Player Matchup

Izanami
Izanami
Axergy
Izanami
Level 15
God Stats
10W - 16L
1,414 SR
Queue Stats
58W - 82L
1,370 Elo+
Party 2
Thor
Thor
Danweeelll
Thor
Level 27
God Stats
1W - 1L
1,299 SR
Queue Stats
64W - 67L
1,374 Elo+
Solo
Vamana
Vamana
Harry-987
Vamana
Level 29
God Stats
8W - 6L
1,553 SR
Queue Stats
122W - 136L
1,381 Elo+
Party 4
Kukulkan
Kukulkan
Josley_Wiggins
Kukulkan
Level 32
God Stats
2W - 2L
1,295 SR
Queue Stats
127W - 147L
1,372 Elo+
Party 4
Jormungandr
Jormungandr
ilcanto00
Jormungandr
Level 16
God Stats
8W - 15L
1,278 SR
Queue Stats
65W - 91L
1,301 Elo+
Party 2
Team Averages
Level 24
1,368 SR
1,360 Elo+

VS

Team Averages
Level 22
1,469 SR
1,439 Elo+
Hel
Hel
ShadowsAndPain13
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,586 Elo+
Party 1
Merlin
Merlin
Unknownwarlord69
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,197 Elo+
Party 3
Thor
Thor
Zygroh
Thor
Level 47
God Stats
1W - 1L
1,221 SR
Queue Stats
104W - 87L
1,496 Elo+
Party 1
Chaac
Chaac
lMartinizfame
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,265 Elo+
Party 3
Izanami
Izanami
squishmi
Izanami
Level 24
God Stats
3W - 1L
1,625 SR
Queue Stats
10W - 6L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Axergy
Izanami
10
5 / 1 / 2
6,287
629
6,506
5,354
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 0
5,543
554
2,212
4,623
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Harry-987
Vamana
11
1 / 0 / 2
6,105
611
3,992
7,381
6,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
12
2 / 0 / 0
6,723
672
3,822
3,241
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ilcanto00
Jormungandr
9
2 / 1 / 4
5,560
556
4,679
4,707
3,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,646
465
1,915
7,973
3,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 1 / 0
5,079
508
1,549
4,470
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
Zygroh
Thor
9
2 / 0 / 0
5,501
550
4,420
4,887
1,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 0
4,803
480
2,584
9,356
3,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
squishmi
Izanami
6
0 / 4 / 1
4,287
429
1,754
6,153
1,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
12
Kills
2
2
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Axergy
Izanami
5
1
2
6
W
2
0
0
2
W
Vamana
Harry-987
Vamana
1
0
2
2
W
Kukulkan
2
0
0
2
L
0
4
1
0.13
L
0
1
0
0
L
Thor
Zygroh
Thor
2
0
0
2
W
Jormungandr
ilcanto00
Jormungandr
2
1
4
4
L
0
4
0
0
L
Izanami
squishmi
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,211
Damage
12,222
25,306
Taken
32,839
12,830
Mitigated
10,306
10,377
Healing
9,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Axergy
Izanami
6,506
3,795
0
2,486
5,354
1,321
296
753
4,601
0
36,785
W
2,212
505
0
2,664
4,623
1,322
52
255
4,328
0
22,836
W
Vamana
Harry-987
Vamana
3,992
1,420
0
3,530
7,381
6,084
1,137
0
7,381
0
29,556
W
Kukulkan
3,822
55
0
135
3,241
1,044
400
1,099
1,900
43,680
0
L
1,915
261
1,590
2,767
7,973
3,174
0
2,071
5,607
9,267
0
L
1,549
110
0
375
4,470
1,401
502
3,019
1,451
24,908
0
L
Thor
Zygroh
Thor
4,420
1,151
0
1,860
4,887
1,206
0
95
4,729
0
28,823
W
Jormungandr
ilcanto00
Jormungandr
4,679
1,588
107
1,455
4,707
3,059
312
1,138
3,569
18,374
0
L
2,584
832
0
2,752
9,356
3,228
0
803
8,097
0
16,928
L
Izanami
squishmi
Izanami
1,754
1,184
0
398
6,153
1,297
42
1,823
3,969
0
13,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,218
Gold Earned
24,316
290
Minions Killed
173
0
Camps Cleared
0
978,834
Distance Traveled
888,452
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,287
629
62
6
0
200,721
2
W
Thor
5,543
554
52
5
0
192,263
0
W
Vamana
6,105
611
61
6
0
198,388
1
W
Kukulkan
6,723
672
86
9
0
199,247
2
L
Hel
4,646
465
6
1
0
182,326
0
L
Merlin
5,079
508
45
5
0
178,321
0
L
Thor
5,501
550
48
5
0
177,604
3
W
Jormungandr
5,560
556
29
3
0
188,215
0
L
Chaac
4,803
480
34
3
0
176,012
0
L
Izanami
4,287
429
40
4
0
174,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role