Player Matchup

Cerberus
Cerberus
Miguel10273
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,513 Elo+
Party 1
Bellona
Bellona
RoberVRG
Bellona
Level 4
God Stats
3W - 1L
1,629 SR
Queue Stats
7W - 2L
1,562 Elo+
Solo
Susano
Susano
crackf4ce
Susano
Level 18
God Stats
25W - 14L
1,647 SR
Queue Stats
34W - 40L
1,509 Elo+
Solo
Merlin
Merlin
efernan36
Merlin
Level 16
God Stats
2W - 1L
1,852 SR
Queue Stats
19W - 13L
1,545 Elo+
Party 1
Medusa
Medusa
sebasg2310
Medusa
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 38L
1,549 Elo+
Solo
Team Averages
Level 14
1,625 SR
1,536 Elo+

VS

Team Averages
Level 20
1,525 SR
1,499 Elo+
Athena
Athena
Electroknight271
Athena
Level 27
God Stats
2W - 2L
1,681 SR
Queue Stats
95W - 64L
1,518 Elo+
Solo
Nike
Nike
KilosReaper
Nike
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,513 Elo+
Solo
Jing Wei
Jing Wei
ShinjiLovesRei
Jing Wei
Level 17
God Stats
0W - 4L
1,182 SR
Queue Stats
10W - 12L
1,400 Elo+
Solo
Thanatos
Thanatos
Toastyfingers45
Thanatos
Level 25
God Stats
9W - 14L
1,491 SR
Queue Stats
56W - 59L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
WhatDoIWritehere
Baron Samedi
Level 17
God Stats
4W - 1L
1,771 SR
Queue Stats
24W - 23L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Miguel10273
Cerberus
7
2 / 1 / 5
4,816
688
2,645
7,351
3,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
RoberVRG
Bellona
9
3 / 1 / 0
5,181
740
2,983
4,303
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
crackf4ce
Susano
6
2 / 0 / 2
4,224
603
1,941
3,998
948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
efernan36
Merlin
8
2 / 2 / 1
4,497
642
1,740
3,284
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
sebasg2310
Medusa
8
3 / 0 / 1
4,864
695
3,188
3,400
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,733
533
2,478
6,096
2,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 3 / 0
4,411
630
3,068
4,853
2,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
3
0 / 2 / 0
2,966
424
1,082
1,844
296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
6
1 / 4 / 1
3,928
561
2,248
6,122
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
WhatDoIWritehere
Baron Samedi
6
0 / 2 / 1
3,787
541
3,691
3,702
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
4
4
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
2
3
0
0.67
W
Cerberus
Miguel10273
Cerberus
2
1
5
4.5
W
Bellona
RoberVRG
Bellona
3
1
0
3
L
Jing Wei
0
2
0
0
L
Thanatos
1
4
1
0.38
L
Baron Samedi
WhatDoIWritehere
Baron Samedi
0
2
1
0.25
W
Susano
crackf4ce
Susano
2
0
2
3
W
Merlin
efernan36
Merlin
2
2
1
1.25
W
Medusa
sebasg2310
Medusa
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,497
Damage
12,567
22,336
Taken
22,617
7,929
Mitigated
7,020
9,214
Healing
7,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,478
949
0
2,304
6,096
2,123
0
843
5,245
9,924
0
L
3,068
1,094
0
302
4,853
2,034
0
533
4,268
0
15,801
W
Cerberus
Miguel10273
Cerberus
2,645
427
180
2,932
7,351
3,243
0
2,098
5,080
8,581
0
W
Bellona
RoberVRG
Bellona
2,983
1,944
0
2,323
4,303
2,054
592
0
4,062
0
24,316
L
Jing Wei
1,082
907
111
427
1,844
296
0
615
1,229
0
4,182
L
Thanatos
2,248
555
0
3,313
6,122
1,541
0
669
5,441
0
12,242
L
Baron Samedi
WhatDoIWritehere
Baron Samedi
3,691
455
116
1,111
3,702
1,026
0
1,472
2,049
13,888
0
W
Susano
crackf4ce
Susano
1,941
400
0
1,060
3,998
948
0
1,393
2,518
0
10,317
W
Merlin
efernan36
Merlin
1,740
48
114
886
3,284
771
0
1,232
1,808
15,878
0
W
Medusa
sebasg2310
Medusa
3,188
1,845
0
1,719
3,400
913
492
1,010
2,390
0
24,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,582
Gold Earned
18,825
192
Minions Killed
106
0
Camps Cleared
0
660,425
Distance Traveled
524,993
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,733
533
10
1
0
120,088
3
L
Nike
4,411
630
31
4
0
104,647
0
W
Cerberus
4,816
688
20
3
0
132,003
1
W
Bellona
5,181
740
60
9
0
152,571
2
L
Jing Wei
2,966
424
7
1
0
50,117
0
L
Thanatos
3,928
561
29
4
0
131,044
1
L
Baron Samedi
3,787
541
29
4
0
119,097
1
W
Susano
4,224
603
23
3
0
139,355
2
W
Merlin
4,497
642
34
5
0
118,244
1
W
Medusa
4,864
695
55
8
0
118,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role