Player Matchup

Tiamat
Tiamat
BigBeetle69
Tiamat
Level 63
God Stats
1W - 3L
1,461 SR
Queue Stats
161W - 163L
1,435 Elo+
Party 1
Camazotz
Camazotz
Clowngang6969
Camazotz
Level 85
God Stats
10W - 11L
1,500 SR
Queue Stats
466W - 476L
1,477 Elo+
Party 1
Izanami
Izanami
Murraj
Izanami
Level 109
God Stats
51W - 37L
1,634 SR
Queue Stats
226W - 199L
1,509 Elo+
Solo
Cerberus
Cerberus
corruptsolee
Cerberus
Level 151
God Stats
18W - 14L
1,472 SR
Queue Stats
402W - 379L
1,454 Elo+
Solo
Danzaburou
Danzaburou
iluvou2001
Danzaburou
Level 147
God Stats
22W - 28L
1,527 SR
Queue Stats
299W - 314L
1,496 Elo+
Solo
Team Averages
Level 111
1,519 SR
1,474 Elo+

VS

Team Averages
Level 85
1,502 SR
1,493 Elo+
Sol
Sol
BonkDC
Sol
Level 88
God Stats
3W - 1L
1,576 SR
Queue Stats
29W - 21L
1,522 Elo+
Solo
Serqet
Serqet
DuardoM
Serqet
Level 123
God Stats
1W - 1L
1,414 SR
Queue Stats
242W - 226L
1,518 Elo+
Party 2
Sobek
Sobek
LordVoofs
Sobek
Level 67
God Stats
3W - 1L
1,636 SR
Queue Stats
48W - 48L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
SinisterGoat666
Cu Chulainn
Level 105
God Stats
4W - 1L
1,507 SR
Queue Stats
294W - 284L
1,511 Elo+
Solo
Heimdallr
Heimdallr
lXav-iiil
Heimdallr
Level 41
God Stats
8W - 16L
1,377 SR
Queue Stats
206W - 206L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 4 / 1
5,374
448
1,982
7,375
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Clowngang6969
Camazotz
10
2 / 2 / 1
5,791
483
5,349
9,177
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Murraj
Izanami
9
0 / 2 / 0
5,453
454
1,113
3,693
1,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
corruptsolee
Cerberus
9
2 / 2 / 1
5,759
480
4,256
11,300
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
iluvou2001
Danzaburou
10
1 / 3 / 1
5,875
490
5,556
8,556
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BonkDC
Sol
12
4 / 1 / 1
7,419
618
4,724
6,551
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
DuardoM
Serqet
12
2 / 1 / 3
6,694
558
7,028
7,627
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
LordVoofs
Sobek
9
2 / 1 / 4
6,276
523
2,911
8,531
5,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
SinisterGoat666
Cu Chulainn
12
3 / 1 / 1
7,314
610
4,877
7,489
4,805
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
lXav-iiil
Heimdallr
11
2 / 1 / 2
6,510
543
5,333
6,800
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
13
13
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
4
1
0.13
W
Sol
BonkDC
Sol
4
1
1
4.5
L
Camazotz
Clowngang6969
Camazotz
2
2
1
1.25
W
Serqet
DuardoM
Serqet
2
1
3
3.5
W
Sobek
LordVoofs
Sobek
2
1
4
4
L
Izanami
Murraj
Izanami
0
2
0
0
W
Cu Chulainn
SinisterGoat666
Cu Chulainn
3
1
1
3.5
L
Cerberus
corruptsolee
Cerberus
2
2
1
1.25
L
Danzaburou
iluvou2001
Danzaburou
1
3
1
0.5
W
Heimdallr
lXav-iiil
Heimdallr
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,256
Damage
24,873
40,101
Taken
36,998
14,622
Mitigated
16,621
12,605
Healing
14,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
1,982
148
0
1,173
7,375
2,477
76
999
6,032
18,052
0
W
Sol
BonkDC
Sol
4,724
1,495
0
2,852
6,551
1,688
1,173
1,439
4,896
40,276
0
L
Camazotz
Clowngang6969
Camazotz
5,349
778
0
4,150
9,177
2,350
0
2,478
6,599
0
28,009
W
Serqet
DuardoM
Serqet
7,028
1,710
0
3,481
7,627
2,304
0
1,603
5,890
0
41,804
W
Sobek
LordVoofs
Sobek
2,911
719
0
4,098
8,531
5,685
27
1,585
6,946
11,200
0
L
Izanami
Murraj
Izanami
1,113
610
0
223
3,693
1,484
0
224
3,469
0
23,588
W
Cu Chulainn
SinisterGoat666
Cu Chulainn
4,877
288
0
1,689
7,489
4,805
68
404
7,085
8,364
37,127
L
Cerberus
corruptsolee
Cerberus
4,256
321
348
3,907
11,300
6,484
13
3,311
7,989
13,371
0
L
Danzaburou
iluvou2001
Danzaburou
5,556
2,868
0
2,804
8,556
1,827
62
1,144
7,412
0
36,541
W
Heimdallr
lXav-iiil
Heimdallr
5,333
2,412
0
2,299
6,800
2,139
0
857
5,943
0
39,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,252
Gold Earned
34,213
262
Minions Killed
331
0
Camps Cleared
0
1,054,096
Distance Traveled
1,199,573
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,374
448
29
2
0
189,513
0
W
Sol
7,419
618
85
7
0
253,977
3
L
Camazotz
5,791
483
58
5
0
269,586
3
W
Serqet
6,694
558
78
7
0
273,513
2
W
Sobek
6,276
523
17
1
0
223,742
1
L
Izanami
5,453
454
63
5
0
138,377
0
W
Cu Chulainn
7,314
610
78
7
0
222,767
4
L
Cerberus
5,759
480
33
3
0
228,904
1
L
Danzaburou
5,875
490
79
7
0
227,716
3
W
Heimdallr
6,510
543
73
6
0
225,574
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role