Player Matchup

Da Ji
Da Ji
ByCosmo
Da Ji
Level 25
God Stats
7W - 13L
1,400 SR
Queue Stats
83W - 98L
1,425 Elo+
Solo
Susano
Susano
ChunibyoPanda
Susano
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 22L
1,362 Elo+
Party 1
Ymir
Ymir
TTL DRAGON4003
Ymir
Level 18
God Stats
2W - 1L
1,806 SR
Queue Stats
27W - 46L
1,252 Elo+
Party 1
Artemis
Artemis
TheGodKrieger
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,336 Elo+
Solo
Agni
Agni
mixailbel
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,412 Elo+
Solo
Team Averages
Level 16
1,541 SR
1,358 Elo+

VS

Team Averages
Level 19
1,389 SR
1,427 Elo+
Chaac
Chaac
ConfusedMelon
Chaac
Level 29
God Stats
6W - 6L
1,271 SR
Queue Stats
135W - 146L
1,446 Elo+
Solo
Cupid
Cupid
Creyezs
Cupid
Level 28
God Stats
2W - 3L
1,503 SR
Queue Stats
64W - 75L
1,457 Elo+
Solo
Loki
Loki
FranquitoPc19
Loki
Level 12
God Stats
1W - 2L
1,135 SR
Queue Stats
10W - 13L
1,301 Elo+
Solo
Yemoja
Yemoja
Lilstar20
Yemoja
Level 7
God Stats
1W - 0L
1,206 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
T3chM3ch618
Sol
Level 18
God Stats
6W - 2L
1,828 SR
Queue Stats
156W - 184L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ByCosmo
Da Ji
9
1 / 2 / 1
5,510
501
3,527
7,177
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 5 / 1
4,635
421
2,711
8,800
2,360
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
2 / 6 / 0
5,098
463
2,715
8,820
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
13
5 / 1 / 1
7,439
676
8,677
4,716
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
10
0 / 1 / 0
5,761
524
2,087
3,343
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 0 / 2
7,290
663
8,928
7,699
4,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Creyezs
Cupid
11
1 / 3 / 0
6,469
588
3,358
7,878
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 2 / 1
6,117
556
2,103
6,980
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Lilstar20
Yemoja
8
0 / 3 / 6
5,411
492
3,170
4,537
1,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
1 / 0 / 0
6,637
603
2,532
3,885
1,201
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
8
Kills
15
15
Deaths
8
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
ByCosmo
Da Ji
1
2
1
0.75
L
0
5
1
0.1
W
9
0
2
10
W
Cupid
Creyezs
Cupid
1
3
0
0.33
W
4
2
1
2.25
W
Yemoja
Lilstar20
Yemoja
0
3
6
1
W
1
0
0
1
L
2
6
0
0.33
L
Artemis
5
1
1
5.5
L
Agni
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,717
Damage
20,091
32,856
Taken
30,979
9,904
Mitigated
9,706
8,139
Healing
12,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
ByCosmo
Da Ji
3,527
642
0
2,512
7,177
2,084
0
574
6,462
0
23,050
L
2,711
829
157
3,037
8,800
2,360
0
957
7,464
0
14,559
W
8,928
1,737
0
4,052
7,699
4,151
1,167
1,088
6,445
0
32,808
W
Cupid
Creyezs
Cupid
3,358
1,662
0
2,577
7,878
1,315
0
0
7,878
0
40,234
W
2,103
480
0
2,646
6,980
1,399
0
0
6,980
0
30,207
W
Yemoja
Lilstar20
Yemoja
3,170
1,129
553
86
4,537
1,640
23
1,389
3,076
14,899
0
W
2,532
329
0
2,325
3,885
1,201
0
1,859
1,798
38,052
0
L
2,715
1,292
0
0
8,820
3,284
0
1,583
7,005
14,262
0
L
Artemis
8,677
3,367
0
1,645
4,716
1,095
790
424
4,292
0
49,746
L
Agni
2,087
241
0
788
3,343
1,081
0
2,164
1,179
30,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,443
Gold Earned
31,924
257
Minions Killed
315
0
Camps Cleared
0
1,057,058
Distance Traveled
1,082,202
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,510
501
48
4
0
230,419
3
L
Susano
4,635
421
23
2
0
213,751
2
W
Chaac
7,290
663
63
6
0
240,447
0
W
Cupid
6,469
588
79
7
0
198,604
0
W
Loki
6,117
556
64
6
0
245,874
1
W
Yemoja
5,411
492
25
2
0
185,044
0
W
Sol
6,637
603
84
8
0
212,233
3
L
Ymir
5,098
463
26
2
0
201,981
0
L
Artemis
7,439
676
87
8
0
199,926
7
L
Agni
5,761
524
73
7
0
210,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role