elo+
Party 2
Nu Wa
Nu Wa
MlNGO
Nu Wa
Level 29
God Stats
5W - 8L
1,473 SR
Queue Stats
122W - 165L
1,296 Elo+
Party 2
Sun Wukong
Sun Wukong
Tin10Men
Sun Wukong
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 279L
1,391 Elo+
Solo
Cthulhu
Cthulhu
footlice
Cthulhu
Level 79
God Stats
3W - 8L
1,392 SR
Queue Stats
288W - 378L
1,371 Elo+
Party 2
Fenrir
Fenrir
iiHashiramaii
Fenrir
Level 6
God Stats
1W - 1L
1,672 SR
Queue Stats
13W - 27L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ElBigi
Osiris
14
7 / 5 / 12
9,194
511
11,526
20,463
13,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
KingOax
Rama
14
6 / 4 / 8
8,914
495
13,983
11,820
3,866
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Lackfenr
Hercules
16
4 / 0 / 4
9,868
548
9,460
12,156
13,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Aphrodite
MaraCL
Aphrodite
13
5 / 1 / 13
9,195
511
5,496
8,683
7,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
12 / 3 / 15
10,682
593
18,649
11,602
4,310
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AmazonBoxBoi
Danzaburou
14
5 / 5 / 1
8,935
496
10,147
16,348
5,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
MlNGO
Nu Wa
10
0 / 11 / 6
6,977
388
10,177
14,840
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Tin10Men
Sun Wukong
11
1 / 7 / 4
6,840
380
4,337
10,082
6,080
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
footlice
Cthulhu
15
7 / 4 / 2
9,355
520
15,205
18,262
8,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 8 / 4
7,086
394
3,950
16,929
16,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
34
Kills
13
13
Deaths
35
52
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AmazonBoxBoi
Danzaburou
5
5
1
1.1
W
Osiris
ElBigi
Osiris
7
5
12
2.6
W
Rama
KingOax
Rama
6
4
8
2.5
W
Hercules
Lackfenr
Hercules
4
0
4
6
W
Aphrodite
MaraCL
Aphrodite
5
1
13
11.5
L
Nu Wa
MlNGO
Nu Wa
0
11
6
0.27
W
12
3
15
6.5
L
Sun Wukong
Tin10Men
Sun Wukong
1
7
4
0.43
L
Cthulhu
footlice
Cthulhu
7
4
2
2
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,114
Damage
43,816
64,724
Taken
76,461
42,777
Mitigated
41,420
16,620
Healing
13,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AmazonBoxBoi
Danzaburou
10,147
3,452
0
4,230
16,348
5,514
1,207
3,963
12,169
0
54,761
W
Osiris
ElBigi
Osiris
11,526
4,817
0
2,378
20,463
13,348
168
7,810
12,653
0
44,134
W
Rama
KingOax
Rama
13,983
11,689
0
1,710
11,820
3,866
872
2,934
8,886
0
52,593
W
Hercules
Lackfenr
Hercules
9,460
2,291
0
3,509
12,156
13,740
2,186
4,954
7,202
0
60,531
W
Aphrodite
MaraCL
Aphrodite
5,496
1,392
2,905
3,502
8,683
7,513
256
3,504
5,179
20,658
0
L
Nu Wa
MlNGO
Nu Wa
10,177
3,617
0
2,129
14,840
4,662
320
7,575
6,852
30,030
0
W
18,649
2,959
0
2,616
11,602
4,310
1,591
6,520
5,082
54,412
0
L
Sun Wukong
Tin10Men
Sun Wukong
4,337
970
0
149
10,082
6,080
212
4,309
5,470
0
22,852
L
Cthulhu
footlice
Cthulhu
15,205
1,214
0
4,774
18,262
8,261
0
3,067
14,884
50,900
0
L
3,950
1,588
103
1,962
16,929
16,903
57
4,455
12,332
161
13,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,853
Gold Earned
39,193
422
Minions Killed
283
0
Camps Cleared
0
1,622,428
Distance Traveled
1,537,490
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,935
496
99
6
0
343,906
1
W
Osiris
9,194
511
70
4
0
345,084
5
W
Rama
8,914
495
95
5
0
310,889
2
W
Hercules
9,868
548
131
7
0
328,562
6
W
Aphrodite
9,195
511
18
1
0
299,286
3
L
Nu Wa
6,977
388
37
2
0
282,238
0
W
Nox
10,682
593
108
6
0
338,607
6
L
Sun Wukong
6,840
380
28
2
0
260,883
1
L
Cthulhu
9,355
520
101
6
0
340,681
1
L
Fenrir
7,086
394
18
1
0
309,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role